Commit graph

58 commits

Author SHA1 Message Date
Evan Kranzler
cdf91e66fb
Change tribal card type to kindred, update viashino and naga (#12271)
* change tribal card type to kindred

* update viashino to lizard

* update naga to snake
2024-06-08 13:55:52 -04:00
Evan Kranzler
08c7d2ab8f
implement [M3C] Planar Nexus [MH3] Omo, Queen of Vesuva and [UNF] Nearby Planet ; introduce AllNonbasicLandTypes status (#12203) 2024-06-07 18:36:41 +02:00
Oleg Agafonov
0e39d6a833 images: fixed miss token image in some use cases (if it was created from a card and a set contains multiple images); 2024-05-26 12:56:03 +04:00
Oleg Agafonov
e38a79f231
Face down images and cards rework (#11873)
Face down changes:
* GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends);
* GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends);
* game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card;
* images: added image support for normal faced-down cards;
* images: added image support for morph and megamorph faced-down cards;
* images: added image support for foretell faced-down cards;

Other changes:
* images: fixed missing tokens from DDD set;
* images: no more client restart to apply newly downloaded images or render settings;
* images: improved backface image quality (use main menu -> symbols to download it);
2024-02-29 01:14:54 +04:00
ssk97
5e095afdb0
Implement Prototype ability (#11249)
Prototype is a SpellAbilityType, for which alternate costs are permitted. It has a continuous effect that applies on the battlefield as well as a method to modify the spell on the stack. Permanents have an isPrototyped flag that copy effects can check explicitly (same brittle method as transformed permanents use; reworking copy effects to streamline them is a separate scope).

Many test cases have been added to confirm functionality (thanks to Zerris for additional test suggestions).

---------

Co-authored-by: Susucre <34709007+Susucre@users.noreply.github.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2023-10-09 21:06:19 -04:00
Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Evan Kranzler
024c3081df
[BRC] Implement Rootpath Purifier (ready for review) (#10363)
* refactor check supertype methods

* change supertype to list to match card type

* refactor various subtype methods

* implement mageobjectattribute for supertype

* a few fixes

* [BRC] Implement Rootpath Purifier

* a few extra fixes

* more fixes

* add test for purifier
2023-05-13 10:48:07 -04:00
Oleg Agafonov
5f55c7c667 Tokens and command objects reworked (part 1 of 2):
- fixed that copy effect doesn't restore original image after effect's end;
 - removed outdated availableImageSetCodes (all images auto-selected from tokens database now, related to #10139);
 - refactor command objects to use CommandObjectImpl;
 - refactor planes/emblems/etc objects to use MageObjectImpl, added copyable support;
 - refactor another game objects to remove some duplicated fields;
2023-05-08 02:15:07 +04:00
Evan Kranzler
947351932b
Ready for Review: Implementing Battles (#10156)
* add types and subtypes

* add startingDefense attribute

* [MOM] Implement Invasion of Ravnica / Guildpact Paragon

* fix two small errors

* refactor various instances of "any target"

* fully implement defense counters

* battles can now be attacked

* [MOM] Implement Invasion of Dominaria / Serra Faithkeeper

* [MOM] Implement Invasion of Innistrad / Deluge of the Dead

* [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship

* [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs

* [MOM] Implement Invasion of Karsus / Refraction Elemental

* [MOM] Implement Invasion of Tolvada / The Broken Sky

* simplify battle info ability

* fix verify failure

* some more fixes for attacking battles

* [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree

* [MOM] Implement Invasion of Lorwyn / Winnowing Forces

* [MOM] Implement Invasion of Moag / Bloomwielder Dryads

* [MOM] Implement Invasion of Shandalar / Leyline Surge

* [MOM] Implement Invasion of Belenon / Belenon War Anthem

* [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn

* [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring

* [MOM] Implement Marshal of Zhalfir

* [MOM] Implement Sunfall

* implement protectors for sieges

* partially implement siege defeated trigger

* fix verify failure

* some updates to blocking

* [MOM] Implement Invasion of Mercadia / Kyren Flamewright

* [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering

* [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir

* [MOM] Implement Invasion of Xerex / Vertex Paladin

* add initial battle test

* fix verify failure

* [MOM] Implement Invasion of Amonkhet / Lazotep Convert

* [MOM] update spoiler

* update how protectors are chosen

* update text

* battles can't block

* add control change test

* rename battle test for duel

* add multiplayer test

* [MOM] Implement Invasion of Alara / Awaken the Maelstrom

* [MOM] Implement Invasion of Eldraine

* [MOM] Implement Invasion of Ergamon / Truga Cliffhanger

* [MOM] Implement Invasion of Ixalan / Belligerent Regisaur

* battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway)

* add TODO

* add ignore for randomly failing test

* a few small fixes

* add defense to MtgJsonCard (unused like loyalty)

* implement ProtectorIdPredicate

* small fixes
2023-04-13 20:03:16 -04:00
Alex W. Jackson
79b7a0a627 Remove obsolete adjustCosts and adjustTargets methods from MageObject interface 2022-03-12 19:01:59 -05:00
Evan Kranzler
54203c16d3
[NEO] Implementing Compleated mechanic and hybrid phyrexian mana (ready for review) (#8677)
* [NEO] Implemented Tamiyo, Compleated Sage

* replaced PhyrexianManaCost calls with ManaCostsImpl calls

* updated phyrexian mana implementation

* added phyrexian hybrid symbol support

* updated starting loyalty implementation for planeswalkers

* change compleated to singleton

* implemented Compleated ability

* added some missing loyalty setters

* changed when loyalty is added to a walker to fix bugs

* slight change to some tests to fix them from failing

* fixed token issue
2022-02-10 10:25:23 -05:00
Evan Kranzler
f7b1078210 removed unfinished text changing implementation 2022-02-06 18:09:41 -05:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Evan Kranzler
3feb2017d3 removed unnecessary overrides of adjustTargets and adjustCosts 2021-03-23 20:43:16 -04:00
Evan Kranzler
9f9cb3327f [IKO] fixed Kaheera, the Orphanguard not correctly counting changelings 2021-03-22 08:53:40 -04:00
Oleg Agafonov
0e916b6e29 Dev: added additional info to some classes for easy debug; 2021-03-07 17:16:54 +04:00
Oleg Agafonov
275e996c08 * Performance: memory usage optimization for deck editor (removed bloated usage of ManaCosts -> ManaColor objects, see #7515); 2021-02-12 22:00:16 +04:00
Oleg Agafonov
f38639e1db Token's zone change counter (ZCC) improves:
* Now token's zcc uses same logic as card's zcc: enters to battlefield with +1 zcc instead +0 zcc
* It can improve support of copied spells that store zcc related data (bug example: lost kicked status for copied spell/token);
* Kicker abilities - improved support with copied creature spells (example: Verazol, the Split Current, #7431, #7433);
* Refactor: simplified kicker code;
2021-02-04 19:15:54 +04:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList

* updated subtype test

* refactored Changeling to be an ability that actually does something

* moved isAllCreatureTypes into SubTypes class

* renamed copyTo method to copyFrom

* added removeAllCreatureTypes where usable

* replaced some subtype methods

* replaced some more subtype methods

* replaced subtype mass add/remove methods

* updated more subtype methods

* fixed some errors

* made common shared creature type predicate

* refactored another card involving subtypes

* Added usage of object attribute in subTypes's write operations;

* Refactor: use same param styles in subtype methods

* Refactor: simplified usage of copy appliers;

* Refactor: fixed code usage in CopyApplier

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
LevelX2
c67ce93ec4 * Fixed some problems with color changes of cards and spells - e.g. Painter's Servant (fixes #7325 fixes #6487). 2021-01-08 11:03:39 +01:00
Evan Kranzler
8617bc128e
Fixing issues with Changelings and general problems with creature types (ready to merge) (#7098)
* updated Changelings to use setIsAllCreatureTypes

* updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling

* added test for Mistform Ultimus

* updated effects which give all creature types to controlled creatures

* updated effects which give all creature types to targeted creatures

* Update LoseAllCreatureTypesTargetEffect.java

* updated effects which give all creature types to attached creatures

* Update EgoErasure.java

* added another test for changelings

* updated two tokens I left out before

* updated hasSubtype

* updated shareCreatureTypes

* fixed an incorrect test

* cleaned up some cards which check for shared creature types

* added new changeling test

* fixed issue with shareCreatureTypes

* fixed a text issue

* added new tests for subtype effects

* various individual card fixes and cleanups

* fixed and updated various effects

* many more fixes

* a few more fixes

* added test for One with the Stars

* added changeling verify test

* updated effects which add additional subtypes

* more miscellaneous fixes

* added additional test

* some fixes for card type checks

* updated methods for adding types to make it easier to avoid duplicates and illegal additions

* small test update

* fixed a recursive loop issue

* fixed another error

* fixed it for real this time

* streamlined type removal process

* streamlined subtype set generation
2020-10-30 22:32:59 -04:00
Evan Kranzler
6903dad861 Implemented Jace, Mirror Mage 2020-08-26 18:48:59 -04:00
LevelX2
234fabb81e * Fixed that frame color of lands is set again to their mana colors in non game contect like editor. 2020-08-24 14:15:36 +02:00
LevelX2
67dd45c1c7 * Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities.
* Fixes to Soldevi Adnate, Skirge Familiar, Mana Web.
2020-08-02 10:51:22 +02:00
LevelX2
2788eab082 * Fixed card type displaying order (fixes #6055). 2020-06-15 21:11:54 +02:00
Oleg Agafonov
8af43dc13a Ability refactor: new code to search abilities in cards and permanents; 2020-05-28 22:34:27 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
Oleg Agafonov
b6d76a7c02 * Gain abilities - fixed wrong order effects with changeling ability (all creature type effect, #6147); 2020-01-07 06:38:34 +04:00
Ingmar Goudt
178da75e4d Sonar fixes 2019-07-09 21:57:55 +02:00
Oleg Agafonov
59bda7f1d5 Refactor: added copyFrom info for all objects (original card used for copy, copy of copy and etc); 2018-11-29 19:29:39 +04:00
Ingmar Goudt
ef092b20e0 Rename: fix typo in planeswalker ability 2018-09-29 11:07:52 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
48cfe249f7 * Fixed a problem that a gained "is all creature types" from continous effects were not propertly reset on permanents. 2018-03-20 13:39:48 +01:00
LevelX2
4a71f8af67 Some minot fixes /changes. 2017-10-03 17:24:35 +02:00
Evan Kranzler
549103a2f0 some more changes to CDA effects, tested and working correctly 2017-10-02 16:32:36 -04:00
Evan Kranzler
6b2c20b29e initial commit for changing CDAs interacting with Scarab God/God-Pharaoh's gift (untested)(#4082) 2017-10-02 12:48:15 -04:00
LevelX2
20a3f6a2c6 xmage 1.4.26V3 2017-09-03 08:21:48 +02:00
LevelX2
66c69e51a3 Started to implement a solution for effects that change words in rule text. 2017-09-03 07:31:36 +02:00
ingmargoudt
09f0c9ad97 huge rework on subtypes (#3668)
* huge rework on subtypes

* update for coat of arms

* fix test
2017-07-16 16:57:39 -05:00
fireshoes
55b433ae36 [AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards. 2017-03-28 22:25:29 -05:00
ingmargoudt
b5e8c88153 remove all contains(cardtype.XX) references, instead use the default interface method 2017-03-05 09:14:33 +01:00
ingmargoudt
5a57731968 added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call 2017-03-04 00:16:36 +01:00
ingmargoudt
372584f7ad changed cardtype from list to enumset 2017-03-03 17:04:32 +01:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
d2561c1752 * Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account. 2016-11-03 22:37:54 +01:00
Samuel Sandeen
cdff9bae78 Add Event to the signature of updateZoneChangeCounter.
This is required to Implement Skullbriar, the Walking Grave
2016-09-10 17:45:26 -04:00
Mark Langen
b549dfe0dc Added frameStyle Characteristic for cards
* Added FrameStyle Enum containing a list of styles that cards can be rendered in.

* Added getFrameStyle() getter to Card interface.

* Implemented getFrameStyle() for various concrete implementations of Card.
2016-09-06 21:50:04 -06:00
LevelX2
cb91c5b9aa Merge pull request #2216 from stravant/master
Full characteristic-based card rendering for cards
2016-09-03 09:13:49 +02:00