LevelX2
0d9f8ad19a
Merge pull request #4993 from Zzooouhh/Zzooouhh-woc
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Implemented Word of Command (presumably buggy)
2018-07-14 10:40:38 +02:00
igoudt
ca1ebeb55e
add method Game.isActivePlayer(UUID playerId)
2018-06-29 14:59:11 +02:00
L_J
3e180267ed
Word of Command & Mindslaver interaction fixes
2018-06-08 20:22:25 +02:00
L_J
cb7c222eb9
Fixed various Word of Command bugs, implemented mana pool restore methods
2018-06-04 14:30:37 +02:00
L_J
492c5ab63e
Improved Word of Command turn control handling
2018-06-04 01:32:17 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
58d618e8d7
* Used some default code to get opponents for Game classes.
2018-05-31 12:52:05 +02:00
Evan Kranzler
198be1549d
Revert "Revert "Merge branch 'planeswalkerErrata' into master""
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This reverts commit f10b62f3da .
2018-04-20 20:42:04 -04:00
Evan Kranzler
f10b62f3da
Revert "Merge branch 'planeswalkerErrata' into master"
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This reverts commit 95d2721421 , reversing
changes made to fc4986a589 .
2018-04-20 16:41:29 -04:00
Evan Kranzler
e6bb4f4b83
added damagePlayerOrPlaneswalker method to Game to make some things easier, fixed some more cards
2018-04-20 09:59:03 -04:00
Evan Kranzler
1e27d7222a
updated Bonfire of the Damned, added a new method for getting a player or planeswalker's controller
2018-04-19 16:01:44 -04:00
spjspj
e932c139d9
Beginning of implementation of Planechase.
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10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00
LevelX2
58d3fc2328
Fixed player leaving/conceding handling.
2017-10-21 16:13:45 +02:00
Evan Kranzler
7bb7754bb3
Updated how spell triggers get information about the spell that triggered them.
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This prevents countering the spell from removing the effect of the trigger.
2017-09-18 17:02:55 -04:00
LevelX2
a3e7aa6230
* Karn Liberated - fixed that after using its -14 ability the game does not properly set the starting player of the new game ( fixes #3786 ).
2017-08-10 07:04:32 +02:00
LevelX2
097a8ce0dd
Some rework to end turn logic and removing of stack objects (related to #2977 ).
2017-04-02 15:18:50 +02:00
ingmargoudt
594ffa2754
rewrote some streams and optionals
2017-04-01 22:45:40 +02:00
vraskulin
c0cf22bbf7
Refactoring
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See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
LevelX2
8075ea2e50
* Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems.
2016-12-27 16:00:22 +01:00
LevelX2
68d0e6b9fa
Added the monarch concept to xmage and all related cards.
2016-11-27 01:14:32 +01:00
Quercitron
c04bd6d64a
Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear.
2016-07-31 15:57:45 +03:00
emerald000
e1b3428a39
[EMN] Implemented basic Meld functionality.
2016-07-11 04:49:40 -04:00
spjspj
e5ca1bd6d2
spjspj - Implement a 'Use the first available mana ability for a land mode'.
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This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00