Commit graph

374 commits

Author SHA1 Message Date
LevelX2
eebc412ad9 Some updates to image download. 2017-09-15 23:19:11 +02:00
LevelX2
3fc3d96fe0 Some updates to image download. 2017-09-15 23:18:40 +02:00
LevelX2
a280605591 Some updates. 2017-09-10 10:19:14 +02:00
LevelX2
96034c4c2b Updated some logic. 2017-09-08 15:22:09 +02:00
LevelX2
c9327b718d Updated some logic. 2017-09-06 17:49:55 +02:00
LevelX2
7329dc6c3f Some more changes to image download. 2017-09-05 00:12:09 +02:00
LevelX2
5a1544050c Updated image download handling. 2017-09-04 18:25:31 +02:00
LevelX2
d003cd898f Image download by set with source restriction to supported sets. 2017-09-04 07:57:10 +02:00
LevelX2
452c05543d Added Ixalan image download from mythic spoilers source. 2017-09-03 10:10:09 +02:00
LevelX2
5cca05dd23 * Fixed bug in download images logic (fixes #3756). 2017-07-29 17:53:28 +02:00
LevelX2
cd6c7623ed * Added missing imports, imports reorg. 2017-07-23 16:29:29 +02:00
spacemoses
19d1c7e987 Removing hardcoded User-Agent header causing error for card image retrieval 2017-07-22 13:23:49 -05:00
LevelX2
60951f645b * Removed magiccards.info as download source. 2017-07-16 19:10:10 +02:00
LevelX2
9b31a5a7e3 Merge pull request #3516 from ruler501/summerproject
Shortcut/Macro System
2017-06-26 17:53:49 +02:00
LevelX2
442d8ebc78 * Added HOU spoilers 2017-06-24. 2017-06-24 11:00:21 +02:00
Ben Homer
b68091683a Added keybinding to preferences and improved UI appearance with new image file. 2017-06-22 01:42:01 -05:00
Quercitron
0c9c7c0a56 Add scryfall.com as a source for card images (closes #3496). 2017-06-17 17:55:35 +03:00
Derek Monturo
1d662a0a58 adding welcome deck 2017 - closes #3453 2017-05-30 07:31:14 -04:00
LevelX2
bd9b11fc49 Fixed some problems with popup window not been hidden if another frame is shown. 2017-05-27 14:35:50 +02:00
LevelX2
ea439505ce Some minor changes. 2017-05-09 17:02:30 +02:00
spjspj
e73e7d8600 Token refactor 2017-05-06 23:35:14 +10:00
spjspj
04f298923c spjspj - Add in Tokens to the Card Viewer (fix) 2017-04-29 17:42:08 +10:00
igoudt
05785f71b9 Make the implementations of CardImageSource an enum 2017-04-27 10:57:48 +02:00
igoudt
27aea04820 move methods from cardutil to magepermanent, cardview:getColorText now uses ObjectColor.getDescription 2017-04-27 10:57:48 +02:00
LevelX2
ed341528d9 [AKH] Fixed that Aftermath card images were shown wrongly rotated. 2017-04-16 22:57:08 +02:00
Styxo
ee9613fa49 [AKH] Fixed wrong card names from MythicSpoiler download 2017-04-16 16:26:10 +02:00
LevelX2
e93218946c [AKH] Fixed dwonload of Aftermath images from Mythicspoilers. 2017-04-16 14:07:21 +02:00
ingmargoudt
f519b12d0e introduced isCreature/isLand/isArtifact/... etc for CardView 2017-04-07 15:08:28 +02:00
Mark Langen
a2e8cedd02 Merge branch 'master' into akh-card-frame 2017-04-04 18:36:37 -06:00
Mark Langen
a96a7f89f5 Work in progress changes for Amonket Aftermath ability.
* Card Rendering has support for Aftermath Split card frames
* Card Rendering has support for Split cards
* Aftermath ability work in progress
2017-04-03 04:15:25 -06:00
LevelX2
5a072ea760 * Some minor changes to sleep command (fixes #2992). 2017-04-02 11:32:25 +02:00
vraskulin
d93061c0bc Equals should be compared with == but not equals() 2017-03-22 14:50:50 +03:00
vraskulin
1fa9d4a4f6 Typo 2017-03-20 11:34:44 +03:00
spjspj
bce87e41aa Merge pull request #2976 from spjspj/master
Add information to inform which images are missing.
2017-03-17 22:40:52 +11:00
spjspj
678b7b5a60 Add information to inform which images are missing. 2017-03-17 22:40:33 +11:00
spjspj
a29963cd80 Add information to inform which images are missing. 2017-03-17 22:37:42 +11:00
ingmargoudt
2b91b88551 fixing some additional singleton classes 2017-03-16 09:48:02 +01:00
ingmargoudt
234cfe9519 rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
ingmargoudt
1f215cdbe3 removed autoboxing :
Boolean -> boolean
Integer -> int
Float -> float
2017-03-11 15:17:14 +01:00
ingmargoudt
4aaf73e0d2 changed the type used in ImagePanel from an int to an enum 2017-03-07 22:28:10 +01:00
ingmargoudt
d966c82019 change enum equals to == for client 2017-03-01 17:03:11 +01:00
vraskulin
11dc1e10f1 Few lambda's and removed explicit type from creating lists and hashmaps 2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5 Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback 2017-02-28 12:40:12 +03:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
vraskulin
af3986df46 All final strings became static - it will give a little perfomance boost, due to not instantiating same string every time 2017-02-27 16:33:32 +03:00
vraskulin
a15220d51e Bugfixes with != instead of equals and default toString calls 2017-02-15 19:52:20 +03:00
vraskulin
f1ef3bf68b Narrowed variables scope. 2017-02-15 16:05:18 +03:00
vraskulin
f99cd21275 Mostly code format fixes. 2017-02-09 18:30:31 +03:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00