Commit graph

11 commits

Author SHA1 Message Date
Oleg Agafonov
c1dea5b21e * Performance: memory usage optimization for deck editor (improved search for low end computers, see #7177); 2021-02-12 22:00:16 +04:00
Oleg Agafonov
a1da5ef437 * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
88d8c30b6c * Fixed a problem of defaulting pile setiing in deck editor. Pile setiing is now saved separate for different usages. 2014-02-15 22:34:08 +01:00
LevelX2
f3992bd2d5 Redesigned sorting handling of deck, sideboard and draft card area (keep sorting if and view if cards move). 2014-01-20 22:13:28 +01:00
LevelX2
893a3acb65 * Card editor - Done some code cleanup, done some speed up for card loading time. 2013-09-26 17:26:23 +02:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
9a458ae9f2 Fixed redrawing during limited construction in deck editor (card didn't disappear). 2011-08-16 21:42:39 +04:00
magenoxx
cf931fd02e [deckeditor] Refactored card selectors according to MVC. As a result the list and gridcard view have shared filter and it is possible to search cards in gridcard view. 2011-06-16 19:58:36 +04:00
magenoxx
539cf2552f Deck Editor: CardTableSelector. Done, but not in place yet: need to add buttons to add cards to deck and sideboard as well as switching between two card selectors. 2011-05-11 09:41:54 +04:00