Commit graph

18 commits

Author SHA1 Message Date
emerald000
9974cfe070 Color settings removal part 4 2015-05-20 04:43:02 -04:00
LevelX2
3afd378c2d * Fixed a lot of cards where hand or graveyard cards were moved to library without firing zone change events. 2015-05-07 00:47:26 +02:00
LevelX2
8b4c454f1f Replaced use of source.getId() by source.getSourceId() for Mage Sets. 2014-08-13 13:54:40 +02:00
LevelX2
53b8f1977a * Fixed more possible endless loops of while iterations not ending if a asked player left game. 2014-06-05 23:18:39 +02:00
North
14fa5b0f57 [refactor] removed generic parmaeter from CardImpl 2014-06-02 21:15:53 +03:00
North
c5f7db441e [refactor] removed generic parameter from Effects 2014-06-02 13:12:58 +03:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
32e29392d2 [AVR] Second Guest + tests. Refactored filters. 2012-05-24 09:01:31 +04:00
North
aa55beeb4e removed <filter>.getDefault() 2011-10-23 12:17:14 +03:00
BetaSteward
d903ba56e1 fixed issue 225 2011-08-28 22:24:13 -04:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
BetaSteward
360bbc86b5 modifed revealed cards 2011-01-24 22:51:45 -05:00
BetaSteward
428609ab8b fixes for issues 18, 19, 20, 21 + more fixes 2010-11-25 03:15:35 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00
BetaSteward
44785178bf added cardNumber to card - updated some cards 2010-11-04 19:58:41 +00:00
BetaSteward
5c27de8bba ... 2010-10-06 02:38:57 +00:00