LevelX2
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b158ef4f3c
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* Added acustic an optical signals for use of skip buttons.
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2014-10-30 23:43:32 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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ab9c0ae893
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* Create tournament dialog - Set min number of swiss rounds in relation to number of players.
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2014-10-29 17:20:10 +01:00 |
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LevelX2
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bdd163080d
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* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
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b206983e75
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* Fixed that deck elements visible state of JoinTablePanel was set wrongly.
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2014-10-12 12:34:29 +02:00 |
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LevelX2
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5ccc1c91ae
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* Tournaments - Added handling for constructed formats and password protection.
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2014-10-12 04:19:28 +02:00 |
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LevelX2
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8f690f7e02
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* Added option to start matches with password protection.
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2014-10-11 16:29:37 +02:00 |
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LevelX2
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7f46323f67
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* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
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2014-10-05 14:33:47 +02:00 |
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LevelX2
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d2f7063e25
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Fixed that tooltip popup window was not shown if additional card name was deactivated.
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2014-09-27 19:59:16 +02:00 |
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LevelX2
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54ec3b658e
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* Added preferences setting to switch on/off to write card names in bigger font on card panels.
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2014-09-26 19:40:57 +02:00 |
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LevelX2
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f3ea64e27c
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* Changed handling of phases to stop to server based handling.
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2014-09-25 00:33:58 +02:00 |
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LevelX2
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da0100d3fd
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Increased window size of pick choice dialog.
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2014-09-20 17:45:23 +02:00 |
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LevelX2
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a57ebc5314
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* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.
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2014-09-19 13:37:59 +02:00 |
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LevelX2
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5578e4c158
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Added names to AboutDialog.
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2014-09-13 11:21:54 +02:00 |
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LevelX2
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fec0744315
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Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
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2014-09-03 01:02:10 +02:00 |
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magenoxx
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3454b2db8a
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For Issue#524: added connect task timeout, reduced number of auto connection retries to one
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2014-08-20 08:25:30 +04:00 |
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LevelX2
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69ce53e6e8
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* New Tournament dialog - Changed look of player 1 name field.
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2014-07-30 20:38:15 +02:00 |
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LevelX2
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865665767b
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* Client - After reconnect still active game or deck editor of build step gets topmost panel again (because tablesPanel is loaded automatically now after connect to server).
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2014-07-30 17:30:02 +02:00 |
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LevelX2
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e25a60b312
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* Changed table maneger to remove chat sessions that were never removed. Minor formattings.
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2014-07-25 15:54:51 +02:00 |
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LevelX2
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59142feb41
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* Client - The table panel is loaded automatically as getting connected to a server.
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2014-07-22 17:28:27 +02:00 |
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magenoxx
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60d04e2614
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[UI] Showing choosable cards in dialog - Issue#456
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2014-07-15 16:31:41 +04:00 |
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LevelX2
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03f01bba3b
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Updated some texts, changed from MAGE to XMage.
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2014-05-30 21:00:01 +02:00 |
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LevelX2
|
5481841b9f
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Some name changes MAGE to XMage.
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2014-05-27 00:14:51 +02:00 |
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LevelX2
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2d109222a8
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* Changed some links and messages.
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2014-05-11 20:45:20 +02:00 |
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LevelX2
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4a83b416d4
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* Deck editor - Some minor layout changes (not finished yet).
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2014-05-07 18:13:20 +02:00 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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LevelX2
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57d1dc0f6d
|
Some additional info to the game end window.
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2014-05-01 19:27:26 +02:00 |
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LevelX2
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915651335a
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Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
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2014-04-29 17:32:24 +02:00 |
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LevelX2
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236ebe2a12
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Some changes to debug logging messages.
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2014-04-23 08:12:40 +02:00 |
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LevelX2
|
253bdd5d5d
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Added simple preference setting to download the card images in the prefered language from magiccards.info.
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2014-04-03 17:14:08 +02:00 |
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LevelX2
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c40dd7fb4b
|
* Select card window - Fixed a bug that the window (also if reqiured) was closed, if you clicked on the frame of the window (e.g. to resize). Now the window is not closed in this case and can also be resized (fixes #100). However if the target is not set to required, the window is not modal and clicking anywhere beside the window, will still close the window without having made a selection.
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2014-03-27 17:05:29 +01:00 |
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LevelX2
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c88eb2ead6
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* Player types - If you connect to another MAGE server, the available player types are updated now correctly. Removed some redundant update of server information in client.
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2014-03-24 14:57:55 +01:00 |
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LevelX2
|
d9dfa0ef37
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* Exile windows - Resize of the exile windows is now allowed .
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2014-03-20 13:44:06 +01:00 |
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LevelX2
|
17253fa099
|
* Battlefield layout - Permanents getting creatures and vice versa move now always immediately to the correct area / row on the battlefield (fixes #387).
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2014-03-14 08:38:59 +01:00 |
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LevelX2
|
dc73d85cd0
|
Minor changes to readme.md. Some minor formatiing.
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2014-03-02 21:58:13 +01:00 |
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LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
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2014-02-21 01:13:27 +01:00 |
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LevelX2
|
88d8c30b6c
|
* Fixed a problem of defaulting pile setiing in deck editor. Pile setiing is now saved separate for different usages.
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2014-02-15 22:34:08 +01:00 |
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LevelX2
|
f2cf060b21
|
* Client memory - Some more changes to maximize objects for gc.
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2014-02-14 15:15:04 +01:00 |
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LevelX2
|
67e25d43bd
|
* Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs.
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2014-02-12 20:52:33 +01:00 |
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LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
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2014-02-12 17:18:06 +01:00 |
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LevelX2
|
81eaac46c7
|
* Added new preference option to enable sound in game and other sounds separately.
|
2014-02-12 08:35:27 +01:00 |
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LevelX2
|
b92a2c83b9
|
* Memory leaks - removed some more memory leaks for match / game handling.
|
2014-02-11 02:23:13 +01:00 |
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LevelX2
|
fcce47fd28
|
* Table waiting dialog - changed default window size and divider position.
|
2014-02-07 16:05:01 +01:00 |
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LevelX2
|
0a18a7bea6
|
Removed majority of memory leaks from game / editor / dialog handling.
|
2014-02-02 21:57:02 +01:00 |
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LevelX2
|
30ddcaf99b
|
Some changes to reduce memory leaks.
|
2014-01-31 15:08:40 +01:00 |
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LevelX2
|
da2dc4cd5a
|
Some changes to prevent memory leaks from gamePane (not fiished yet).
|
2014-01-30 17:35:12 +01:00 |
|
LevelX2
|
c3e48a0117
|
* About dialog - making it modal.
|
2014-01-30 08:17:36 +01:00 |
|
LevelX2
|
4ab572bd0e
|
* MageDialog - Removed some memory leaks for client dialogs (more to come soon).
|
2014-01-30 03:05:49 +01:00 |
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LevelX2
|
f3992bd2d5
|
Redesigned sorting handling of deck, sideboard and draft card area (keep sorting if and view if cards move).
|
2014-01-20 22:13:28 +01:00 |
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LevelX2
|
e490d6af61
|
Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format.
|
2014-01-10 19:58:55 +01:00 |
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