spjspj
d95bd421fc
Implement The Locust God (HOU)
2017-06-27 21:16:27 +10:00
spjspj
aabb479a40
Merge pull request #3473 from spjspj/master
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Implement Wasitora, Nekoru Queen (C17)
2017-06-07 00:42:38 +10:00
spjspj
a48d584cdd
Implement Wasitora, Nekoru Queen (C17)
2017-06-07 00:37:45 +10:00
fireshoes
52b4633340
Added Commander Anthology. Added Archenemy: Nicol Bolas to mtg-cards-data.txt (missing most collector numbers until it goes up on Gatherer). Updated tokens for CMA and E01.
2017-06-05 16:00:13 -05:00
spjspj
bec0964726
Token refactor
2017-05-08 21:53:01 +10:00
spjspj
a897b374a0
Token refactor
2017-05-07 20:57:57 +10:00
spjspj
ba6e8409d1
Token refactor
2017-05-07 11:46:52 +10:00
spjspj
6a610dc9d4
Token refactor
2017-05-06 23:41:18 +10:00
spjspj
e73e7d8600
Token refactor
2017-05-06 23:35:14 +10:00
spjspj
1754a69f9b
Large Refactor - Move all tokens into Mage/src/main/java/mage/game/permanent/token
2017-05-01 20:20:33 +10:00
fireshoes
7dea71df59
[AKH] Implemented some of the 4/13 spoiled cards.
2017-04-13 23:28:21 -05:00
fireshoes
5fbcf759d6
[ANK] Added 4/10 spoilers to mtg-cards-data.txt and implemented a many cards.
2017-04-10 18:45:48 -05:00
Justin Herlehy
8b1220af66
[AKH] Liliana, Death's Majesty
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Refactored the "Becomes a black Zombie in addition to its other colors and types" code to own class file to dedupe code from several cards.
2017-04-08 23:25:43 -07:00
Mark Langen
40870f22c2
Added a bunch of spoiled cards for 4/5
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* Added Colossapede
* Added Cut // Ribbons
* Added Insult // Injury (+test)
* Added Mouth // Feed
* Added Pouncing Cheetah
* Added Scarab Feast
* Added Rags // Riches (+test)
2017-04-05 22:41:56 -06:00
fireshoes
fe33f82acc
[AKH] Added 4/4 spoilers and implemented non-exert/embalm/aftermath cards.
2017-04-04 14:28:45 -05:00
fireshoes
1bf2d1782c
[MPS-AKH] Added Amonkhet Masterpiece reprints. [MM3] Token updates
2017-03-29 10:42:43 -05:00
drmDev
c109fc8a0e
Implemented card Lightning Coils and test for it
2017-03-19 12:23:58 -04:00
ingmargoudt
5a57731968
added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call
2017-03-04 00:16:36 +01:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
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We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
Styxo
d690926cef
[AER] Refactored some similar abilities and effects
2017-01-18 14:25:58 +01:00
vraskulin
076840df53
Big refactoring
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
vraskulin
c0cf22bbf7
Refactoring
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See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
Justin Herlehy
5cfec72d81
[TOKEN] Goblin with Haste
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The 1/1 red goblin with haste token was failing to specify that it was a token with haste is the fallback autotext.
2016-12-27 00:08:13 -05:00
Styxo
009676f75f
Added HippoToken
2016-12-19 12:40:58 +01:00
LevelX2
68d0e6b9fa
Added the monarch concept to xmage and all related cards.
2016-11-27 01:14:32 +01:00
LevelX2
0ccaca4a3b
Fixed a problem that tokens that came into play with modified attributes (P/T e.g. from Master of Etherium) were seen for triggered abilities (e.g. Sword of the Meek ) with unmodified attributes.
2016-11-19 12:08:38 +01:00
LevelX2
159180d79b
Fixed a minor game log issue.
2016-11-06 10:51:58 +01:00
Neil Gentleman
813c8cdd8a
CreateTokenEffect already adds the article
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don't want to end up with "a a 3/3 colorless Golem"
and also fixed fix tapped token rules text, which has changed
2016-11-05 11:27:36 -07:00
spjspj
e362dea7e6
spjspj - Grip of Phyresis (C16)
2016-11-05 22:43:21 +11:00
fireshoes
ac3203b63c
Set some token version types. [C16] Added token info. Implemented Migratory Route.
2016-10-31 23:09:42 -05:00
LevelX2
70126988c5
Changed rule text from "put token onto the battlefield" to "create token".
2016-10-29 23:42:19 +02:00
fireshoes
89dd981075
Merge
2016-10-17 23:45:47 -05:00
fireshoes
886b8fa676
Implemented September requested cards Spellbane Centaur, Denying Wind, Diamond Kaleidoscope, and Ersatz Gnomes.
2016-10-03 00:43:12 -05:00
JOAC69
58252f5b5f
Refactor - Move Born of the Gods tokens to shared area
2016-09-29 19:58:11 -05:00
JOAC69
f2d358b5b4
Refactor - moved WallOfResurgenceToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
a12e830a1b
Refactor - moved HumanSoldierToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
9eb078842b
Refactor - moved KorAllyToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
a5c6cdd9cf
Refactor - moved OozeToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
d3160fb861
Refactor - moved BatToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
ffd333c034
Refactor - moved VampireKnightToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
c00692ffad
Refactor - moved HumanWizardToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
ecde8dd0b3
Refactor - remove duplicate SkeletonToken classes
2016-09-29 19:58:11 -05:00
Styxo
9084595135
Star Wars Set implemented
2016-09-26 18:43:04 +02:00
fireshoes
d70f424d1b
[KLD] Added 9/5 spoilers to mtg-cards-data.txt and implemented a few cards.
2016-09-06 00:27:44 -05:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
Mark Langen
463576dbd0
Merged up to current
2016-09-01 15:44:14 -06:00
Mark Langen
818efb8535
* Textual set symbols no longer displayed if set symbol image doesn't exist.
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* Fixed a small graphical mispositioning in rendering of keyword abilities.
* Added an option to hide set symbols entirely when rendering.
* Fixed flip walkers like Arlin Kord showing a "0" loyalty on their back face (when they should have no loyalty there).
* Removed some log files I accidentally committed.
* Fixed a bug in tokens, where they are missing their expansion symbol of they are created by another token
* Fixed the the new Rendering based CardPanel not returning the correct Image through getImage (resulting in a poor quality image in the card preview window)
2016-09-01 15:00:46 -06:00
spjspj
0f043d480d
spjspj - Implement new method for image generation of tokens.
2016-09-01 17:11:12 +10:00
drmDev
292105f60e
[CN2] Stunt Double and Subterranean Tremors implemented.
2016-08-21 15:00:41 -04:00