LevelX2
b169e7e6c7
* Mage-Ring Network - Fixed calculation of available mana.
2015-07-23 12:42:02 +02:00
LevelX2
7d3d24b9a1
* The Great Aurora - Fixed exception error when spell resolves.
2015-07-13 19:26:55 +02:00
LevelX2
c53c09a59b
* Fixes to handling of triggered abilities of tokens.
2015-07-12 19:50:20 +02:00
LevelX2
4094fe5ecf
* Fixed a problem that triggered abilities of created tokens were not removed properly if the token left has left the battlefield.
2015-07-12 11:08:33 +02:00
LevelX2
4dc70048d5
* AI - FIxed a bug that prevented AI from using modes other than the first of modal spells.
2015-07-12 09:06:31 +02:00
LevelX2
1ee75e3e94
* Angel of Serenity - Fixed that the exiled cards did not return when the Angel left the battlefield ( fixes #1083 ).
2015-07-06 15:22:16 +02:00
LevelX2
53e36c728c
* Some minor fixed, error handling.
2015-07-04 16:44:36 +02:00
LevelX2
0cbe590cac
* Fixed that mana auto-payment settings were not correctly set from previous settings on game start.
2015-07-02 13:18:12 +02:00
LevelX2
0a0cb40783
* Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks.
2015-07-01 23:00:22 +02:00
LevelX2
bf21de745a
* Fixed a bug of check if two objects sharing a colors were also to colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands).
2015-07-01 13:37:32 +02:00
LevelX2
df3e6db569
Please test! Some changes to the display of user choices, showing also a longer text in tooltip window.
2015-06-28 21:55:48 +02:00
LevelX2
87f3978589
Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
2015-06-28 00:10:38 +02:00
LevelX2
2547753dcb
Added Sen Triplets (Alara Reborn = 100%).
2015-06-23 16:15:14 +02:00
LevelX2
78188d6f24
Removed dispay of card ID for looked at cards to prevent unfair use of card identity.
2015-06-22 15:31:15 +02:00
LevelX2
cd0f273122
Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked.
2015-06-15 17:35:48 +02:00
LevelX2
35654a5ca8
Fixed that by some effects that move permanents from battlefield to other zones, the object was not moved and was still on the battlefield but also shown in the target zone.
2015-06-14 18:39:01 +02:00
LevelX2
6420666668
Some fixes to player handling.
2015-06-14 02:42:56 +02:00
LevelX2
e48be86f7b
* Zoetic Cavern - Fixed that if cast with Morph the spell was not handled as spell with card type "Creature" (e.g. causing problem with Possibility Storm).
2015-06-13 19:21:03 +02:00
LevelX2
ce26bc8ed0
Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
2015-06-13 12:27:50 +02:00
LoneFox
3d59c57b0e
Fix NullPointerException when a random discard effect is applied to a player with empty hand.
2015-06-11 14:23:55 +03:00
LevelX2
3b61a10237
Fixed some bugs and added a AI Test player class.
2015-06-08 18:31:54 +02:00
LevelX2
9da44a547d
Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707 .
2015-06-07 22:37:12 +02:00
LevelX2
907ec7abb0
Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
2015-06-07 00:53:08 +02:00
LevelX2
81187ba1c7
Fixed a problem with removing player attachments.
2015-06-05 13:35:33 +02:00
LevelX2
01c81c1cb1
* Homing Sliver - Fixed the gain Slivercycling ability.
2015-06-05 11:44:51 +02:00
LevelX2
36eebfa317
* Fixed that player enchnatments were not correctly removed as they left the battlefield causing problems if they were cast again later in the game ( fixes #1006 ).
2015-06-05 00:50:31 +02:00
LevelX2
bb28394f71
* Helm of Obedience - Fixed that card movement to graveyard was not handled correct. It was not checked, if card was really moved to graveyard ( fixes #1004 ).
2015-06-02 22:50:57 +02:00
LevelX2
1b690e5c8c
* Fixed target change handling (e.g. with opponent filter - fixes #574 ). Added some tests.
2015-05-31 18:44:02 +02:00
LevelX2
4f4ade61d5
Fixed commander cast test.
2015-05-29 17:29:14 +02:00
LevelX2
5a5722b248
* Skarrgan Firebird - Fixed that the condtion check of the activated ability was inverted.
2015-05-29 00:18:51 +02:00
LevelX2
2fa6b944e6
Improved some time out messages.
2015-05-28 16:56:23 +02:00
LevelX2
ba8e918527
* Worldheart Phoenix - Fixed that it could be cast from graveyard with it's regular casting costs.
2015-05-28 16:52:17 +02:00
LevelX2
b753654384
* Added Arcbound Crasher, Mana Clash, Tel-Jilad Stylus, Chance Encounter and Vampiric Link.
2015-05-25 15:50:50 +02:00
LevelX2
7003dc7e3f
* Fixed that the AI used activated abilities even if they were forbidden by a restriction effect like Arrest.
2015-05-23 17:43:27 +02:00
LevelX2
e1a8e41702
* Ghastlord of Fugue - Fixed the not working triggered ability.
2015-05-23 17:08:18 +02:00
LevelX2
ce64a22c15
Some more rework of player.moveCard (mainly to graveyard).
2015-05-23 15:35:40 +02:00
LevelX2
64ea893ea0
Some changes to logging.
2015-05-22 22:33:01 +02:00
LevelX2
467a11b4cd
Started to rework player.moveCard methods to handle multiple cards.
2015-05-22 15:15:39 +02:00
LevelX2
04730e490b
* Deranged Assistant - Disallowed possible undo to prevent cheating with otherwise hidden information (top card of library).
2015-05-18 23:06:15 +02:00
LevelX2
15efe14fd5
* Fixed human players controlling other human players turn (e.g. by Mindsliver).
2015-05-12 01:10:56 +02:00
LevelX2
fdcc365926
* Fixed that cyle triggered abilities did not work.
2015-05-11 12:18:07 +02:00
LevelX2
25ef57570d
[MM2] Added Worldhear Phoneix.
2015-05-10 01:33:02 +02:00
LevelX2
9c97953b6b
Added some font color to object and player names output to game logging and feedback area.
2015-05-09 21:18:00 +02:00
LevelX2
8686f4f777
* Fixed a bug that the AI did for target selection not check correctly players with hexproof ability.
2015-05-02 09:47:38 +02:00
Nathaniel Brandes
b25c4aac77
Added Volrath's Shapeshifter.
...
The Graveyard was modified to become its own class, as the top card of
your graveyard matters for this card, and graveyard order matters for
some other old card. Note that due how Volrath's Shapeshifter's ability
works, it is applied in layer 3, after control effects. This is so it
can look at it's current controllers graveyard, instead of it's owner,
as it would if the copy effect was at layer 1.
2015-04-30 19:10:50 -07:00
LevelX2
830765996f
* Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack.
2015-04-29 17:37:54 +02:00
Nathaniel Brandes
4b6993f398
Added global alternate costs to canPlay test. Added Omniscienece test
...
case.
2015-04-29 03:04:34 -07:00
LevelX2
c2fb2de67a
Fixed a bunch of NPE and other possible exceptions.
2015-04-20 23:37:28 +02:00
LevelX2
b2fe13c8c8
* Fixed attack tap handling - You can no longer attack with a mana producing creature that will be get tapped for attacking and use the creature itself to produce mana to pay for effects like Ghostly Prison if the mana ability has the cost to tap the creature.
2015-04-16 15:57:17 +02:00