Commit graph

73 commits

Author SHA1 Message Date
LevelX2
207f486afc * Xmage 1.4.6v0 2015-12-13 19:47:04 +01:00
Neil Gentleman
bfb428b13a always use log4j
removed all references to mage.util.Logging, java.util.logging

transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
0d86e8e063 Xmage 1.4.5v0 2015-11-21 10:33:43 +01:00
LevelX2
46ae07be23 Xmage 1.4.4v12 2015-10-31 12:30:55 +01:00
LevelX2
9863bce665 xmage 1.4.4v11 2015-10-21 23:56:51 +02:00
LevelX2
7ac0fe65ef * Fixed bug that prevented to use mana abilities manually. 2015-10-21 23:24:04 +02:00
LevelX2
415700ccb2 * Some more changes for rework of ENTERS_THE_BATTLEFIELD event and card movement. 2015-10-18 23:33:23 +02:00
LevelX2
3e27d07d0d Xmage 1.4.4v8 2015-10-04 10:33:33 +02:00
LevelX2
b95d7ca705 * Fixed some problems with new avatar handling. 2015-09-27 14:50:44 +02:00
LevelX2
0b23559949 Xmage 1.4.4v6 2015-09-27 10:54:02 +02:00
LevelX2
322eae2ec6 Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules. 2015-09-21 00:31:42 +02:00
LevelX2
cd2842d457 XMage 1.4.4v4 2015-09-19 13:09:27 +02:00
LevelX2
ae8ada286c xmage_1.4.4v0 2015-09-13 10:09:13 +02:00
LevelX2
9a37bd28ad Xmage 1.4.4v0 2015-09-05 12:51:07 +02:00
LevelX2
23039572f2 Xmage 1.4.3v3 2015-08-21 09:49:53 +02:00
LevelX2
f0162a6b56 Xmage 1.4.3v2 2015-08-19 12:20:18 +02:00
LevelX2
c98577cc6a Xmage 1.4.3v0 2015-08-06 22:18:01 +02:00
LevelX2
5e250dca06 * Release 1.4.2v5 2015-08-04 08:26:15 +02:00
LevelX2
6f13574639 Release 1.4.2v4. 2015-07-25 12:54:57 +02:00
LevelX2
4eb52fdc91 Xmage 1.4.2v3 2015-07-15 08:27:44 +02:00
LevelX2
244b1fbf89 Xmage Release 1.4.2v2 2015-07-09 11:45:27 +02:00
LevelX2
f0efc17f49 XMage 1.4.2v1 2015-07-04 19:50:33 +02:00
LevelX2
cd0cba6ec7 XMage Release 1.4.2v0 2015-07-04 01:28:19 +02:00
LevelX2
757b9ea99e * XMage Release 1.4.1v3 2015-06-20 13:14:06 +02:00
LevelX2
ca19cd95f2 Mage release 1.4.1v2 2015-06-15 08:25:13 +02:00
LevelX2
725e7c5454 Update version to 1.4.1v1 to fix the graphical UI problems on the client. 2015-06-14 14:53:57 +02:00
LevelX2
060a468d4b Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
LevelX2
eb96b08dfa Release 1.4.0v2 2015-05-25 23:33:41 +02:00
LevelX2
76aa9c128d * Release 1.4.0v1 2015-05-24 14:50:24 +02:00
LevelX2
fa847e8feb * Update to version 1.4.0v0. 2015-05-12 23:11:25 +02:00
LevelX2
0fb7cf8317 * Added a deck hash tag that's shown at the start of the game log to be able to identify a deck. 2015-04-11 00:47:54 +02:00
LevelX2
4e56e584b6 * Fixed that PriorityTimer was not canceled. Added gaeId to Timer name. 2015-02-05 22:43:51 +01:00
LevelX2
2ac1340af7 * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
LevelX2
845d3a7951 * Added handling to show all tournament games in tournament view. 2014-10-02 01:15:21 +02:00
LevelX2
8c9b97969e Added game duration to tournament match view. 2014-10-01 17:29:44 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
1e0e107868 Structures for skip phases handling on server side. 2014-09-24 17:47:23 +02:00
magenoxx
78c0d76088 Reading db_log_jdbc_url from properties 2014-08-27 02:49:16 +04:00
Dustin Conrad
5ed3027b9f fix null pointer when the generated deck is all artifacts. 2014-08-09 22:40:08 -04:00
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
North
7f2a2ca0a3 removed dependency to trove4j (only used in DeckBuilder) 2014-04-05 21:55:35 +03:00
LevelX2
8549f72010 * Reduced created JBoss OneWay Threads on Client from 100 to 10. Some formatting. 2014-02-21 15:03:24 +01:00
LevelX2
6646aaf5b2 Client memory need - Removed some unneeded references. 2014-02-13 17:12:02 +01:00
LevelX2
d4592b2ee2 * Simplified version info handling. 2014-02-11 19:36:05 +01:00
LevelX2
bf4ccf185c Some minor formatting. 2014-02-03 17:47:12 +01:00
LevelX2
dda33f86a4 Removed more memory leaks in game and editor panes and panels of client. 2014-02-01 18:15:42 +01:00
LevelX2
b005e7b03f * Deck generator - Fixed a bug that during the generation cards with multiple colored mana symbols of the same color were unintended rated higher. So all generated decks tend to include more or nearly only cards with double or tripple colored mana symbols ignoring all other cards. 2013-10-13 01:59:11 +02:00
LevelX2
fea6b0633a * Deck generator - Fixed a bug that the selection of mana lands did favor the overall most needed land too much. 2013-09-19 17:04:12 +02:00
LevelX2
c3ea17bab8 Cleanup in DeckBuilder. 2013-08-04 17:52:48 +02:00
LevelX2
78dc712944 Allow to generate 40 or 60 cars decks. 2013-07-30 13:42:20 +02:00