Commit graph

11 commits

Author SHA1 Message Date
Susucre
72a2e32d1c
fix 514.3a, give player priority on cleanup when something happened (#12115) 2024-04-12 15:31:53 +02:00
ssk97
bea33c7493
Costs Tag Tracking part 2: Tag system and X values, reworked deep copy code (#11406)
* Implement Costs Tag Map system

* Use Costs Tag Map system to store X value for spells, abilities, and resolving permanents

* Store Bestow without target's tags
Change functions for getting tags and storing the tags of a new permanent

* Create and use deep copy function in CardUtil, add Copyable<T> to many classes

* Fix Hall Of the Bandit Lord infinite loop

* Add additional comments

* Don't store null/empty costs tags maps (saves memory)

* Fix two more Watchers with Ability variable

* Add check for exact collection types during deep copy

* Use generics instead of pure type erasure during deep copy

* convert more code to using deep copy helper, everything use Object copier, add EnumMap

* fix documentation

* Don't need the separate null checks anymore (handled in deepCopyObject)

* Minor cleanup
2023-11-16 23:12:32 +04:00
Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Oleg Agafonov
6529ead72f refactor: simplified extra turn code, fixed NPE error on usage (Alchemist's Gambit) 2023-06-30 06:39:01 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
f9ca04dfbb * Wildfire Eternal - Fixed that the ability triggered multiple times if more than one player blocked during the turn (fixes #4466). 2018-01-31 00:10:02 +01:00
LevelX2
f5499531c7 Fixed that combat damage triggered abilities go to stack during the related combat step. 2018-01-27 17:56:46 +01:00
vraskulin
c0cf22bbf7 Refactoring
See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/game/turn/Step.java (Browse further)