Commit graph

165 commits

Author SHA1 Message Date
LevelX2
89b6aeacd6 * Added a test related to #4539. 2018-02-20 16:16:26 +01:00
LevelX2
2f016c8ea6 Fixed some more exception and/or logging problems. 2018-01-27 13:19:20 +01:00
LevelX2
84fe04b92d Replaced exception handling of invalid deck submitting by a user message. 2017-09-01 20:05:26 +02:00
LevelX2
52897094b3 * Some chnages to chat, user and player handling. 2017-08-26 18:26:55 +02:00
LevelX2
d7ee6db923 Fixed condition for deck manipulation report. 2017-08-19 07:47:13 +02:00
LevelX2
fea9dfe8f8 Some more changes to the user handling. 2017-08-18 00:12:38 +02:00
LevelX2
4c33359fe2 * Some minor changes to logging and return code handling. 2017-07-23 11:06:23 +02:00
LevelX2
0fd72c3010 * Added check if the deck was modified during sideboarding. 2017-06-05 20:23:09 +02:00
Anders Åstrand
ad0507e739 Ban ignored users from watching
This commit bans ignored users from watching
games where the creator has them on their ignore list.
2017-05-29 21:36:42 +02:00
LevelX2
c085ea148a * Changed some logging messages. 2017-04-23 14:11:02 +02:00
ingmargoudt
8b44327312 wrong negation 2017-04-11 09:15:09 +02:00
ingmargoudt
211d433ea9 playertype, enum singleton 2017-04-02 22:09:20 +02:00
ingmargoudt
ff6c6405aa rewrites to optionals 2017-03-19 19:48:32 +01:00
ingmargoudt
234cfe9519 rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
spjspj
4681232d18 Refactor color restriction in edh... 2017-03-01 09:11:29 +11:00
spjspj
faee8fb298 Refactor color restriction in edh. Change to look at commander color identity. 2017-03-01 08:56:52 +11:00
vraskulin
eb58391fe2 Redundant StringBuilder creation. 2017-02-28 11:07:40 +03:00
ingmargoudt
afbf5ce2b6 Merge pull request #2891 from kubikrubikvkube/master
Nulls to optional. Also there was bug with AetherChaser
2017-02-27 17:51:35 +01:00
spjspj
aec46f366b Merge pull request #2894 from spjspj/master
Allow limiting a colour in edh
2017-02-27 23:35:57 +11:00
spjspj
5365f9cac5 Allow limiting a colour in edh 2017-02-27 23:33:58 +11:00
doncarton
5eaaa67d1e Nulls to optional. Also there was bug with AetherChaser "you may pay" was not set to optional 2017-02-26 15:15:54 +03:00
Anders Åstrand
f68460603a Add client-side user ignore list
This commit adds a client-side per-server ignore list.
* Whispers and talk from an ignored user is hidden
* Ignored users cannot join your tables
* Ignored users tables are hidden
2017-02-22 22:16:09 +01:00
vraskulin
f1ef3bf68b Narrowed variables scope. 2017-02-15 16:05:18 +03:00
vraskulin
f99cd21275 Mostly code format fixes. 2017-02-09 18:30:31 +03:00
vraskulin
192110cd68 There is no need to call simple getter from the same class. 2017-02-09 17:40:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
f5b5014b2d Fixed a bug from addding new java Optionals constructs that prevented games to start. 2017-01-21 01:12:10 +01:00
igoudt
f98afdf4ad Introducing Optionals 2017-01-14 21:52:40 +01:00
igoudt
ac8962cb29 replaced enum comparison from equals to == 2017-01-11 09:53:16 +01:00
vraskulin
46d369c8ed Big refactoring (server)
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
spjspj
7fd2eeedcf Add 'EDH power level' rating to Commander tables 2016-11-20 23:13:16 +11:00
LevelX2
e1ca3b5cc5 * Removed the LogServices (H2 DB file that logs actions). 2016-10-28 18:39:17 +02:00
LevelX2
5d94ed8dd0 Some clean up changes. 2016-10-02 17:27:05 +02:00
LevelX2
c82d6b5566 * Fixed some possible null pointer exceptions. 2016-09-20 23:40:25 +02:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
LevelX2
fa5dd387b4 Added check to limit the number of waiting tables a player can create at the same time. 2016-03-26 10:42:02 +01:00
Me Car
284c36b756 Add allowed quit ratio option to match option and tourney option. 2016-02-01 02:25:44 +09:00
LevelX2
78ac6688ea Some tests and minor changes. 2016-01-31 09:51:23 +01:00
Me Car
550648ccbe Record game histories. Compute user stats and show them in the user panel. 2016-01-20 12:47:58 +09:00
LevelX2
d847fb7109 Some minor changes. 2015-07-08 22:51:31 +02:00
LevelX2
87f3978589 Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
c2fb2de67a Fixed a bunch of NPE and other possible exceptions. 2015-04-20 23:37:28 +02:00
LevelX2
ed9d0a5fc1 Fixed a bug that user data was not set for players of tournaments (fixes #903). 2015-04-12 08:34:23 +02:00
LevelX2
c65adebc57 Fixed that to allow watchers of a game to see the hand cards of players did not work correctly. 2015-04-10 12:36:22 +02:00
LevelX2
78df43fd30 Fixed a sideboarding bug of Tiny Leaders Format (fixes #807). 2015-03-19 00:54:04 +01:00
LevelX2
6f6b35d40f Some minor changes. 2015-02-27 01:07:49 +01:00
LevelX2
5727791526 * Fixed table health checking of tournament tables (waiting tournament tables were accidently removed). 2015-02-08 14:01:20 +01:00
LevelX2
adbd1bca94 * Imporoved release of draft object during draft tournament. 2015-02-06 00:23:01 +01:00
LevelX2
00801e3ecf * Some chnages to logging, added changes to table health check. 2015-02-02 08:40:30 +01:00