LevelX2
|
eeb22c05ee
|
Changes to user / tournament / match handling.
|
2014-09-18 23:50:34 +02:00 |
|
LevelX2
|
3c12b23928
|
* Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly).
|
2014-09-18 17:14:33 +02:00 |
|
LevelX2
|
65fdaba28d
|
Fixed some possible NPE of server.
|
2014-09-07 22:01:38 +02:00 |
|
LevelX2
|
c3c77e3974
|
* Server - Some changes to user / match / table handling.
|
2014-09-07 02:28:47 +02:00 |
|
LevelX2
|
3699b7ca3d
|
Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
|
2014-09-04 18:20:40 +02:00 |
|
LevelX2
|
cb6cc62ed4
|
If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
|
2014-09-03 09:49:44 +02:00 |
|
LevelX2
|
fec0744315
|
Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
|
2014-09-03 01:02:10 +02:00 |
|
LevelX2
|
b98c16f061
|
Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
|
2014-08-31 17:46:14 +02:00 |
|
LevelX2
|
bdde1bd45f
|
Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547).
|
2014-08-27 22:24:42 +02:00 |
|
LevelX2
|
aad1a2da89
|
* Client - Added number of active games to the header of the games column of the user list.
|
2014-08-24 07:03:01 +02:00 |
|
LevelX2
|
0c03ce3727
|
Some changes to game end handling (in hope to fix/improve server handling of games). Some chanmges to log messages.
|
2014-08-17 02:49:21 +02:00 |
|
magenoxx
|
58e4c66af6
|
Fixes #492 : Tarmogoyf p/t stats are not displayed in hand
|
2014-08-11 11:10:27 +04:00 |
|
LevelX2
|
7992e654ff
|
Some changes to logging and exception handling.
|
2014-08-11 00:56:08 +02:00 |
|
LevelX2
|
2ca945fabf
|
Some more changes concerning ThoughtAsEffects.
|
2014-08-09 11:48:40 +02:00 |
|
LevelX2
|
020daf94f5
|
Changes to logging an chat session handling.
|
2014-08-06 17:17:50 +02:00 |
|
LevelX2
|
3aab091492
|
Some changes to client and server logging messages.
|
2014-08-04 17:21:14 +02:00 |
|
LevelX2
|
9f6555240a
|
* Changes to logging.
|
2014-08-03 15:01:33 +02:00 |
|
LevelX2
|
f51e7722cc
|
* Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects.
|
2014-07-28 08:21:17 +02:00 |
|
LevelX2
|
e25a60b312
|
* Changed table maneger to remove chat sessions that were never removed. Minor formattings.
|
2014-07-25 15:54:51 +02:00 |
|
magenoxx
|
65a0c9fc79
|
[UI] Displaying creatures that can attack
|
2014-07-18 16:05:21 +04:00 |
|
LevelX2
|
943ff0d78d
|
Some minor formattings.
|
2014-07-14 09:05:33 +02:00 |
|
magenoxx
|
5fcc3b1ba8
|
[UI] Displaying playable cards in hand
|
2014-07-11 19:35:01 +04:00 |
|
LevelX2
|
d40a3f591d
|
Changes to game log.
|
2014-07-09 20:44:06 +02:00 |
|
LevelX2
|
18e78b8294
|
Some fixes to M15 cards or by M15 used classes.
|
2014-07-06 16:00:32 +02:00 |
|
LevelX2
|
d244551e3b
|
* Added Morph ability.
|
2014-06-09 17:53:55 +02:00 |
|
LevelX2
|
ffcdb51d1b
|
Fixed a possible NPE in GameController.
|
2014-06-01 23:23:22 +02:00 |
|
LevelX2
|
3a5dd428e6
|
* Game watching - Show number of games watched by player in player list.
|
2014-05-29 18:21:04 +02:00 |
|
LevelX2
|
dad109b88e
|
* Control player - Fixed the phase names shown to the controlled player (fixes #415).
|
2014-05-28 17:29:04 +02:00 |
|
LevelX2
|
c13f7a2115
|
* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
|
2014-05-27 16:54:38 +02:00 |
|
LevelX2
|
d9e4e99a0f
|
Some changes to manual mana pool handling.
|
2014-05-27 08:37:16 +02:00 |
|
LevelX2
|
71fb7bf25b
|
Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
|
2014-05-24 02:56:35 +02:00 |
|
LevelX2
|
c77c43a1b0
|
Changed again action that is called if timer runs out.
|
2014-05-03 09:27:21 +02:00 |
|
magenoxx
|
9f2466f42f
|
Merge changes
|
2014-05-03 11:00:05 +05:30 |
|
magenoxx
|
6ae4546ddb
|
Added comment explaining how createPlayerTimer works
|
2014-05-02 11:27:39 +05:30 |
|
LevelX2
|
473c9e207b
|
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
|
2014-05-01 19:34:52 +02:00 |
|
magenoxx
|
e82bc6e671
|
Added exception and error handling for game worker
|
2014-04-30 16:41:52 +05:30 |
|
magenoxx
|
80b07e62f9
|
Fixed wrong comment on timer duration
|
2014-04-30 14:32:13 +05:30 |
|
LevelX2
|
07bfebcd7d
|
* Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list.
|
2014-04-25 15:58:20 +02:00 |
|
LevelX2
|
628cf2e018
|
Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence).
|
2014-04-25 14:57:45 +02:00 |
|
LevelX2
|
4e53ff73ea
|
Improved sorting of tables and matches.
|
2014-04-17 16:39:19 +02:00 |
|
LevelX2
|
d53a3245d6
|
Changes to connect messages, added some debug messages to narrow down server user handling bug.
|
2014-04-14 23:11:34 +02:00 |
|
LevelX2
|
9ff5bcbd92
|
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
|
2014-03-31 02:24:59 +02:00 |
|
LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
|
2014-02-21 01:13:27 +01:00 |
|
LevelX2
|
c7289a3810
|
* Some formatting. Some cleanup for server memory handling.
|
2014-02-20 17:49:21 +01:00 |
|
LevelX2
|
fb8c4fcbc3
|
* Removed logger output used for debug.
|
2014-02-16 02:23:26 +01:00 |
|
LevelX2
|
b92a2c83b9
|
* Memory leaks - removed some more memory leaks for match / game handling.
|
2014-02-11 02:23:13 +01:00 |
|
LevelX2
|
753ada0a01
|
* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
|
2014-02-11 00:38:10 +01:00 |
|
LevelX2
|
e6f55d3b80
|
* Some changes to game handling to support replay in the future (not working yet).
|
2014-02-07 16:07:15 +01:00 |
|
LevelX2
|
40c25fae34
|
Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
|
2014-02-07 02:04:14 +01:00 |
|
LevelX2
|
43fed81ff4
|
Sort user list case insensitive.
|
2014-01-26 11:26:45 +01:00 |
|