Oleg Agafonov
db239a1055
Refactor: replaced sourceId by source and introduced source param in some methods;
2020-12-12 20:23:19 +04:00
Evan Kranzler
21454f9b58
[ZNR] Implemented Nahiri's Binding
2020-09-08 11:27:40 -04:00
jeffwadsworth
2e0be17494
- small Refactor
2020-07-14 08:20:31 -05:00
jeffwadsworth
335acd4375
- Fixed #6832
2020-07-13 23:32:18 -05:00
jeffwadsworth
29eb93ad15
- Fixed #6781
2020-07-06 11:50:40 -05:00
Oleg Agafonov
ad4be5a9fe
Fixed effect texts
2020-06-14 04:28:58 +04:00
LevelX2
1e36b39434
- Reworked SourceOnBattlefieldControlUnchangedCondition checking now the LOST_CONTROL event which solves the problem with the old code to not be able to detect all controller changes of layered changeController effects when applied later.
...
- Simplified and fixed some problems of the handling of the "Until end of your next turn" duration.
- Fixed that some continous effects changed controller but shouldn't dependant from their duration type. Controller chnage will now done duration type dependant.
(that change fixes #6581 in a more general way undoing the effect specific changes of 2e8ece1dbd ).
2020-06-10 22:28:23 +02:00
jeffwadsworth
2e8ece1dbd
- Fixed #6581
2020-06-09 10:04:59 -05:00
Oleg Agafonov
8af43dc13a
Ability refactor: new code to search abilities in cards and permanents;
2020-05-28 22:34:27 +04:00
Oleg Agafonov
80ffa1652f
* Can't attack or block until pay abilities - fixed missing card texts (Floodtide Serpent, Qal Sisma Behemoth);
2020-04-18 22:11:32 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
ssouders412
2d3247d732
Updated pronouns to reflect current rules and oracle text
...
Replaced all instances of "her or she", "him or her", and "his or her", with "they", "them", and "their", or sometimes "that player". Updated verbs where appropriate.
2019-12-06 14:29:36 -05:00
Oleg Agafonov
e195bddf09
* Grenzo, Havoc Raiser - added triggered player info in logs and choose mode dialog ( #4116 , #5282 );
2019-07-05 15:37:17 +04:00
Oleg Agafonov
39edc3feef
Fixed texts
2019-07-05 15:03:24 +04:00
Oleg Agafonov
cdf7f6df6c
* Goad abilities - fixed missing text;
2019-07-05 13:55:10 +04:00
Gunnar Már Óttarsson
9f8c969f29
Fixed typo in cant attack unless you pay mana hover tooltip.
...
also minor code comment fix
2019-05-16 15:04:57 +00:00
Oleg Agafonov
081ac7ca3c
Fixed Single Combat that it does not prevent cast on next turn;
2019-04-23 16:05:34 +04:00
Jeff
efb357747d
- Fixed #5637
2019-03-18 09:18:39 -05:00
Oleg Agafonov
6846db75f4
* Fixed cards with skip untap optional ability that cause game freezes ( #5606 )
2019-03-01 18:10:32 +04:00
Oleg Agafonov
60a0ec03c0
Fixed NPE errors in canBlock restrict checks;
2019-02-09 02:48:11 +04:00
Oleg Agafonov
454d76e30b
Fixed NPE errors in canAttack restrict checks;
2019-02-08 17:30:47 +04:00
Evan Kranzler
f4401b32f9
fixed High Alert allowing opposing defenders to attack
2019-01-28 18:58:02 -05:00
Evan Kranzler
581db3d6e0
Implemented Tin Street Dodger
2019-01-12 10:19:54 -05:00
Evan Kranzler
88374751b1
Implemented Forbidding Spirit
2019-01-10 18:08:35 -05:00
Ingmar Goudt
9a310732d8
rewrite watchers to GameState.getWatcher(), rather than getWatchers().get(). This hides away the implementation of the watchers. Accepts the class rather than the name. Always returns the specific subclass, so there is no more casting needed. Only 1 line in the common library remains, that is still using the old 'deprecated' method. Needs a new version release to do that.
2019-01-06 20:59:13 +01:00
brodee
4f61afa62b
AI updates, more cards will have the isRemoval bonus to their card rating
...
these weren't being picked up as removal spells and now are:
* modal spells where one mode is a removal spell
* spells that do a dynamic amount of damage, such as fireball
* cards that reduce the toughness temporarily or permanently
* cards that keep a creature tapped down
* cards that exile a creature
* cards that damage creatures that are attacking or blocking
* enchantments that exile a creature when they etb
* fight cards, and one sided fight cards
the ai will now rate those types of cards higher as they are removal
2018-10-28 00:16:14 -07:00
Evan Kranzler
9ba023ce66
Implemented Legion Warboss
2018-09-03 23:18:13 -04:00
igoudt
c456a1961e
add more isActivePlayer and isAttachedTo calls
2018-07-09 21:25:04 +02:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Evan Kranzler
db07686008
Implemented Departed Deckhand
2018-06-21 08:37:18 -04:00
Evan Kranzler
3dcfa773e0
Implemented Marble Priest
2018-06-10 00:01:25 -04:00
L_J
8556285f0c
Implemented Gorm the Great
2018-06-04 23:00:44 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
75c8ee35f6
* Some more fixed/reworked card movement handling.
2018-05-11 00:52:09 +02:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
L_J
2c28f64294
CantBeBlockedByCreaturesAllEffect duration bugfix
2018-02-25 14:26:02 +00:00
LevelX2
6693929557
* Some refactoring.
2018-01-13 14:45:50 +01:00
LevelX2
0f0b1d8330
[RIX] Added 8 cards.
2018-01-07 02:33:32 +01:00
LevelX2
5935221878
[RIX] Added 6 cards.
2018-01-06 23:47:54 +01:00
LevelX2
7189cb868f
[RIX] Added 9 cards.
2018-01-06 12:40:25 +01:00
LevelX2
f0494383fd
[RIX] Added 4 cards.
2018-01-05 15:26:10 +01:00
Zzooouhh
a52c98aa25
Typo fix
2017-11-05 20:49:39 +01:00
Zzooouhh
db8e38b587
Implemented Johan
2017-10-22 16:48:47 +02:00
Evan Kranzler
f16b5881e8
fext tixes
2017-10-08 09:33:01 -04:00
Evan Kranzler
54b8f10c3c
text fixes and test fixes to fix how tests test text, then more text next
2017-10-07 16:08:06 -04:00
Evan Kranzler
14107b3d55
2 text 2 fixrious
2017-10-07 11:02:36 -04:00
Evan Kranzler
0075535650
so many text fixes
2017-10-06 22:00:06 -04:00
LevelX2
0ce13bf676
* Grenzo, Havoc Raiser - Fixed that blocked the game.
2017-09-05 16:20:58 +02:00
LevelX2
ea4af25c77
* Goaded creatures able to attack the goading player (in multiplayer) ( fixes #3891 ).
...
* Grenzo, Havoc Raiser - Fixed trigger handling and null pointer exception.
2017-08-27 22:28:13 +02:00