Commit graph

326 commits

Author SHA1 Message Date
ciaccona007
d484991818 Fix problem in Permanent.destroy() 2017-07-29 19:07:25 -04:00
LevelX2
847c6981ca * Some rework for TargetPointer handling. 2017-07-26 17:21:03 +02:00
igoudt
96064ca5d2 clue subtype 2017-07-25 21:07:51 +02:00
LevelX2
3f351d0def * Clean up. 2017-07-24 00:43:20 +02:00
LevelX2
acf28d8aff * Breath of Fury - Fixed that the enchnatment was no longer properly moved (fixes #3722). 2017-07-24 00:41:03 +02:00
LevelX2
ee59ec80e2 * Fixed a problem that the table health check removed tables that were just created by adding 30 seconds check stop after table start to prevent checking while server still is initializing the table start. 2017-07-23 20:28:18 +02:00
LevelX2
878ba90625 * Fixed a bug that prevented players from paying costs during spell resolution (e.g. Mana Leak) - (fixes #3715). 2017-07-23 19:48:04 +02:00
LevelX2
cd6c7623ed * Added missing imports, imports reorg. 2017-07-23 16:29:29 +02:00
LevelX2
4806738cfb * Some more use of StaticFilter objects. 2017-07-23 14:59:13 +02:00
ingmargoudt
09f0c9ad97 huge rework on subtypes (#3668)
* huge rework on subtypes

* update for coat of arms

* fix test
2017-07-16 16:57:39 -05:00
igoudt
905829561e talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
Achilles
525a98e78a - Fixed bug #3682 2017-07-15 15:03:13 -05:00
Lazar
37c6d3e3f6 removed trample (#3671)
It doesn't have trample
2017-07-12 14:18:36 -05:00
LevelX2
eb9a18c07a * Fixed a problem that you can see the second card from top of libraray while able to cancel the cast of the top card (fixes #3196). 2017-07-12 17:05:44 +02:00
LevelX2
37ffeac23d * Instill Energy - Fixed that the enchanted creature could not attack (but should be able) the turn it came into play. 2017-07-09 15:32:52 +02:00
spjspj
a4a8201ec2 Merge pull request #3613 from spjspj/master
Minor refactor
2017-07-08 23:54:37 +10:00
spjspj
0afaa5c59c Minor refactor 2017-07-08 23:53:17 +10:00
igoudt
a167122459 loop to streams 2017-07-08 10:58:47 +02:00
Justin Herlehy
53cb5ae478 Fix for Giedon of the Trials emblem.
Resolves #3179
2017-07-06 13:01:47 -07:00
spjspj
495a84f1f1 Implement 2 cards (HOU) Fix for Bontu's Last Reckoning 2017-07-04 19:07:17 +10:00
emerald000
564e0ff70d Fix compilation error. 2017-06-30 11:10:33 -04:00
spjspj
d95bd421fc Implement The Locust God (HOU) 2017-06-27 21:16:27 +10:00
spjspj
aabb479a40 Merge pull request #3473 from spjspj/master
Implement Wasitora, Nekoru Queen (C17)
2017-06-07 00:42:38 +10:00
spjspj
a48d584cdd Implement Wasitora, Nekoru Queen (C17) 2017-06-07 00:37:45 +10:00
fireshoes
52b4633340 Added Commander Anthology. Added Archenemy: Nicol Bolas to mtg-cards-data.txt (missing most collector numbers until it goes up on Gatherer). Updated tokens for CMA and E01. 2017-06-05 16:00:13 -05:00
LevelX2
0fd72c3010 * Added check if the deck was modified during sideboarding. 2017-06-05 20:23:09 +02:00
LevelX2
3c6ede7407 * Improved game is infinite loop check to ask players only if some kind of iteration is recognized. 2017-06-05 12:27:59 +02:00
Anders Åstrand
ad0507e739 Ban ignored users from watching
This commit bans ignored users from watching
games where the creator has them on their ignore list.
2017-05-29 21:36:42 +02:00
LevelX2
09e4435a89 * Fixed a problem that watcher added from cards are not reset between games of a match (fixes #3228). 2017-05-28 18:24:37 +02:00
LevelX2
9e78410fff Merge branch 'master' into subtypes 2017-05-21 10:50:47 +02:00
spjspj
b467ff2080 Add emblems into the int.txt file 'emblem:Human:ElspethSunsChampionEmblem:1' for example 2017-05-21 12:42:50 +10:00
igoudt
6d83a4a65f finish rewriting subtypepredicate 2017-05-20 22:41:25 +02:00
igoudt
8ab4f5b454 finised all creaturetypes 2017-05-20 22:41:25 +02:00
igoudt
c44c301f5b subtypes #1 2017-05-20 22:41:25 +02:00
LevelX2
67a66d90da * Hapatra, Vizier of Poisons - Fixed that it was not triggering off of Infect (fixes #3288). 2017-05-19 17:51:04 +02:00
LevelX2
d686af8890 * Fixed a problem of endless iteration with Reflecting Pool. 2017-05-18 16:57:32 +02:00
LevelX2
51b075bfdb * Reworked infinite loop handling a bit. 2017-05-16 21:13:20 +02:00
LevelX2
5ce813ad87 * Added a simple check for infinite loops so that if players confirm the game ends in a draw (#3329). 2017-05-16 14:45:30 +02:00
spjspj
f85c7e07ba Emblems refactor to show emblems in Card/Token Viewer 2017-05-14 13:43:18 +10:00
emerald000
d5c75cd1b3 Fixed New Perspectives to use a CostModificationEffect.
Remove CyclingCost and WrapperCost that are now unused.
2017-05-13 18:53:35 -04:00
spjspj
bec0964726 Token refactor 2017-05-08 21:53:01 +10:00
spjspj
a897b374a0 Token refactor 2017-05-07 20:57:57 +10:00
spjspj
ba6e8409d1 Token refactor 2017-05-07 11:46:52 +10:00
spjspj
6a610dc9d4 Token refactor 2017-05-06 23:41:18 +10:00
spjspj
e73e7d8600 Token refactor 2017-05-06 23:35:14 +10:00
LevelX2
01171abad2 Merge pull request #3284 from spjspj/master
Large Refactor - Move all tokens into Mage/src/main/java/mage/game/pe…
2017-05-03 15:40:32 +02:00
spjspj
1754a69f9b Large Refactor - Move all tokens into Mage/src/main/java/mage/game/permanent/token 2017-05-01 20:20:33 +10:00
igoudt
b6fe6f772a finish rewriting watchers 2017-04-29 12:07:46 +02:00
spjspj
241691b153 spjspj - Add in Tokens to the Card Viewer (first version) 2017-04-29 17:25:54 +10:00
LevelX2
80beebccf5 * Fixed a problem of EndTurnEffect not beeing able to remove stackAbilities and endless looping as a result (fixes #3221). 2017-04-25 21:30:45 +02:00