LevelX2
|
cee5d0d487
|
* Added sound for starting game.
|
2014-12-05 20:13:48 +01:00 |
|
LevelX2
|
67479bb5a4
|
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
|
2014-11-26 01:48:00 +01:00 |
|
LevelX2
|
7e145d2cfd
|
* Added possibility to allow other players to see hand cards of player.
|
2014-11-24 23:03:21 +01:00 |
|
LevelX2
|
a2484cc6d9
|
Added F10 to skip priority while the stack resolves.
|
2014-11-16 08:59:59 +01:00 |
|
LevelX2
|
e6c7fa5f96
|
* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
|
2014-10-31 16:22:10 +01:00 |
|
LevelX2
|
c3adb1337b
|
* Game layout fix to prevent unneccessary area movement.
|
2014-10-31 10:36:41 +01:00 |
|
LevelX2
|
b158ef4f3c
|
* Added acustic an optical signals for use of skip buttons.
|
2014-10-30 23:43:32 +01:00 |
|
LevelX2
|
df71237f46
|
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
|
2014-10-30 20:40:23 +01:00 |
|
LevelX2
|
2bd14269d6
|
* Finished button handling above stack.
|
2014-10-18 12:15:40 +02:00 |
|
LevelX2
|
26e1e5daa5
|
Moved button panel from third split panel above stack area (functional but not finished yet).
|
2014-10-17 17:23:43 +02:00 |
|
LevelX2
|
fd3b8f4c29
|
* F4/F5/F7 can also be used now without having priority.
|
2014-10-14 15:29:21 +02:00 |
|
LevelX2
|
7f46323f67
|
* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
|
2014-10-05 14:33:47 +02:00 |
|
LevelX2
|
f3ea64e27c
|
* Changed handling of phases to stop to server based handling.
|
2014-09-25 00:33:58 +02:00 |
|
LevelX2
|
aa842efacc
|
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
|
2014-09-24 16:55:51 +02:00 |
|
magenoxx
|
97ca70318b
|
minor change
|
2014-08-11 15:29:04 +04:00 |
|
magenoxx
|
26d763611a
|
[UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards
|
2014-08-11 15:24:03 +04:00 |
|
magenoxx
|
58e4c66af6
|
Fixes #492 : Tarmogoyf p/t stats are not displayed in hand
|
2014-08-11 11:10:27 +04:00 |
|
magenoxx
|
65a0c9fc79
|
[UI] Displaying creatures that can attack
|
2014-07-18 16:05:21 +04:00 |
|
magenoxx
|
b6e0544c95
|
[UI] Fixed stack cards offset
|
2014-07-14 13:29:32 +04:00 |
|
magenoxx
|
5fcc3b1ba8
|
[UI] Displaying playable cards in hand
|
2014-07-11 19:35:01 +04:00 |
|
LevelX2
|
6c6d12f40f
|
* Fixed that game name for menu works also for watching games.
|
2014-06-25 12:28:43 +02:00 |
|
LevelX2
|
eb1e8dda14
|
* Client Windows - Name of game in windows sub menu is now build with player names.
|
2014-06-25 01:32:55 +02:00 |
|
LevelX2
|
c13f7a2115
|
* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
|
2014-05-27 16:54:38 +02:00 |
|
LevelX2
|
c40dd7fb4b
|
* Select card window - Fixed a bug that the window (also if reqiured) was closed, if you clicked on the frame of the window (e.g. to resize). Now the window is not closed in this case and can also be resized (fixes #100). However if the target is not set to required, the window is not modal and clicking anywhere beside the window, will still close the window without having made a selection.
|
2014-03-27 17:05:29 +01:00 |
|
LevelX2
|
694e1f2bf2
|
* Game Panel - Fixed that an open tooltip window and enlarged image view at end of game was not automatically closed.
|
2014-03-16 01:43:10 +01:00 |
|
LevelX2
|
982b95d47a
|
* Tooltip window - Window is not forced to close as game state is updated.
|
2014-03-15 17:43:31 +01:00 |
|
LevelX2
|
7e768ed707
|
* Mindslaver - Fixed a bug that cards on opponents hand showed your own cards only instead.
|
2014-03-13 01:09:21 +01:00 |
|
LevelX2
|
59d907c981
|
* Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card.
|
2014-03-06 21:51:51 +01:00 |
|
LevelX2
|
4bd4ad3d8a
|
Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel.
|
2014-02-26 20:41:27 +01:00 |
|
LevelX2
|
f2cf060b21
|
* Client memory - Some more changes to maximize objects for gc.
|
2014-02-14 15:15:04 +01:00 |
|
LevelX2
|
b92a2c83b9
|
* Memory leaks - removed some more memory leaks for match / game handling.
|
2014-02-11 02:23:13 +01:00 |
|
LevelX2
|
753ada0a01
|
* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
|
2014-02-11 00:38:10 +01:00 |
|
LevelX2
|
0a18a7bea6
|
Removed majority of memory leaks from game / editor / dialog handling.
|
2014-02-02 21:57:02 +01:00 |
|
LevelX2
|
dda33f86a4
|
Removed more memory leaks in game and editor panes and panels of client.
|
2014-02-01 18:15:42 +01:00 |
|
LevelX2
|
30ddcaf99b
|
Some changes to reduce memory leaks.
|
2014-01-31 15:08:40 +01:00 |
|
LevelX2
|
e2c0e211ef
|
More changes to reduce memory leaks.
|
2014-01-31 08:22:47 +01:00 |
|
LevelX2
|
da2dc4cd5a
|
Some changes to prevent memory leaks from gamePane (not fiished yet).
|
2014-01-30 17:35:12 +01:00 |
|
Plopman
|
eb0183b79d
|
[Client]Improve load cards for graveyard
|
2013-11-28 22:54:40 +01:00 |
|
Nicolas
|
6ad969f735
|
[Client]Move some unused files into "unusedFiles" directory.those files should probably be removed
|
2013-11-28 13:28:49 +01:00 |
|
Plopman
|
0d88b4055b
|
[Client]Load cards from db only once during a game.
Display library with effects like "fetchland" are faster
|
2013-11-27 21:59:17 +01:00 |
|
LevelX2
|
c22a75a6c3
|
* PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher.
|
2013-10-19 18:40:20 +02:00 |
|
magenoxx
|
006d3b5a87
|
Forgot to commit in previous commit
|
2013-10-02 18:26:08 +04:00 |
|
LevelX2
|
44ccb830b7
|
* Added missing function for the auto save game log function.
|
2013-09-30 11:21:32 +02:00 |
|
LevelX2
|
7f6eca171e
|
Redesigned handling of chat start message.
|
2013-09-05 16:25:14 +02:00 |
|
LevelX2
|
41034ccdd8
|
Split pane divider positions of table panel and tournament panel are saved and restored now.
|
2013-07-19 14:04:59 +02:00 |
|
LevelX2
|
10fd7c6f6a
|
Removed old debug messges.
|
2013-07-17 17:31:49 +02:00 |
|
LevelX2
|
738efcc47f
|
Added option to select time limit (also none) on match or tournament creation.
|
2013-06-21 21:34:06 +02:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
magenoxx
|
143f0f76e7
|
Fixed #180 : Paying additional cost of Mana Leak or Spell Rupture isn't handled correct
|
2013-04-01 14:24:56 +04:00 |
|
LevelX2
|
7ef08656f6
|
[Minor] change of phase display.
|
2013-04-01 03:31:57 +02:00 |
|