LevelX2
b96d6e12af
Added some exception handling.
2018-08-15 11:28:13 +02:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
f04ba151f7
Refactoring
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See github line by line comments in 'File changed'
2016-12-29 16:49:12 +03:00
Neil Gentleman
43b0d4ef97
remove redundant this.targetName = filter.getMessage();
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not necessary when same code exists in superclass constructor
2016-10-30 23:47:01 -07:00
LevelX2
0157bf0494
* Fixed that the name of a face down spell on the stack was shown in the game log if the spell was targeted by another stack object.
2015-12-14 22:03:00 +01:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00