ciaccona007
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d484991818
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Fix problem in Permanent.destroy()
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2017-07-29 19:07:25 -04:00 |
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LevelX2
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847c6981ca
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* Some rework for TargetPointer handling.
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2017-07-26 17:21:03 +02:00 |
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igoudt
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96064ca5d2
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clue subtype
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2017-07-25 21:07:51 +02:00 |
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LevelX2
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3f351d0def
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* Clean up.
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2017-07-24 00:43:20 +02:00 |
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LevelX2
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acf28d8aff
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* Breath of Fury - Fixed that the enchnatment was no longer properly moved (fixes #3722).
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2017-07-24 00:41:03 +02:00 |
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LevelX2
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ee59ec80e2
|
* Fixed a problem that the table health check removed tables that were just created by adding 30 seconds check stop after table start to prevent checking while server still is initializing the table start.
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2017-07-23 20:28:18 +02:00 |
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LevelX2
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878ba90625
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* Fixed a bug that prevented players from paying costs during spell resolution (e.g. Mana Leak) - (fixes #3715).
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2017-07-23 19:48:04 +02:00 |
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LevelX2
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cd6c7623ed
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* Added missing imports, imports reorg.
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2017-07-23 16:29:29 +02:00 |
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LevelX2
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4806738cfb
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* Some more use of StaticFilter objects.
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2017-07-23 14:59:13 +02:00 |
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ingmargoudt
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09f0c9ad97
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huge rework on subtypes (#3668)
* huge rework on subtypes
* update for coat of arms
* fix test
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2017-07-16 16:57:39 -05:00 |
|
igoudt
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905829561e
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talk to interfaces rather than implementations
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2017-07-16 11:08:09 +02:00 |
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Achilles
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525a98e78a
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- Fixed bug #3682
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2017-07-15 15:03:13 -05:00 |
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Lazar
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37c6d3e3f6
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removed trample (#3671)
It doesn't have trample
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2017-07-12 14:18:36 -05:00 |
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LevelX2
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eb9a18c07a
|
* Fixed a problem that you can see the second card from top of libraray while able to cancel the cast of the top card (fixes #3196).
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2017-07-12 17:05:44 +02:00 |
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LevelX2
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37ffeac23d
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* Instill Energy - Fixed that the enchanted creature could not attack (but should be able) the turn it came into play.
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2017-07-09 15:32:52 +02:00 |
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spjspj
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a4a8201ec2
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Merge pull request #3613 from spjspj/master
Minor refactor
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2017-07-08 23:54:37 +10:00 |
|
spjspj
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0afaa5c59c
|
Minor refactor
|
2017-07-08 23:53:17 +10:00 |
|
igoudt
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a167122459
|
loop to streams
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2017-07-08 10:58:47 +02:00 |
|
Justin Herlehy
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53cb5ae478
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Fix for Giedon of the Trials emblem.
Resolves #3179
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2017-07-06 13:01:47 -07:00 |
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spjspj
|
495a84f1f1
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Implement 2 cards (HOU) Fix for Bontu's Last Reckoning
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2017-07-04 19:07:17 +10:00 |
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emerald000
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564e0ff70d
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Fix compilation error.
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2017-06-30 11:10:33 -04:00 |
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spjspj
|
d95bd421fc
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Implement The Locust God (HOU)
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2017-06-27 21:16:27 +10:00 |
|
spjspj
|
aabb479a40
|
Merge pull request #3473 from spjspj/master
Implement Wasitora, Nekoru Queen (C17)
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2017-06-07 00:42:38 +10:00 |
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spjspj
|
a48d584cdd
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Implement Wasitora, Nekoru Queen (C17)
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2017-06-07 00:37:45 +10:00 |
|
fireshoes
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52b4633340
|
Added Commander Anthology. Added Archenemy: Nicol Bolas to mtg-cards-data.txt (missing most collector numbers until it goes up on Gatherer). Updated tokens for CMA and E01.
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2017-06-05 16:00:13 -05:00 |
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LevelX2
|
0fd72c3010
|
* Added check if the deck was modified during sideboarding.
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2017-06-05 20:23:09 +02:00 |
|
LevelX2
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3c6ede7407
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* Improved game is infinite loop check to ask players only if some kind of iteration is recognized.
|
2017-06-05 12:27:59 +02:00 |
|
Anders Åstrand
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ad0507e739
|
Ban ignored users from watching
This commit bans ignored users from watching
games where the creator has them on their ignore list.
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2017-05-29 21:36:42 +02:00 |
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LevelX2
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09e4435a89
|
* Fixed a problem that watcher added from cards are not reset between games of a match (fixes #3228).
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2017-05-28 18:24:37 +02:00 |
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LevelX2
|
9e78410fff
|
Merge branch 'master' into subtypes
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2017-05-21 10:50:47 +02:00 |
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spjspj
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b467ff2080
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Add emblems into the int.txt file 'emblem:Human:ElspethSunsChampionEmblem:1' for example
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2017-05-21 12:42:50 +10:00 |
|
igoudt
|
6d83a4a65f
|
finish rewriting subtypepredicate
|
2017-05-20 22:41:25 +02:00 |
|
igoudt
|
8ab4f5b454
|
finised all creaturetypes
|
2017-05-20 22:41:25 +02:00 |
|
igoudt
|
c44c301f5b
|
subtypes #1
|
2017-05-20 22:41:25 +02:00 |
|
LevelX2
|
67a66d90da
|
* Hapatra, Vizier of Poisons - Fixed that it was not triggering off of Infect (fixes #3288).
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2017-05-19 17:51:04 +02:00 |
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LevelX2
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d686af8890
|
* Fixed a problem of endless iteration with Reflecting Pool.
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2017-05-18 16:57:32 +02:00 |
|
LevelX2
|
51b075bfdb
|
* Reworked infinite loop handling a bit.
|
2017-05-16 21:13:20 +02:00 |
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LevelX2
|
5ce813ad87
|
* Added a simple check for infinite loops so that if players confirm the game ends in a draw (#3329).
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2017-05-16 14:45:30 +02:00 |
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spjspj
|
f85c7e07ba
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Emblems refactor to show emblems in Card/Token Viewer
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2017-05-14 13:43:18 +10:00 |
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emerald000
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d5c75cd1b3
|
Fixed New Perspectives to use a CostModificationEffect.
Remove CyclingCost and WrapperCost that are now unused.
|
2017-05-13 18:53:35 -04:00 |
|
spjspj
|
bec0964726
|
Token refactor
|
2017-05-08 21:53:01 +10:00 |
|
spjspj
|
a897b374a0
|
Token refactor
|
2017-05-07 20:57:57 +10:00 |
|
spjspj
|
ba6e8409d1
|
Token refactor
|
2017-05-07 11:46:52 +10:00 |
|
spjspj
|
6a610dc9d4
|
Token refactor
|
2017-05-06 23:41:18 +10:00 |
|
spjspj
|
e73e7d8600
|
Token refactor
|
2017-05-06 23:35:14 +10:00 |
|
LevelX2
|
01171abad2
|
Merge pull request #3284 from spjspj/master
Large Refactor - Move all tokens into Mage/src/main/java/mage/game/pe…
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2017-05-03 15:40:32 +02:00 |
|
spjspj
|
1754a69f9b
|
Large Refactor - Move all tokens into Mage/src/main/java/mage/game/permanent/token
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2017-05-01 20:20:33 +10:00 |
|
igoudt
|
b6fe6f772a
|
finish rewriting watchers
|
2017-04-29 12:07:46 +02:00 |
|
spjspj
|
241691b153
|
spjspj - Add in Tokens to the Card Viewer (first version)
|
2017-04-29 17:25:54 +10:00 |
|
LevelX2
|
80beebccf5
|
* Fixed a problem of EndTurnEffect not beeing able to remove stackAbilities and endless looping as a result (fixes #3221).
|
2017-04-25 21:30:45 +02:00 |
|