Ingmar Goudt
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9486dce144
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clean up unnecessary casts
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2019-01-06 22:10:20 +01:00 |
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Ingmar Goudt
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9a310732d8
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rewrite watchers to GameState.getWatcher(), rather than getWatchers().get(). This hides away the implementation of the watchers. Accepts the class rather than the name. Always returns the specific subclass, so there is no more casting needed. Only 1 line in the common library remains, that is still using the old 'deprecated' method. Needs a new version release to do that.
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2019-01-06 20:59:13 +01:00 |
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Evan Kranzler
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fc530a119d
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small additional fix
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2018-09-25 18:21:00 -04:00 |
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Evan Kranzler
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8b15bd7d57
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fixed an error with Steel Hellkite
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2018-09-25 18:11:59 -04:00 |
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Evan Kranzler
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114d726c81
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fixed Steel Hellkite destroying permanents controlled by players to whom it only dealt noncombat damage
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2018-09-25 15:40:47 -04:00 |
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GrayedFox
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3953f3dbdd
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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Evan Kranzler
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a6e51e592b
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Changed all card classes to final
I was tired of the "overridable method call in constructor" warning and card classes should be final anyway
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2018-05-21 10:53:44 -04:00 |
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Evan Kranzler
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245bf2f2df
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Refactored subtypes to enum
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2017-09-07 21:18:19 -04:00 |
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LevelX2
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cd6c7623ed
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* Added missing imports, imports reorg.
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2017-07-23 16:29:29 +02:00 |
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igoudt
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efae1251f9
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first batch of watcher naming
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2017-04-29 12:07:46 +02:00 |
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JOAC69
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59f88047e4
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Modify cards
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2016-10-04 20:06:28 -05:00 |
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JOAC69
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4b8d31e5f4
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Move cards
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2016-10-04 19:58:48 -05:00 |
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