Oleg Agafonov
c011ff92ad
GUI: fixed that jumpstart tournament don't show up in the tables list ( #6816 );
2020-07-10 11:51:26 +04:00
arcox
9c7982e8f6
Update *.sh and *.java files to use Unix line endings
2020-07-09 13:07:26 -04:00
Oleg Agafonov
6c3162f140
Optimized sql for deck editor
2020-07-09 03:08:44 +04:00
Oleg Agafonov
e69a021c71
Fixed missing locale param in string operations ( #4634 )
2020-07-03 02:00:58 +04:00
LevelX2
84370ee5ab
* Allow to addd hint texts to stack abilities. Swicthed to html text format for text box of stack abilites.
2020-07-02 00:53:46 +02:00
Oleg Agafonov
d5616a86f9
Merge pull request #6669 from hitch17/jumpstart-tournament-formats
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Add jumpstart swiss and elimination tournament formats.
2020-06-30 06:29:33 +02:00
LevelX2
0b00ae8b9d
Merge pull request #6522 from emerald000/oldVersions
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UI: Add a button on the deck editor to change your cards to the oldest versions.
2020-06-24 21:53:42 +02:00
LevelX2
3d2c452e3f
* Pick choice Dialog - Increased default window size. Window size is changable now by the user.
2020-06-21 11:31:43 +02:00
LevelX2
f6f5aa0473
* Fixed broken rarity sorting in card grid ( fixes #6508 ).
2020-06-19 10:54:11 +02:00
John Hitchings
1695e6767d
add jumpstart swiss and elimiation tournament formats.
2020-06-18 23:45:02 -07:00
LevelX2
2788eab082
* Fixed card type displaying order ( fixes #6055 ).
2020-06-15 21:11:54 +02:00
Oleg Agafonov
2b21298377
* UI: fixed that tokens in M15 render mode did not use a variety of images (all same named tokens uses same image);
2020-06-15 20:21:30 +04:00
LevelX2
1deb1106b0
Merge pull request #6568 from johnmeat/ComputerDefaultName
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Default unique name for AI.
2020-05-26 23:00:26 +02:00
johnm
adcd9d84c6
Single setPlayerName method.
2020-05-25 16:49:12 +01:00
johnm
9df5c9ba68
Default unique name for AI.
2020-05-24 13:52:48 +01:00
Oleg Agafonov
0be7d6579b
* UI: split cards - fixed wrong card names in rules text and hints ( #6549 );
2020-05-18 08:24:17 +04:00
Oleg Agafonov
dcd6cf34f3
Merge pull request #6546 from johnmeat/RangeOfInfluence
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Default range of influence is now all players rather than one.
2020-05-17 17:45:03 +02:00
johnm
937b7f72ee
Default range of influence is now all players rather than one.
2020-05-17 14:35:41 +01:00
Oleg Agafonov
9424009721
Merge pull request #6394 from Craigacp/look-and-feel-fix
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Change the nimbus look and feel name (OpenJDK support)
2020-05-10 09:44:28 +02:00
emerald000
75bc19d4a7
Add a button on the deck editor to change your cards to the oldest versions.
2020-05-05 01:24:34 -04:00
Tim Haering
17c40ead3c
add import support for mtgjson deck files
2020-04-29 20:29:15 +02:00
Adam Pocock
26d94db661
Update Mage.Client, Mage.Server.Console, and AbilityPicker LaF to use the supported class name.
2020-04-25 14:02:14 -04:00
Evan Kranzler
8494e98693
Implemented Yorion, Sky Nomad ( #6407 )
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* Implemented Yorion, Sky Nomad
* Implemented Yorion, Sky Nomad (but for real this time)
* updated game creation to use the correct deck size for limited
2020-04-16 08:10:18 -04:00
Oleg Agafonov
80b7f8493b
UI: fixed font size in what's new button
2020-04-16 11:10:50 +04:00
Oleg Agafonov
ba46233dd1
UI: added euro server button;
2020-04-16 10:44:35 +04:00
Oleg Agafonov
79c5c7a6a5
Test framework improves (Monte Carlo AI):
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* Added support to test Monte Carlo AI (CardTestPlayerBaseWithMonteCarloAIHelps - any aiXXX commands);
* Added Quick Start button to test Monte Carlo AI games (MCTS);
2020-04-14 20:09:36 +04:00
Oleg Agafonov
39b56d525a
* Planechase: fixed not working plane hint in game logs (now you can see popup with full plane description);
2020-04-13 21:55:27 +04:00
emerald000
c3684a732b
[IKO] Implement Companion and 2 companions
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Keruga, the Macrosage and Umori, the Collector
2020-04-12 08:29:25 -04:00
Oleg Agafonov
35f19838dd
Merge pull request #6372 from allentiak/fix-interfaces
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fixup! program towards Interface rather than implementations
2020-03-23 21:56:23 +01:00
Leandro Doctors
855a9cc427
fixup! program towards Interface rather than implementations
2020-03-22 20:42:11 -03:00
Meerkov
907d039da8
Update CallbackClientImpl.java
2020-03-22 10:19:16 -07:00
Oleg Agafonov
cb8d4dc340
* Non creature tokens - fixed rollback errors in AI games (example: Food token, see #6331 );
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Fixed other potentially NPE errors with rarity;
2020-03-06 03:27:46 +04:00
Oleg Agafonov
a06cacb462
* UI: fixed that json logs can't be disabled without disable other logs in settings;
2020-02-28 21:09:41 +04:00
Oleg Agafonov
8ee1dd20d3
* UI: added preferences to enable or disable turn number and step info in game logs;
2020-02-28 21:04:37 +04:00
Oleg Agafonov
2e73f9d1c5
* UI: added turn number and step info in game logs
2020-02-28 20:27:07 +04:00
Oleg Agafonov
32d61f6a69
Fixed tests
2020-02-27 03:31:51 +04:00
Oleg Agafonov
f50bc8f36f
* UI: ignore list improved:
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* Added support of usernames with spaces (#6305 );
* Increased max limit from 50 to 100;
* Added list size info on connection or command usage;
2020-02-27 02:05:16 +04:00
Oleg Agafonov
58d7a96031
* Game: improved fix command (more info and fixes);
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* Game: improved game startup message (more info about private messages and players stats);
2020-02-21 12:10:54 +04:00
Ingmar Goudt
ae7919cd07
program towards Interface rather than implementations
2020-02-10 10:40:06 +01:00
Oleg Agafonov
2079065af3
* Server: added /pings chat command to show players and watchers ping info;
2020-01-31 22:30:31 +04:00
Oleg Agafonov
ab2fb29270
Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs)
2020-01-26 16:30:42 +04:00
Oleg Agafonov
b56587a383
Code cleanup (removed outdated client's config.properties settings)
2020-01-26 15:19:22 +04:00
Oleg Agafonov
9ba249c543
Merge pull request #6211 from michaelrfarcasin/feature/freeform-unlimited-commander
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Add Freeform Unlimited Commander game type
2020-01-22 06:57:43 +01:00
Oleg Agafonov
959374389b
* UI: fixed that face down card displays without image (now it shows default card's back);
2020-01-22 00:50:10 +04:00
Oleg Agafonov
007d0d19b4
UI: connect button more visible
2020-01-22 00:45:46 +04:00
Oleg Agafonov
eaaa37db11
Card render testing dialog improves:
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* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
michaelrfarcasin
c3cb54f371
Add Freeform Unlimited Commander game type
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Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.
This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule
Create a game and deck type to accommodate these types of decks.
Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
2020-01-20 22:47:27 -06:00
Oleg Agafonov
217517feee
Additional to prev commit
2020-01-18 20:38:55 +04:00
Oleg Agafonov
2249bba1f1
* UI: fixed that some user defined hotkeys can be broken after last update;
2020-01-18 20:37:00 +04:00
Oleg Agafonov
17c7ea63ba
Merge fix
2020-01-18 13:02:41 +04:00