Commit graph

156 commits

Author SHA1 Message Date
LevelX2
eeb22c05ee Changes to user / tournament / match handling. 2014-09-18 23:50:34 +02:00
LevelX2
3c12b23928 * Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly). 2014-09-18 17:14:33 +02:00
LevelX2
65fdaba28d Fixed some possible NPE of server. 2014-09-07 22:01:38 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
cb6cc62ed4 If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager. 2014-09-03 09:49:44 +02:00
LevelX2
fec0744315 Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly. 2014-09-03 01:02:10 +02:00
LevelX2
b98c16f061 Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console. 2014-08-31 17:46:14 +02:00
LevelX2
bdde1bd45f Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547). 2014-08-27 22:24:42 +02:00
LevelX2
aad1a2da89 * Client - Added number of active games to the header of the games column of the user list. 2014-08-24 07:03:01 +02:00
LevelX2
0c03ce3727 Some changes to game end handling (in hope to fix/improve server handling of games). Some chanmges to log messages. 2014-08-17 02:49:21 +02:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
LevelX2
7992e654ff Some changes to logging and exception handling. 2014-08-11 00:56:08 +02:00
LevelX2
2ca945fabf Some more changes concerning ThoughtAsEffects. 2014-08-09 11:48:40 +02:00
LevelX2
020daf94f5 Changes to logging an chat session handling. 2014-08-06 17:17:50 +02:00
LevelX2
3aab091492 Some changes to client and server logging messages. 2014-08-04 17:21:14 +02:00
LevelX2
9f6555240a * Changes to logging. 2014-08-03 15:01:33 +02:00
LevelX2
f51e7722cc * Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects. 2014-07-28 08:21:17 +02:00
LevelX2
e25a60b312 * Changed table maneger to remove chat sessions that were never removed. Minor formattings. 2014-07-25 15:54:51 +02:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
LevelX2
943ff0d78d Some minor formattings. 2014-07-14 09:05:33 +02:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
LevelX2
d40a3f591d Changes to game log. 2014-07-09 20:44:06 +02:00
LevelX2
18e78b8294 Some fixes to M15 cards or by M15 used classes. 2014-07-06 16:00:32 +02:00
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
LevelX2
ffcdb51d1b Fixed a possible NPE in GameController. 2014-06-01 23:23:22 +02:00
LevelX2
3a5dd428e6 * Game watching - Show number of games watched by player in player list. 2014-05-29 18:21:04 +02:00
LevelX2
dad109b88e * Control player - Fixed the phase names shown to the controlled player (fixes #415). 2014-05-28 17:29:04 +02:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
LevelX2
c77c43a1b0 Changed again action that is called if timer runs out. 2014-05-03 09:27:21 +02:00
magenoxx
9f2466f42f Merge changes 2014-05-03 11:00:05 +05:30
magenoxx
6ae4546ddb Added comment explaining how createPlayerTimer works 2014-05-02 11:27:39 +05:30
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
magenoxx
e82bc6e671 Added exception and error handling for game worker 2014-04-30 16:41:52 +05:30
magenoxx
80b07e62f9 Fixed wrong comment on timer duration 2014-04-30 14:32:13 +05:30
LevelX2
07bfebcd7d * Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list. 2014-04-25 15:58:20 +02:00
LevelX2
628cf2e018 Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence). 2014-04-25 14:57:45 +02:00
LevelX2
4e53ff73ea Improved sorting of tables and matches. 2014-04-17 16:39:19 +02:00
LevelX2
d53a3245d6 Changes to connect messages, added some debug messages to narrow down server user handling bug. 2014-04-14 23:11:34 +02:00
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
LevelX2
8491b5b90b * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
LevelX2
c7289a3810 * Some formatting. Some cleanup for server memory handling. 2014-02-20 17:49:21 +01:00
LevelX2
fb8c4fcbc3 * Removed logger output used for debug. 2014-02-16 02:23:26 +01:00
LevelX2
b92a2c83b9 * Memory leaks - removed some more memory leaks for match / game handling. 2014-02-11 02:23:13 +01:00
LevelX2
753ada0a01 * Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions. 2014-02-11 00:38:10 +01:00
LevelX2
e6f55d3b80 * Some changes to game handling to support replay in the future (not working yet). 2014-02-07 16:07:15 +01:00
LevelX2
40c25fae34 Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase. 2014-02-07 02:04:14 +01:00
LevelX2
43fed81ff4 Sort user list case insensitive. 2014-01-26 11:26:45 +01:00