Commit graph

22 commits

Author SHA1 Message Date
jeffwadsworth
d6c2f031d0 - Fixed #6236 2020-02-06 17:47:08 -06:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
Oleg Agafonov
85e65c8f44 Code cleanup 2020-01-08 05:19:52 +04:00
Oleg Agafonov
ca4a4528fb * Play with top card library - fixed that player can see next top card before casting current top card; 2020-01-08 04:54:17 +04:00
Oleg Agafonov
b6d76a7c02 * Gain abilities - fixed wrong order effects with changeling ability (all creature type effect, #6147); 2020-01-07 06:38:34 +04:00
Oleg Agafonov
2460408da8 * Until your next turn effects - fixed that continuous effects of lost/leaved players can be discarded by combat or some cards before next turn starts; 2019-12-26 07:44:46 +04:00
Evan Kranzler
48a678fad9 Implemented Covetous Urge 2019-09-21 19:40:19 -04:00
Oleg Agafonov
367a1fd189 Added ConditionalPreventionEffect to support prevention effects with conditions (#5738) 2019-05-01 12:49:19 +04:00
Oleg Agafonov
534037e095 * Until end of your turn - fixed that effects discarded too early in multiplayer games (#5759, #5676);
Tests: added dozen tests for end of turn effects and related cards.
2019-04-28 11:27:08 +04:00
Oleg Agafonov
081ac7ca3c Fixed Single Combat that it does not prevent cast on next turn; 2019-04-23 16:05:34 +04:00
igoudt
dcb1affb9d use isActivePlayer where possible, some minor text fixes 2018-06-29 21:18:05 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
Evan Kranzler
d645c1a5d8 Implemented Will Kenrith 2018-05-21 19:59:17 -04:00
LevelX2
b9dff66fcb * Kormus Bell - Fixed a bug with order land type changing effects are applied (fixes #3470). 2017-07-28 16:56:31 +02:00
LevelX2
ffd0c24c9c Some minor changes. 2017-07-28 12:21:52 +02:00
ingmargoudt
972ed6a3f2 changed enum comparison to ==.
isDependentTo returns empty set rather than null
2017-02-19 23:38:47 +01:00
spjspj
51a1c8d345 spjspj - Fixes for KormusBell not creating 1/1s from swamps. Copies of ContinuousEffect weren't having dependendToType set (was defaulting to null). Add addDependencyType to UrborgTombOfYawgmoth and setDependedToType to KormusBell. 2016-06-14 22:30:06 +10:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
LevelX2
436c82d25a * Manor Gargoyle - Fixed that the lose of defender ability did not stop it having indestructibility. 2016-03-12 10:31:12 +01:00
LevelX2
6b643fbda8 * Fixed that some P/T settings were handled as character defining abilities but they were not. 2015-12-31 18:25:51 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/abilities/effects/ContinuousEffectImpl.java (Browse further)