Samuel Sandeen
d56f6b991b
Fix Sevinne's Reclamation. ( #6275 )
...
This also handles the rather unique case caused by Sevinne's Reclamation where the original spell resolves before the copy of it.
Also fixes a couple typos.
2020-02-10 08:18:12 -05:00
dilnu
b6af571779
Only fire one Targetted event per target
...
This specifically addresses changing the target of a spell or ability on the stack.
Fixes https://github.com/magefree/mage/issues/6158
2020-02-02 19:40:25 -05:00
Oleg Agafonov
89394ffe0a
Improved ability outcome processing;
2020-01-29 07:33:33 +04:00
Evan Kranzler
9a603fbaab
replaced StaticValue with singletons
2020-01-05 11:33:21 -05:00
LevelX2
8854871c15
* Fixed problems of Yixlid Jailer that removed abilities from cards in graveyard permanently ( fixes #1147 ).
2020-01-03 15:23:52 +01:00
Oleg Agafonov
862fe69b53
* Adventure cards - improved game logs (card hint works with adventure spell now, added original card info to cast's log);
2020-01-02 14:48:28 +04:00
LevelX2
da9f24e008
Removed deprecated AdjustingSourceCosts interface.
2019-12-14 18:33:11 +01:00
Ingmar Goudt
178da75e4d
Sonar fixes
2019-07-09 21:57:55 +02:00
Oleg Agafonov
03795f1aae
* Fixed AI game freeze on choose new targets ( #5023 );
2019-04-19 18:57:36 +04:00
Oleg Agafonov
dab481ee17
* UI: added cancel button for all target definition abilities;
2019-03-10 23:31:11 +04:00
Ingmar Goudt
8319fbf9ad
replace public fields with encapsulation
2019-03-03 09:51:14 +01:00
Oleg Agafonov
13ed3c6dbd
Added static and colored hints for cards
2019-02-04 18:48:45 +04:00
jeffwadsworth
d07415e08c
- Fixed #5440
2019-01-26 16:19:44 -06:00
Evan Kranzler
92b5535a0e
fixed an issue with cost adjusters
2019-01-12 15:48:52 -05:00
Evan Kranzler
3483b3a181
Merge branch 'targetAdjustment' into master
2019-01-12 14:42:58 -05:00
Oleg Agafonov
8700da94d7
* Added damage info on re-targeting targets (on copy);
2018-11-29 19:47:51 +04:00
Oleg Agafonov
59bda7f1d5
Refactor: added copyFrom info for all objects (original card used for copy, copy of copy and etc);
2018-11-29 19:29:39 +04:00
LevelX2
26a93d4427
Reworked ability source object handling.
2018-10-21 21:37:23 +02:00
Evan Kranzler
e42505765b
added cost adjuster to stack ability class
2018-09-30 21:16:09 -04:00
Evan Kranzler
3fccf40155
fixed null pointer exception
2018-09-17 16:06:47 -04:00
Evan Kranzler
407611c11b
removed TargetAdjustment as it is no longer necessary
2018-09-17 14:39:19 -04:00
LevelX2
0d9f8ad19a
Merge pull request #4993 from Zzooouhh/Zzooouhh-woc
...
Implemented Word of Command (presumably buggy)
2018-07-14 10:40:38 +02:00
LevelX2
1e2d269086
Merge pull request #5098 from NoahGleason/swift-silence
...
Implement Swift Silence
2018-07-14 10:27:19 +02:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Noah Gleason
3d79890e9a
Implement Swift Silence
2018-07-01 19:03:47 -04:00
L_J
cb7c222eb9
Fixed various Word of Command bugs, implemented mana pool restore methods
2018-06-04 14:30:37 +02:00
L_J
9a5b574c0c
Added getCommandedBy method
2018-06-03 23:39:40 +00:00
L_J
492c5ab63e
Improved Word of Command turn control handling
2018-06-04 01:32:17 +02:00
L_J
b7c6afc66d
Merge branch 'master' into Zzooouhh-woc
2018-06-03 20:36:27 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
L_J
d7da3930b6
Implemented Word of Command
2018-06-01 21:13:20 +02:00
Evan Kranzler
9372c13cfb
small fix
2018-05-29 12:35:41 -04:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
LevelX2
dc91d6ff81
* Some updated to Psychic Battle handling.
2018-04-30 08:06:23 +02:00
LevelX2
15fa8fa124
Merge pull request #4803 from Zzooouhh/Zzooouhh-psy
...
Implemented Psychic Battle
2018-04-28 13:24:58 +02:00
Oleg Agafonov
885130b108
Texts update: target creature or player => any target
2018-04-22 08:34:27 +04:00
Evan Kranzler
61bb7d075b
another small fix
2018-04-21 09:41:08 -04:00
LevelX2
c648ddd6e5
Fixed a problem with exiling copied spells from the stack (Time Stop and Hive Mind problem).
2018-04-20 15:40:02 +02:00
L_J
f64ec46742
Implemented Psychic Battle
2018-04-19 18:46:33 +00:00
L_J
9f5249cc73
Implemented Psychic Battle
2018-04-19 18:43:09 +00:00
LevelX2
c02c5a175b
* Fixed some target pointer handling.
2018-02-22 17:46:23 +01:00
LevelX2
bc490ef91a
Added Spellweaver Volute.
2018-01-02 23:48:07 +01:00
LevelX2
53448e6dc4
Ficed a problem with Bestow, adding multiple times "AURA" subtype.
2017-11-24 12:30:15 +01:00
Evan Kranzler
549103a2f0
some more changes to CDA effects, tested and working correctly
2017-10-02 16:32:36 -04:00
igoudt
b12b0e29b8
change subtype.contains() to hasSubtype()
2017-09-25 21:21:13 +02:00
LevelX2
e6225e3ad3
Merge branch 'master' into adjustTargets
2017-09-23 19:27:45 +02:00
LevelX2
0714ae39dc
* Hope of Ghirapur - Fixed a problem with check if current object has daone the damage.
2017-09-23 19:16:21 +02:00
Evan Kranzler
856dcb54d5
updated abilities with x targets
2017-09-16 17:07:48 -04:00
Evan Kranzler
d68efc21c5
Changed some X cost abilities (untested)
2017-09-16 12:58:25 -04:00
Evan Kranzler
3cc178196e
Refactored more subtypes usages to enum
2017-09-08 11:05:58 -04:00