Commit graph

57 commits

Author SHA1 Message Date
Thomas Hess
be87c306c4
Added the Two-Headed Giant Tournament (P2HG) promotional set. 2020-03-24 17:31:55 +01:00
Thomas Hess
db74a91b3c
Added the Junior Series Europe (PJSE) promotional set. 2020-03-24 17:31:55 +01:00
Thomas Hess
f374d74dc2
Add the Release Events (PREL) promotional set. 2020-03-24 17:31:55 +01:00
Thomas Hess
ba0d66c18b
Add the Vintage Championship (OVNT) promotional set. 2020-03-24 17:31:54 +01:00
Thomas Hess
443bc95a63
Split the Magic Player Rewards (MPRP) promotional set into the individual sets.
- Removed Magic Player Rewards (MPRP)
- Added MPR sets 2001 (MPR), 2003-2011 (P03 - P11)
2020-03-24 17:31:54 +01:00
Thomas Hess
6297650c3b
Split the Judge Gift Cards set (JP) into the individual sets as listed on Scryfall.
- Removed the JP set.
- Added G02-G11, J12-J20
- Fixed all usages in the test code
- Updated the sample decks that used these cards.
  The deck lists now contain the updated references.
- Added all Judge Gift sets to the "bling" sets list
2020-03-24 17:31:54 +01:00
Thomas Hess
d628303f3a
Fix set code clash with the old PrereleaseEvents set and the new Pro Tour Collector set (PTC).
Set the PrereleaseEvents code to PPRE, as listed on Scryfall.
2020-03-19 11:09:48 +01:00
Thomas Hess
12d1bd4bb4
Split the cummulative Friday Night Magic set into the individual sets.
- Removed set FNMP
- Added sets F00 - F17 (F18 does not contain cards, only tokens)
2020-03-19 11:09:48 +01:00
Thomas Hess
aab0b2e2fa
Split the cummulative Arena League set into the individual sets.
- Removed set ARENA
- Added sets PARL, PAL99, PAL00, PAL01, PAL02, PAL03, PAL04, PAL05, PAL06
2020-03-19 11:09:48 +01:00
Thomas Hess
b56882091e
Adjust European Land Program set abbreviation to match Scryfall. 2020-03-19 11:09:47 +01:00
Thomas Hess
4d3e41fa35
Adjust Asia Pacific Land Program set abbreviation to match Scryfall. 2020-03-19 11:09:46 +01:00
Oleg Agafonov
cb8d4dc340 * Non creature tokens - fixed rollback errors in AI games (example: Food token, see #6331);
Fixed other potentially NPE errors with rarity;
2020-03-06 03:27:46 +04:00
Ingmar Goudt
ae7919cd07 program towards Interface rather than implementations 2020-02-10 10:40:06 +01:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
Ingmar Goudt
5ba206111a add missing Override annotations 2019-07-14 20:28:48 +02:00
Oleg Agafonov
c45f64bdec UI: improved card render test dialog (added render mode and size choose); 2019-05-06 23:16:58 +04:00
Ingmar Goudt
3359c1f3f1 sonar 220219, criticals 2019-02-22 12:06:11 +01:00
Ingmar Goudt
056226d83c Sonar fixes 19022019 2019-02-19 21:51:45 +01:00
Ingmar Goudt
872eea7326 small cleanups in DragCardGrid 2019-02-18 21:32:20 +01:00
LevelX2
189984d3d6 DeckEditorPanel - Fixed some existing exceptions. 2018-10-10 15:37:26 +02:00
spjspj
1f39a3df51 .. 2018-07-09 01:35:57 +10:00
spjspj
5744bfa843 Add in new bar chart distribution for the 'M' mana analyse button. 2018-07-09 01:15:07 +10:00
spjspj
6b9a2bb12c Add in new bar chart distribution for the 'M' mana analyse button. 2018-07-08 21:28:25 +10:00
spjspj
e0bffcc521 Add in new bar chart distribution for the 'M' mana analyse button. 2018-07-08 13:09:38 +10:00
spjspj
35022d4ed3 Add in new bar chart distribution for the 'M' mana analyse button. 2018-07-08 12:53:30 +10:00
spjspj
843ecddfde Fix mana dialog box. 2018-04-27 23:35:56 +10:00
spjspj
b69f2c4fd8 Add 'Choose Matching' to deck editor 2018-03-31 17:55:55 +11:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
Oleg Agafonov
f81489c377 Add fallback card render (origin card render), see #4168 2017-11-18 05:13:38 +04:00
igoudt
9cbc2b7ea2 change client messages to enum rather than string 2017-10-03 15:18:31 +02:00
spjspj
b6a7998eab Mana Circles for deck analysis 2017-07-29 23:55:58 +10:00
ingmargoudt
09f0c9ad97 huge rework on subtypes (#3668)
* huge rework on subtypes

* update for coat of arms

* fix test
2017-07-16 16:57:39 -05:00
spjspj
5514787871 Merge pull request #3350 from spjspj/master
Allow sort by EDH Power level in Deck Editor
2017-05-11 17:54:23 +10:00
spjspj
347d08298f Allow sort by EDH Power level in Deck Editor 2017-05-11 17:52:43 +10:00
LevelX2
ea439505ce Some minor changes. 2017-05-09 17:02:30 +02:00
drmDev
04746c5f4f Unit test confirming issue #3195 allowing Celebrant to attack while exerted 2017-04-25 22:07:51 -04:00
ingmargoudt
f519b12d0e introduced isCreature/isLand/isArtifact/... etc for CardView 2017-04-07 15:08:28 +02:00
fireshoes
55b433ae36 [AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards. 2017-03-28 22:25:29 -05:00
ingmargoudt
2b91b88551 fixing some additional singleton classes 2017-03-16 09:48:02 +01:00
vraskulin
f99cd21275 Mostly code format fixes. 2017-02-09 18:30:31 +03:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
cb1b507076 Hotfix (client don't compile) after pr 2762 merged to master
There is no ActionListener in import block, so mage-client in current state can't be compiled. Changed ActionListener  to lambda
2017-01-11 11:49:19 +03:00
sotovdev
fe7aaedf1c Merge branch 'master' into bigRefactoring 2017-01-10 15:37:43 +03:00
spjspj
a4275ab658 Deck editor - Add a 'Bling my deck' button. 2017-01-10 22:26:59 +11:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
spjspj
24b4bc8e30 spjspj - Add invert selection to deck editor 2016-12-13 00:41:21 +11:00
spjspj
49cfaee144 spjspj - Add concept of 'Multiples' (work out in new edh decks which are not singleton). 2016-11-19 22:45:47 +11:00
spjspj
d7b1ae68ed spjspj - Sorcery count was double 2016-11-18 00:14:59 +11:00
LevelX2
89a739e902 * Removed debug messages. 2016-10-20 15:16:31 +02:00