Commit graph

284 commits

Author SHA1 Message Date
Oleg Agafonov
6ce1e973f3 Additional improves to #6150 2020-01-07 12:01:34 +04:00
Patrick Hulin
dda8c904b6 Force-join players to a game if they haven't joined after 5 seconds.
This check has always occurred for disconnected players; expand it to all players.
2020-01-06 17:39:34 -05:00
Oleg Agafonov
d6f2b52f1e Merge fix 2020-01-03 19:06:21 +04:00
Oleg Agafonov
cc0679b6d3 Server: added logs about fix command usage; 2020-01-03 18:59:10 +04:00
Oleg Agafonov
0faecb2fb6 Server: fixed missing data compress for some server's responses; 2019-12-31 04:11:23 +04:00
Oleg Agafonov
335f046357 Server improves:
* improved /fix command to support disconnected/freezed players;
 * added chat messages about connection problem with opponents (checks players status every minute);
 * reduced timeout before remove disconnected player from waiting game dialog (from 4 to 2 minutes);
 * reduced timeout between client's pings (from 60 secs to 20 secs);
2019-12-31 03:23:10 +04:00
ssouders412
50bd6cbc32
More pronoun fixes 2019-12-06 15:17:44 -05:00
Ingmar Goudt
178da75e4d Sonar fixes 2019-07-09 21:57:55 +02:00
Oleg Agafonov
f6123037ec * UI: added playable/activatable cards highlight in all zone and windows (mana abilities, commander, graveyard, revealed, etc); 2019-06-28 03:30:57 +04:00
Oleg Agafonov
9a9b304fd5 * UI: improved hand request dialog (users can ask your hand once per game, reset it by re-activate button); 2019-05-28 13:46:29 +04:00
Oleg Agafonov
6206616af4 Added some comments and timeouts info 2019-04-22 15:58:32 +04:00
Oleg Agafonov
de4befb9c2 * Sideboarding: fixed that it possible to auto-submit 40 cards deck instead 60 in constructed formats (#5579);
Sideboarding: fixed that cheated deck with sideboard can be used instead lose the game;
2019-04-01 07:34:46 +04:00
Oleg Agafonov
1ccd1c2f2d Fixed NPE error on "/FIX" chat command; 2019-03-11 20:34:22 +04:00
Ingmar Goudt
056226d83c Sonar fixes 19022019 2019-02-19 21:51:45 +01:00
Ingmar Goudt
2cd9e25229 better use of the CardsImpl constructor 2019-02-03 21:08:31 +01:00
Ingmar Goudt
7c2f55eda0 couple of sonar fixes 2019-01-17 12:03:22 +01:00
Oleg Agafonov
452b889fe7 Fixed some exceptions on slow servers; 2018-12-15 18:45:00 +04:00
Ingmar Goudt
7b4acbe386 clean up some null checks 2018-09-27 22:16:32 +02:00
spjspj
ec1dc44327 Hopefully fix the /fix command .. 2018-07-13 00:02:26 +10:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
spjspj
b45a409939 Continuing implementation of Planechase. 2018-04-15 19:40:15 +10:00
spjspj
a828050ae1 Continuing implementation of Planechase. 2018-04-14 23:09:37 +10:00
spjspj
471d49892f Attempt to allow players to fix the game if the active/choosing/person with priority has left or has run down the clock 2018-04-02 19:31:05 +10:00
ArcadeMode
5ac975c52e Blocker and Critical level bugfixes throughout the project (#4648)
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP

* ensure closing of scanner if it was opened

* Refactored method in EmpyrialArchAngel to not always return same value.

* Refactored method in FalkenrathAristocrat to not always return same value.

* Refactored method in GilderBairn to not always return the same value.

* fixed left open resources, ensured quiet closing of the streams

* Refactored method in IceCave to not always return same value.

* Refactored method in KjeldoranRoyalGuard to not always return same value.

* Refactored method in LegionsInitiative to not always return same value.

* Refactored method in NaturesWill to not always return same value.

* added quiet closing method in new streamutils class, used to clean up the connectdialog

* Fix small typo

* added quiet closing to saveobjectutil

* closed resources in savegame method of gamecontroller

* properly close resources in loadGame method of GameReplay class

* further proper resource closing in ServerMessagesUtil

* fixed unclosed resources in copy method in mage framework Copier

* closed unclosed resources in copyCompressed method in Copier

* ensure closing of filewriter in manasymbols

* ensure proper closing of Stream in arcane UI

* ensure closing of datagram socket in arcane Util

* ensure resource closing in deckimport from clipboard

* ensure closing of plugin classloader

* ensured closing of zipinputstream resource

* ensure closing of fileoutputstream in ScryfallSymbolsSource

* ensure closing resources after finishing/canceling download of pictures

* remove commented code

* move locks to try block to ensure unlocking along all execution paths

* remove dangerous instance of double-checked locking

* removed dangerous instance of double checked locking in settingsmanager

* Removed dangerous instance of double-checked locking in ThemePluginImpl

* close resource which did not happen certainly

* close another stream

* ensure closing of inputstream
2018-03-22 08:13:13 -05:00
spjspj
f1967de231 This allows hidden information out from the game state. 2018-03-14 01:41:46 +11:00
spjspj
bb512faa98 Add option to get debug information from game state in chat 2018-02-19 12:12:18 +11:00
Oleg Agafonov
eae85e71bc UI: added new cheat engine for manual testing (see #4334) 2018-01-04 01:35:33 +04:00
LevelX2
4c5e5d1367 GamManager added lock handling. 2017-09-01 23:22:39 +02:00
LevelX2
52897094b3 * Some chnages to chat, user and player handling. 2017-08-26 18:26:55 +02:00
LevelX2
fea9dfe8f8 Some more changes to the user handling. 2017-08-18 00:12:38 +02:00
LevelX2
351feb5a99 * Fixed that at match start if a player chooses who starts, the idle check was not started. 2017-08-17 00:36:59 +02:00
LevelX2
6244046330 * Some minor changes. 2017-08-14 16:48:48 +02:00
LevelX2
bae7f154df Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
LevelX2
0ef94a588c * Fixed some null pointer or other exception bugs. 2017-07-29 19:13:42 +02:00
igoudt
905829561e talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
igoudt
a167122459 loop to streams 2017-07-08 10:58:47 +02:00
Anders Åstrand
ad0507e739 Ban ignored users from watching
This commit bans ignored users from watching
games where the creator has them on their ignore list.
2017-05-29 21:36:42 +02:00
magenoxx
2a366c4022 #3323: New perspectives, fixed deadlock freeze 2017-05-13 18:57:33 +03:00
spjspj
6ab4a94bd7 spjspj - Add in 'View Current Deck' option. 2017-04-23 13:06:09 +10:00
spjspj
f73c30812e Merge branch 'master' of https://github.com/spjspj/mage 2017-04-22 19:36:28 +10:00
spjspj
8845d77628 spjspj - Remove View Limited Deck option 2017-04-22 19:35:08 +10:00
spjspj
ca519894b5 spjspj - Add a View Limited Deck option to allow you to see your deck during matches. 2017-04-22 19:26:59 +10:00
spjspj
0cd4e06e22 spjspj - Add a View Limited Deck option to allow you to see your deck during matches. 2017-04-22 19:16:12 +10:00
LevelX2
7e57c87f81 * Fixed a bug that prevented the 'Right Mouse Click' menu itmes 'Always Yes'/No' to show (fixes #3128). 2017-04-17 23:40:28 +02:00
ingmargoudt
ff6d1541c3 clientcallbacks to enums 2017-04-04 21:52:15 +02:00
ingmargoudt
211d433ea9 playertype, enum singleton 2017-04-02 22:09:20 +02:00
ingmargoudt
ff6c6405aa rewrites to optionals 2017-03-19 19:48:32 +01:00
ingmargoudt
234cfe9519 rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
ingmargoudt
372584f7ad changed cardtype from list to enumset 2017-03-03 17:04:32 +01:00
doncarton
5eaaa67d1e Nulls to optional. Also there was bug with AetherChaser "you may pay" was not set to optional 2017-02-26 15:15:54 +03:00