LevelX2
d80d588963
* Reworked flashback ability ( fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447 ).
2018-02-18 02:52:16 +01:00
LevelX2
fe2eec6553
* Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. It was related to manipulating spellAbility and not copying spellAbility correctly during states copies. (related to #4428 ).
2018-02-17 11:54:57 +01:00
Oleg Agafonov
36dcae63b3
For last fix
2018-01-12 21:28:10 +04:00
LevelX2
bc490ef91a
Added Spellweaver Volute.
2018-01-02 23:48:07 +01:00
spjspj
578ea668bb
Add Summon The Pack (modification - needs the creatures to be zombies (done) but not black)
2017-12-18 00:28:37 +11:00
Evan Kranzler
afcf3a43d2
fixed Simic Manipulator implementation
2017-11-21 16:42:27 -05:00
Evan Kranzler
b0c3d6aee6
small fix
2017-09-19 21:56:55 -04:00
Evan Kranzler
bd415215f5
Legacy's Allure modified so its ability can be copied
2017-09-19 20:52:18 -04:00
Evan Kranzler
602eee1928
Vile Requiem modified so its ability can be copied,
...
implemented Recantation, Rumbling Crescendo, Serra's Liturgy and War Dance
2017-09-19 20:29:33 -04:00
Evan Kranzler
ce68a1d9ed
Pentarch Paladin is now supported properly
2017-09-19 18:01:37 -04:00
Evan Kranzler
79d3bd24d5
cleaned up some cards, tested that the abilities can be copied
2017-09-19 15:40:45 -04:00
Evan Kranzler
e2a1fa50ea
moved some target choices to CardImpl, they should be properly copiable now
2017-09-19 12:50:19 -04:00
LevelX2
55917ccc63
* Anthroplasm - Fixed possible null pointer exception.
2017-09-13 17:05:09 +02:00
ingmargoudt
09f0c9ad97
huge rework on subtypes ( #3668 )
...
* huge rework on subtypes
* update for coat of arms
* fix test
2017-07-16 16:57:39 -05:00
LevelX2
20c8c1a9c9
* Fixed that Persist did not working with Hapatra, Vizier of Poisons and Obelisk Spider ( fixes #3679 ).
2017-07-16 15:58:50 +02:00
igoudt
905829561e
talk to interfaces rather than implementations
2017-07-16 11:08:09 +02:00
Mark Langen
a96a7f89f5
Work in progress changes for Amonket Aftermath ability.
...
* Card Rendering has support for Aftermath Split card frames
* Card Rendering has support for Split cards
* Aftermath ability work in progress
2017-04-03 04:15:25 -06:00
ingmargoudt
5a57731968
added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call
2017-03-04 00:16:36 +01:00
ingmargoudt
d01aed42ed
change enum equals to ==
2017-03-01 15:05:44 +01:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
067b72dcce
* Added test.
2017-02-03 21:36:33 +01:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
vraskulin
c526306c5b
Refactoring
...
See github line by line comments in 'File changed'
2016-12-29 15:26:19 +03:00
LevelX2
ecc18072cf
Cyclopean Tomb - Update.
2016-12-28 02:02:57 +01:00
Dilnu
9ff3e2c670
Fix the counter removal code so it doesn't throw events when it's removing nonexistent counters.
2016-11-21 07:39:47 -05:00
LevelX2
d2561c1752
* Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account.
2016-11-03 22:37:54 +01:00
Neil Gentleman
592cd55518
remove unused method Card.build()
2016-10-30 23:47:01 -07:00
LevelX2
67cf1604c9
Fixed a problem with images of transformed cards. Workaround for images of basic lands. Does not work correctly yet, because card art od basic lands is switched between various versions continuously.
2016-10-09 03:07:23 +02:00
JOAC69
e8230946af
Remove use of card classes for duplicate cards. Remove set related information from being tied to card classes.
2016-10-04 19:58:48 -05:00
LevelX2
86648c7190
* Reworked some parts of transform handling. Fixes #2396 .
2016-09-28 17:02:37 +02:00
Lymia Aluysia
238c88a8b6
Added mechanic for CardImpl to search other classloaders for cards.
2016-09-24 12:33:47 -05:00
LevelX2
4ad3ef4e68
* Fixed a problem with card movement that prevented Tiny Leaders go to command zone at game start.
2016-09-22 23:08:40 +02:00
LevelX2
8fb04ddbef
Fixed a bug that let cards disappear after moving cards from hand to library (e.g. Teferi's puzzle).
2016-09-22 21:36:21 +02:00
Samuel Sandeen
80da09471d
Merge remote-tracking branch 'magefree/master'
2016-09-07 23:31:38 -04:00
Samuel Sandeen
c33a731a4a
Refactor the core zone change code to use a common code path.
2016-09-07 23:31:26 -04:00
spjspj
8342d03ac9
spjspj - Set Token Descriptor
2016-09-07 21:52:52 +10:00
Samuel Sandeen
34846170c4
Remove an unused argument to Player.putInGraveyard
2016-09-05 11:47:52 -04:00
Samuel Sandeen
db3c2e9d8c
Clean up an inconsistency in ZoneChangeEvent handling
...
Some places set a bit on the ZoneChangeEvent if a permanent was meant
to enter the battlefield tapped but only MeldCard ever read that bit to
determine whether things should come into play tapped.
2016-09-05 09:51:32 -04:00
Samuel Sandeen
bec11804f5
Make the handling of counters more consistent.
...
This dramatically reduces the code duplication around counters handling.
2016-09-03 16:52:41 -04:00
Samuel Sandeen
148f633672
Make the Counters API for card and permanent consistent.
2016-09-03 10:33:54 -04:00
Samuel Sandeen
85dc15c5dc
Merge remote-tracking branch 'magefree/master'
2016-09-02 19:44:51 -04:00
spjspj
0f043d480d
spjspj - Implement new method for image generation of tokens.
2016-09-01 17:11:12 +10:00
Samuel Sandeen
282443c231
Add Subtype to the CardAttribute Framework
...
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
LevelX2
058d25fa56
* Added return code to addCounter method.
2016-08-11 17:40:51 +02:00
fwannmacher
10778cdd6b
- Converted CardImpl.cardNumber from int to String
...
- Fixed Issue #1953
- Fixed Issue #1914
- Fixed Issue #739
2016-07-24 15:18:54 -03:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
...
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
LevelX2
d0f38ffa53
* Witness the End - Fixed tooltip text.
2016-01-12 15:47:12 +01:00
emerald000
2ceb8425e5
Remove obsolete Pick zone.
2015-12-11 17:03:45 -05:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00