Kenny Wottrich
f3c83d54f5
Remove Unused Imports
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Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
drmDev
5ab54142de
W16 fix. Eldrazi Obligator fix and test
2016-04-15 12:24:04 -04:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
Jared Hall
3f2611de76
Fixes #1836
2016-04-12 08:16:15 -04:00
rkfg
8be72c404e
Add debug logging to LinePool.
2016-03-09 14:37:59 +03:00
rkfg
b513f3c7b6
Properly close, free and stop lines.
2016-03-09 14:37:58 +03:00
rkfg
d7cdfa016e
Minor change, add comments.
2016-03-09 14:37:57 +03:00
rkfg
d8ff28c7f7
Refactor audio manager, add line pool.
2016-03-08 02:09:57 +03:00
LevelX2
dd9431c8ea
* Added scrolling to the game dialog area. Some more GUI resizing. Removed some unwanted borders of viewports.
2016-03-05 21:00:55 +01:00
LevelX2
3f57012c85
Merge origin/master
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Conflicts:
Mage.Client/src/main/java/org/mage/card/arcane/ManaSymbols.java
2016-03-03 23:22:06 +01:00
rkfg
3658a8c7bc
Prevent NPE if client never connected to any server and doesn't have
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sets downloaded.
2016-02-29 19:39:59 +03:00
LevelX2
6d4a3bac28
Fixed that wathcing games did not work correctly.
2016-02-28 10:52:55 +01:00
LevelX2
f87c5bbbec
Fixed that the flag on avatar image could be to big.
2016-02-27 12:33:08 +01:00
LevelX2
e04c82a227
Some more changes to GUI to better support high screen resolutions.
2016-02-21 11:30:12 +01:00
LevelX2
249d709cc7
Sizable GUI - game dialog area elements resize now.
2016-02-20 02:31:47 +01:00
LevelX2
e15807b9ed
* Some more changes to adjustment possibilities of GUI size.
2016-02-19 16:30:52 +01:00
LevelX2
35505b29bb
Some more changes to GUI to better support high screen resolutions.
2016-02-19 01:56:15 +01:00
LevelX2
77eff0984a
Some more changes to GUI to better support high screen resolutions.
2016-02-18 00:27:48 +01:00
LevelX2
28b129018f
* Some more changes to adjustment possibilities of GUI size.
2016-02-17 18:08:21 +01:00
LevelX2
5ca4e3bc7a
Some more changes to GUI to better support high screen resolutions.
2016-02-16 23:15:34 +01:00
LevelX2
f54c675c4b
* Fixed a bug of colorless mana (e.g. caused Heartbeat of Spring not working with Urza's lands).
2016-02-16 17:15:47 +01:00
LevelX2
f7a7b2e7a0
Some more changes to GUI to better support high screen resolutions.
2016-02-14 23:34:36 +01:00
LevelX2
1835671f3d
Some more changes to GUI to better support high screen resolutions.
2016-02-14 13:41:43 +01:00
LevelX2
7ef0a0a7f0
Some more changes to GUI to better support high screen resolutions.
2016-02-13 02:30:05 +01:00
LevelX2
706d319f81
Some more changes to GUI to better support high screen resolutions.
2016-02-12 13:35:04 +01:00
LevelX2
7b79de8e40
Some more changes to GUI to better support high screen resolutions.
2016-02-10 23:34:16 +01:00
LevelX2
a0ff08b0b9
Some more changes to GUI to better support high screen resolutions.
2016-02-10 08:31:21 +01:00
LevelX2
a07db4cb8e
Some more changes to support GUI size for high resolutions.
2016-02-09 03:06:32 +01:00
LevelX2
ac2570f982
Added a chat font size option to preferences.
2016-02-08 08:49:57 +01:00
LevelX2
cdbda6a7e6
* Fixed ArrayIndexOutOfBoundsException by trying to do actions on tables removed meanwhile.
2016-01-15 21:03:39 +01:00
Neil Gentleman
bfb428b13a
always use log4j
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removed all references to mage.util.Logging, java.util.logging
transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
Neil Gentleman
deb4608c00
Don't try to play null audio
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a message is already logged when loadClip fails; this avoids showing an error
dialog over and over afterwards.
2015-11-08 22:32:43 -08:00
LevelX2
9ab323a89c
Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules.
2015-09-21 08:11:58 +02:00
LevelX2
322eae2ec6
Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules.
2015-09-21 00:31:42 +02:00
LevelX2
39e62095e4
Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice).
2015-08-28 14:29:54 +02:00
LevelX2
532d4e0af0
* Added automatic handling for order of triggered abilities going to stack ( fixes #701 / related to #328 ).
2015-08-22 19:29:57 +02:00
LevelX2
87f3978589
Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
2015-06-28 00:10:38 +02:00
LevelX2
81934e32e3
* Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state.
2015-06-25 01:07:34 +02:00
LevelX2
87f919ecac
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
2015-06-21 23:49:16 +02:00
LevelX2
0b2e61081a
Fixed a problem with the country flag resource name causing null pointer exceptions and graphical problems on the client side.
2015-06-14 14:53:23 +02:00
LevelX2
526a93df7e
Some fixes to user table.
2015-06-14 02:42:32 +02:00
LevelX2
adefaf890a
[ORI] Added 47 cards.
2015-06-13 21:52:54 +02:00
LevelX2
0f37d0fcd0
Added country name to tooltip of country icon in user list.
2015-06-13 11:30:25 +02:00
LevelX2
132ded19f6
Show country flag icon in user table. Save and restore column width and order.
2015-06-11 00:11:40 +02:00
LevelX2
8ae9293c98
* Added user country flag. View of image in user list is still missing.
2015-06-10 17:52:18 +02:00
LevelX2
3b9cb1dc6e
Add land dialog is now also shown during free deck building. Added a set selection drop down box to select the set the lands are used from.
2015-06-04 19:37:54 +02:00
LevelX2
bafd27f5b3
Identifier are shown for Looked at and revealed cards view
2015-06-03 17:05:59 +02:00
LevelX2
ed501cad21
* Some minor adjustements/changes.
2015-05-12 23:00:34 +02:00
LevelX2
28d46e2a95
* Added a simple identifier to tooltip and game log to be able to identify the exact target if multiple objects with the same name exist.
2015-05-12 17:30:14 +02:00
LevelX2
7e9340dee7
Fixed that action column was not handled correctly after client restart if user changed their position in column order.
2015-05-10 10:54:54 +02:00