Commit graph

107 commits

Author SHA1 Message Date
jeffwadsworth
2de7c136ea - Fixed #6056. Please test when you can. Now you will see other abilities/spellAbilities from cards presented during the cast from exile. Overload, Emerge, Surge, etc. 2019-12-01 21:53:01 -06:00
ssouders412
6fd9cab283 Implemented K'rrik, Son of Yawgmoth
KNOWN ISSUE: K'rrik's ability allowing the player to pay Phyrexian for black mana remains active after K'rrik leaves the battlefield.
2019-11-11 00:17:57 -05:00
Oleg Agafonov
f6123037ec * UI: added playable/activatable cards highlight in all zone and windows (mana abilities, commander, graveyard, revealed, etc); 2019-06-28 03:30:57 +04:00
Oleg Agafonov
b64a75aa4b Typo fix 2019-06-06 16:55:17 +04:00
Oleg Agafonov
12fc854777 [MH1] added Unbound Flourishing 2019-06-06 16:52:06 +04:00
Oleg Agafonov
9a9b304fd5 * UI: improved hand request dialog (users can ask your hand once per game, reset it by re-activate button); 2019-05-28 13:46:29 +04:00
Oleg Agafonov
913ee65f36 Cards compatibility with oathbreaker format; 2019-05-27 17:21:17 +04:00
Oleg Agafonov
648026ac0b Test framework: fixed not working choices for replacement effects; 2019-05-02 23:14:56 +04:00
Oleg Agafonov
e49be97879 * Look at card abilities -- improved dialog (now it's shown that card have extra abilities to call on "no" button); 2019-04-23 17:09:26 +04:00
Evan Kranzler
254972be77 Implemented Ashiok, Dream Render 2019-04-15 14:10:06 -04:00
Evan Kranzler
837503d8f4 reworked coin doubling again for some reason 2019-01-17 10:32:02 -05:00
Evan Kranzler
74c1cbf6d9 begin fix for multiple copies of Krark's Thumb 2019-01-16 15:11:14 -05:00
Evan Kranzler
535fe221e3 rewrote how coins are flipped 2019-01-15 15:56:40 -05:00
Evan Kranzler
f5fffcf417 initial refactor 2019-01-15 11:51:49 -05:00
Evan Kranzler
1f24af8716 Implemented Carnival // Carnage 2019-01-04 12:28:14 -05:00
LevelX2
c4cd4b8b6a
Merge branch 'master' into JaceArchitectOfThoughtFix 2018-11-26 17:29:31 +01:00
LevelX2
44d3276046 * Brilliant Ultimatum - Fixed that it was not checked if the player is still allowed to play a land. 2018-10-25 16:15:24 +02:00
Tyler Moore
4057cc2859 Implementing new function in all classes implementing Player 2018-10-04 14:16:52 -07:00
Tyler Moore
c5cedc2aba Adding lookAtAllLibraries to Player/PlayerImpl and using that method during JAOT's -8 resolution 2018-10-04 13:45:44 -07:00
Evan Kranzler
c303b5adf8 updated Mistveil Plains implementation 2018-09-25 14:17:52 -04:00
Evan Kranzler
22585729c4 Implemented Sinister Sabotage 2018-09-02 22:52:35 -04:00
LevelX2
0d9f8ad19a
Merge pull request #4993 from Zzooouhh/Zzooouhh-woc
Implemented Word of Command (presumably buggy)
2018-07-14 10:40:38 +02:00
L_J
3e180267ed
Word of Command & Mindslaver interaction fixes 2018-06-08 20:22:25 +02:00
Evan Kranzler
3659a2dc0b Implemented Journey for the Elixir 2018-06-08 13:22:23 -04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
a46b6eadd5 * Some minor changes. 2018-05-31 14:16:07 +02:00
LevelX2
27ced167fb * Added logic to add permitting object to play/cast events. 2018-05-27 23:47:57 +02:00
L_J
865624eacd
Some combat fixes 2018-05-19 05:21:09 +00:00
LevelX2
dcd3e7c039 * Some more fixed/reworked card movement handling. 2018-05-08 23:46:34 +02:00
LevelX2
df987049c0 * Fixed some card movement (fixes #4910). 2018-05-08 18:01:15 +02:00
Evan Kranzler
3c2a8ee17d refactored Player.setLife() to include source, some more changes 2018-04-18 21:14:05 -04:00
Evan Kranzler
3798f34c38 refactored Player.gainLife() to include source 2018-04-18 20:30:59 -04:00
spjspj
e932c139d9 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00
LevelX2
c2a4890603 * Fixed that commander replacement effect was wrongly only applied once (903.9). Simplified some replacement effects that move objects to other zones. (fixes #4585). 2018-03-11 21:48:37 +01:00
LevelX2
43c732c751 [RIX] Added Vona's Hunger. 2017-12-21 17:08:24 +01:00
spjspj
8e3daf54a9 Start adding in Dice Roll effects 2017-12-10 22:49:55 +11:00
LevelX2
58d3fc2328 Fixed player leaving/conceding handling. 2017-10-21 16:13:45 +02:00
LevelX2
c3157bbcde * Path of Ancestry - Fixed possible null pointer exception. 2017-09-13 14:52:47 +02:00
igoudt
905829561e talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
LevelX2
e284922017 * Added Celestial Convergence and some changes to game draw handling. 2017-04-21 15:18:04 +02:00
LevelX2
fdd28cde4b * Possibility Storm - Fixed a problem with split card moving. 2017-01-22 22:04:50 +01:00
emerald000
c38f96ae55 [C16] Implemented Partner ability. 2016-11-01 22:59:39 -04:00
LevelX2
9cf9d69c55 Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event. 2016-09-28 08:00:32 +02:00
Samuel Sandeen
80da09471d Merge remote-tracking branch 'magefree/master' 2016-09-07 23:31:38 -04:00
emerald000
bc0f53973d Added an easier way to put custom text on buttons in a chooseUse prompt. 2016-09-06 02:07:59 -04:00
Samuel Sandeen
34846170c4 Remove an unused argument to Player.putInGraveyard 2016-09-05 11:47:52 -04:00
Samuel Sandeen
ef5ed5256a Clean up the deprecated moveCards methods in Player 2016-09-03 20:04:12 -04:00
LevelX2
6f89a67f68 * Some more changes to return boolean for addCounters. 2016-08-11 19:14:18 +02:00
Nathaniel Brandes
43205b6f46 Fix Angel of Jubilation.
The Angel now properly only restricts the sacrifice of creatures.
2016-05-09 00:26:02 -07:00
LevelX2
22dbb1ef38 Fixed that no event was send for removing counters from players. 2016-04-15 18:01:38 +02:00