Commit graph

30 commits

Author SHA1 Message Date
Neil Gentleman
7f2b3b71c2 more card text cleanup
Angel of Salvation, Blinding Flare, Allied Strategies, Footbottom Feast,
Delve, Reinforce, Clockwork *, Choking Sands, Cloud Key, Covetous Dragon
2016-11-05 11:26:31 -07:00
fireshoes
89dd981075 Merge 2016-10-17 23:45:47 -05:00
JOAC69
171e9f183d Refactor - moved OpponentsPoisonCountersCount to shared area 2016-09-29 19:58:11 -05:00
JOAC69
0ee3d6c662 Refactor - moved ChromaOutrageShamanCount to shared area 2016-09-29 19:58:11 -05:00
JOAC69
b17b5c9e1a Refactor - moved ZuberasDiedDynamicValue to shared area 2016-09-29 19:58:11 -05:00
JOAC69
568044261c Refactor - remove duplicate TargetPlayerCardsInHand classes and made CardsInTargetHandCount shared 2016-09-29 19:58:11 -05:00
LevelX2
c515a6d690 [KLD] Added 15 black cards. 2016-09-17 13:44:30 +02:00
Samuel Sandeen
bec11804f5 Make the handling of counters more consistent.
This dramatically reduces the code duplication around counters handling.
2016-09-03 16:52:41 -04:00
Samuel Sandeen
148f633672 Make the Counters API for card and permanent consistent. 2016-09-03 10:33:54 -04:00
Styxo
f5c2a51be1 Merge pull request #2219 from Styxo/master
Refactored some things
2016-09-03 12:58:47 +02:00
Styxo
23ac076a44 Added CountersCount 2016-09-03 12:47:46 +02:00
Styxo
2aec9f2ca7 Refactored counters on permanents counting
Added BecomeMonstrousTriggeredAbility 
Added Target and Filter class for creature an opponent controls
2016-09-03 12:38:58 +02:00
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
drmDev
f807fed12c Foul Tongue Shriek bug fix - filters attacking creatures you control 2016-07-17 06:41:26 -04:00
LevelX2
fc1a1523c5 * Gideon, Champion of Justice - Fixed that the P/T did not change if loyality counters were added after using the 0 ability. 2016-07-13 17:04:52 +02:00
LevelX2
b2bd87b9f4 [EMN] Some fixes to red cards. 2016-07-10 10:09:22 +02:00
LevelX2
2b8f73dbcc * Fixed CMC calculation for transformed cards (fixes #1826). 2016-04-15 14:59:36 +02:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
285cff0b33 * Disrupting Shoal - Fixed that the target spell was not countered if the spell was cast with the regular mana costs. 2016-03-21 11:00:02 +01:00
drmDev
72fad81bd5 Test for Breaker of Armies with Menace, reported bug. 2016-03-17 10:33:40 -04:00
drmDev
eb9747d0d1 tests for reported bug Rabid Elephant. typo fixes 2016-03-17 08:21:36 -04:00
LevelX2
41af3e9d4a * Disrupting Shoal - Fixed that the converted mana costs of split cards were not handled correctly. 2016-03-05 10:33:27 +01:00
LevelX2
b41c4822e9 Fixed BlockedCreatureCount handling. 2016-02-24 22:31:19 +01:00
markedagain
188db6eedc Refactored Blocked Creature effect 2016-02-23 23:54:57 -05:00
LevelX2
81af372bc1 Fixed some problems with possible ConcurrentModificationExceptions and some minor changes. 2016-01-31 23:23:09 +01:00
LevelX2
b0e8b03b74 * Cryptborn Horror - Fixed that it did not get the +1/+1 counters when entering the battlefield. 2015-12-31 11:12:39 +01:00
Quercitron
5a709468b5 Add Rakdos the Defiler 2015-12-15 03:09:14 +03:00
Quercitron
50a71f5cb9 Add HalfValue dynamic value 2015-12-15 03:08:17 +03:00
LevelX2
bdc9260dfa * Corpse Augur - Fixed that all cards in target players graveyard were counted instead of only creature cards. 2015-12-13 17:39:38 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00