Ingmar Goudt
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9a310732d8
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rewrite watchers to GameState.getWatcher(), rather than getWatchers().get(). This hides away the implementation of the watchers. Accepts the class rather than the name. Always returns the specific subclass, so there is no more casting needed. Only 1 line in the common library remains, that is still using the old 'deprecated' method. Needs a new version release to do that.
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2019-01-06 20:59:13 +01:00 |
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GrayedFox
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3953f3dbdd
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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LevelX2
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27ced167fb
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* Added logic to add permitting object to play/cast events.
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2018-05-27 23:47:57 +02:00 |
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igoudt
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b6fe6f772a
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finish rewriting watchers
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2017-04-29 12:07:46 +02:00 |
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emerald000
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9d380331d7
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Removed choices that should not be made while casting of a spell.
For example: color choices for protection abilities.
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2016-04-28 01:32:48 -04:00 |
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Fenhl
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430ae503c7
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Change all line endings to LF
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2016-04-14 16:18:01 +00:00 |
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LevelX2
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0f1839af56
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Reworked some trap cards using old AlternateCosts class.
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2016-02-27 23:44:59 +01:00 |
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LevelX2
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1e89fb60d1
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Fixed that surge craeted exceptions for rule tooltip text generation.
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2016-01-26 00:36:42 +01:00 |
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LevelX2
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af5ff0f407
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[OGW] Fixed Surge to work with triggered abilities of permanents.
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2015-12-30 11:24:55 +01:00 |
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LevelX2
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aecb2c8829
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[OGW] Added surge and Crush of Tentacles.
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2015-12-24 10:02:11 +01:00 |
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