Oleg Agafonov
e95b9f145c
GUI: deck legality improves:
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* Added partly valid status for deck legality panel (if all cards are fine but user must add more cards to complete, see #6854 );
* Improved legality errors sorting (important errors visible at the top now, e.g. commander's errors);
2020-08-03 02:03:54 +04:00
Oleg Agafonov
3abe5e796a
Server: removed unnecessary logs, extra comments
2020-07-25 19:06:38 +04:00
LevelX2
ba31b956dc
* Meld Keyword - Fixed that the melt status was not correctly handled related to rollbacks or AI game simulation ( fixes #6723 ).
2020-07-18 16:33:28 +02:00
18ths
99d5eafc8a
GUI enchancements (themes, sound notification, deck validation) ( #6755 )
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GUI enchancements (themes, sound notification, deck validation)
2020-07-17 19:15:02 +02:00
LevelX2
b0cd69bb08
* Fixed missing imports of aad36dda19 commit.
2020-07-15 00:48:19 +02:00
LevelX2
aad36dda19
* Fixed possible problem with setting of the spellAbility during card copies (related to eecaa232f5).
2020-07-14 23:18:47 +02:00
LevelX2
49ab4e0992
* Fixed possible problem with setting of the spellAbility during card copies (related to eecaa232f5).
2020-07-14 23:06:03 +02:00
LevelX2
eecaa232f5
* Fixed a problem where for copies of cards/permanent the included spell ability was not correctly copied and the copied card had the spell ability twice. That could cause in some rare cases problems with spell ids of copies (this fixes #6824 ) or did allow on the other side some unproper handling of things (Animate Dead).
2020-07-14 21:28:45 +02:00
mikalinn777
bf293ca939
Add Historic format and Historic Anthologies
2020-07-11 12:06:01 +02:00
Oleg Agafonov
c4f028ffa0
Prepare new release
2020-07-10 16:50:38 +04:00
Oleg Agafonov
6c3162f140
Optimized sql for deck editor
2020-07-09 03:08:44 +04:00
Oleg Agafonov
e69a021c71
Fixed missing locale param in string operations ( #4634 )
2020-07-03 02:00:58 +04:00
Oleg Agafonov
6dccaee9a4
Ghostfire Blade - fixed that it can't be played without full available mana ( #6698 );
2020-07-02 20:37:59 +04:00
LevelX2
0b00ae8b9d
Merge pull request #6522 from emerald000/oldVersions
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UI: Add a button on the deck editor to change your cards to the oldest versions.
2020-06-24 21:53:42 +02:00
Oleg Agafonov
3f2a5fc362
Prepare new release
2020-06-20 11:36:13 +04:00
Oleg Agafonov
1724740cc6
XML security ( fixes #6662 );
2020-06-18 18:06:53 +04:00
LevelX2
85709c0a16
* Some rework/clean up of the PlayFromNotOwnHandZone effects ( fixes #6580 ). Some added tests.
2020-06-18 01:19:23 +02:00
LevelX2
2788eab082
* Fixed card type displaying order ( fixes #6055 ).
2020-06-15 21:11:54 +02:00
Oleg Agafonov
642cdea2f8
Added single cards support in constructed format (like historic, see #6626 );
2020-06-12 00:18:40 +04:00
Oleg Agafonov
e95ae2675b
Fixed different ZCC in split card's parts (flashback fix, see 95075cf33e);
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Improve moveToZone code and fixed some cards with wrong commands queue (e.g. directly removes card from zone and then calls moveToZone again);
2020-06-04 23:47:50 +04:00
Oleg Agafonov
cce467a5ec
Additional fix and simplified for playable abilities (see comments b94344341b)
2020-06-04 03:21:18 +04:00
Oleg Agafonov
b94344341b
Improved playable abilities and split cards:
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* Now human player uses same code for playable abilities search as test framework (old version used different code, so it could not work in one of the modes);
* Split cards - improves playable highlights;
* Split cards - fixed that it doesn't work with dynamic added abilities like flashback (#6327 , #6470 , #6549 );
2020-06-03 12:44:58 +04:00
Oleg Agafonov
121dc3501e
* Split cards - fixed not working combo with suspend/delay abilities ( #946 , #6549 );
2020-06-01 09:41:48 +04:00
Oleg Agafonov
8af43dc13a
Ability refactor: new code to search abilities in cards and permanents;
2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b
Ability refactor: new code to remove abilities from permanent;
2020-05-28 22:31:54 +04:00
emerald000
75bc19d4a7
Add a button on the deck editor to change your cards to the oldest versions.
2020-05-05 01:24:34 -04:00
Tim Haering
17c40ead3c
add import support for mtgjson deck files
2020-04-29 20:29:15 +02:00
Oleg Agafonov
bd0974eecd
* Cost increasing - fixed rollback error ( #6284 );
2020-02-17 20:43:51 +04:00
Samuel Sandeen
d56f6b991b
Fix Sevinne's Reclamation. ( #6275 )
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This also handles the rather unique case caused by Sevinne's Reclamation where the original spell resolves before the copy of it.
Also fixes a couple typos.
2020-02-10 08:18:12 -05:00
Ingmar Goudt
ae7919cd07
program towards Interface rather than implementations
2020-02-10 10:40:06 +01:00
Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
Oleg Agafonov
12aec087b2
Prepare new release
2020-01-16 18:26:38 +04:00
Oleg Agafonov
745bfa2836
Fixed NPE errors on missing card (game.getCard can't find card);
2020-01-15 07:08:56 +04:00
Oleg Agafonov
cf072f0b1a
* Deck editor: fixed error message "layout mismatch" for decks with special cards number (PUMA set and other);
2020-01-14 03:05:11 +04:00
LevelX2
8d8d02b07a
* Added game to getSharedAbilities() method of split and adventure cards .
2020-01-10 20:03:32 +01:00
Oleg Agafonov
339c419d4b
* UI: multiple improves for adventure/split cards:
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* Split cards shows left and right mana cost (in deck editor, hand, etc);
* Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
* Adventure cards shows adventure spell name in deck editor's list;
* Fixed missing loading cursor in deck editor searching;
2020-01-07 11:49:55 +04:00
Oleg Agafonov
9110f70e2d
Fixed NPE errors in deck editor;
2020-01-05 02:03:01 +04:00
LevelX2
8854871c15
* Fixed problems of Yixlid Jailer that removed abilities from cards in graveyard permanently ( fixes #1147 ).
2020-01-03 15:23:52 +01:00
Oleg Agafonov
862fe69b53
* Adventure cards - improved game logs (card hint works with adventure spell now, added original card info to cast's log);
2020-01-02 14:48:28 +04:00
Oleg Agafonov
d860c026bd
* Adventure cards - added missing adventure card type info into rules (instant or sorcery);
2020-01-02 05:53:56 +04:00
Oleg Agafonov
50195e8f35
* AI: fixed that computer can't target cards on battlefield if it contains tokens;
2020-01-02 04:46:20 +04:00
spjspj
844500accf
Add an information format for deck
2019-12-23 01:12:31 +11:00
LevelX2
2413f956ee
Fixed a problem with bosster generation for boosters with partners and basic lands.
2019-12-15 16:18:04 +01:00
Oleg Agafonov
732a48e936
Fixed and improved tests for latest changes like asThough and adventure cards;
2019-12-14 19:19:32 +04:00
Oleg Agafonov
d271feb0cb
Reworked asThough effects:
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* Game: improved asThough effects processing and combo with different cards/abilities (e.g. adventure cards, play from non own hand, etc);
* AI: computer can see and play non hand cards with dynamic effects in all zones (not only graveyard);
* AI: computer can see and play "as though" mana and alternative costs;
* UI: added non hand cards highlights of available abilities/cards;
2019-12-14 18:47:56 +04:00
Patrick Hulin
27bb6fa432
Conform AdventureCard to new getAbilities plan.
2019-12-11 22:42:32 -05:00
Patrick Hulin
383069f5eb
Merge branch 'master' of https://github.com/magefree/mage into adventures
2019-12-11 22:15:38 -05:00
Oleg Agafonov
6b5a9846b9
Fixed rules generation
2019-12-11 04:40:07 +04:00
Patrick Hulin
2f138a04ae
Fix issue with casting opponents' cards.
2019-12-10 13:33:27 -05:00