Commit graph

141 commits

Author SHA1 Message Date
bcbb37e90c tweaks + sounds 2024-11-17 16:50:19 -08:00
35d7d3756a lol cef auth + forejo 2024-11-14 22:23:52 -08:00
xenohedron
b85d2883e3 style: remove some static imports 2024-06-11 23:47:48 -04:00
Oleg Agafonov
46b5780e91 server: fixed bloated logs on user disconnections 2024-04-05 21:26:53 +04:00
Oleg Agafonov
6aaaa8cb46 GUI: improved main and battlefield menus (related to #11533):
- main menu: better naming for deck editor;
- battlefield menu: added deck view for computer players, better naming;
- network: improved experimental connection;
2023-12-09 15:20:29 +04:00
Oleg Agafonov
960e896903
Network upgrade and new reconnection mode (#11527)
Network upgrade and new reconnection mode:
* users can disconnect or close app without game progress loose now;
* disconnect dialog will show active tables stats and additional options;
* all active tables will be restored on reconnect (tables, tourneys, games, drafts, sideboarding, constructing);
* user must use same server and username on next connection;
* there are few minutes for reconnect until server kick off a disconnected player from all player's tables (concede/loose);
* now you can safety reconnect after IP change (after proxy/vpn/wifi/router restart);

Other improvements and fixes:
* gui: main menu - improved switch panel button, added stats about current tables/panels;
* gui: improved data sync and updates (fixes many use cases with empty battlefield, not started games/drafts/tourneys, not updatable drafts, etc);
* gui: improved stability on game updates (fixes some random errors related to wrong threads);
* server: fixed miss messages about player's disconnection problems for other players in the chat;
* refactor: simplified and improved connection and network related code, deleted outdated code, added docs;
* tests: improved load test to support lands only set for more stable performance/network testing (set TEST_AI_RANDOM_DECK_SETS = PELP and run test_TwoAIPlayGame_Multiple);
2023-12-07 20:56:52 +04:00
Oleg Agafonov
53add71826 Improved network stability and other related fixes:
* server: fixed that a critical errors ignored in user commands threads (now it will be added to the logs);
* network: fixed frozen user responses in some use cases;
* network: fixed accidental and incorrect user responses (only latest response will be used now);
* network: improved freeze logs, added problem method name and code's line number;
* cheats: removed outdated deck and card load logic (only init.txt commands supports now);
* cheats: fixed wrong priority after add card dialog (closes #11437);
* cheats: improved stability and random errors on cheat executes (related to #11437);
* docs: added details on network and thread logic, human feedback life cycle, etc (see HumanPlayer, ThreadExecutorImpl);
2023-11-24 21:22:16 +04:00
Oleg Agafonov
517ee16a60 Fixed possible NPE, improved server timeout 2023-04-14 19:07:08 +04:00
spjspj
0f5d58724b
Prevent very long and very short usernames (#9815)
* Prevent very long usernames

Currently a troll is killing the server with very long usernames.  This should validate each person's username up to being a maximum of 500 characters long (similar to the truncated message length).
2022-12-19 00:03:33 +04:00
Oleg Agafonov
af4b8e6eb6 Merge fix 2021-10-01 21:55:25 +04:00
Oleg Agafonov
301539d75b Server improves:
* Server: improved messages on register/reset dialogs;
* Tests: added database compatible tests on new code or libs (auth db);
2021-10-01 21:52:09 +04:00
Oleg Agafonov
a1da5ef437 * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
Francesco Burato
6e3750d50a [app-wiring-refactor]: Apply review comments:
- Add reference to original library in `FluentBuilder`.
- Change `I<Name>` notation to `<Name>Impl` notation.
- Move error config to test resources
- Add comment with config instruction
- Add config to the documentation
2020-11-12 20:12:50 +00:00
Francesco Burato
d0c2135e17 [app-wiring-refactor]: Remove static initialisation
- Remove all enum static managers
- Introduce interfaces for the managers
- Define new application wiring class (`ManagerFactory`)
- Externalise the configuration
2020-11-12 20:12:48 +00:00
Oleg Agafonov
ede06098e0 Fixed typos in tests and additional refactor 2020-08-29 19:04:26 +04:00
Oleg Agafonov
3abe5e796a Server: removed unnecessary logs, extra comments 2020-07-25 19:06:38 +04:00
LevelX2
1dc8f37d20 * Expropriate - Fixed a strange problem that the prompt text of the select permanent selection to get the control of the permanent was not shown. Still not clear what the exact reason was but using a player list to save the voters seemed to cause the problem. 2019-12-27 23:22:32 +01:00
Ingmar Goudt
056226d83c Sonar fixes 19022019 2019-02-19 21:51:45 +01:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
ac81c5bbd4 Changed callbackException handling. 2018-02-03 10:49:57 +01:00
LevelX2
5d7532dff2 Reverted changes on Session locking. 2018-01-28 23:25:16 +01:00
LevelX2
7f17011bf0 Added logic to suppress failing callbacks to users that lost connection. 2018-01-28 18:05:43 +01:00
LevelX2
6b90c1fd7f Fixed some exception problems. 2018-01-27 11:42:43 +01:00
LevelX2
720351c065 Some minor user handling changes. 2017-09-02 00:46:24 +02:00
LevelX2
52897094b3 * Some chnages to chat, user and player handling. 2017-08-26 18:26:55 +02:00
LevelX2
fea9dfe8f8 Some more changes to the user handling. 2017-08-18 00:12:38 +02:00
LevelX2
bae7f154df Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
LevelX2
60cc3a7622 * Some minor fixed and log changes. 2017-04-25 17:37:38 +02:00
magenoxx
fdf15262f9 Returned back my old old avatars 2017-04-18 19:56:35 +03:00
ingmargoudt
ff6d1541c3 clientcallbacks to enums 2017-04-04 21:52:15 +02:00
ingmargoudt
95869811ac fixed scope issue when logging in 2017-03-25 09:38:08 +01:00
ingmargoudt
334ad729a8 remove usermap by name, introduced more optionals 2017-03-22 20:49:48 +01:00
ingmargoudt
ff6c6405aa rewrites to optionals 2017-03-19 19:48:32 +01:00
ingmargoudt
234cfe9519 rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
Derek Monturo
0ecf679c7f if an empty email address is used, display a more specific message 2017-03-07 10:23:51 -05:00
vraskulin
f1ef3bf68b Narrowed variables scope. 2017-02-15 16:05:18 +03:00
ingmargoudt
20b24e3360 Merge pull request #2846 from kubikrubikvkube/master
Singleton object should not have map with values that can't be GCed
2017-02-11 20:43:32 +01:00
spjspj
d30e959f43 Merge pull request #2854 from spjspj/master
Implement Parallax Nexus
2017-02-11 20:13:32 +11:00
spjspj
4f13d89849 In testmode, ok to not send an email. 2017-02-11 01:26:52 +11:00
vraskulin
f99cd21275 Mostly code format fixes. 2017-02-09 18:30:31 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
spjspj
fa97e4647e Add field for server console 2017-02-05 14:11:05 +11:00
Goudt
84081cbece small fixes after comments 2017-01-18 23:59:19 +01:00
igoudt
f98afdf4ad Introducing Optionals 2017-01-14 21:52:40 +01:00
spjspj
72e4df539b spjspj - Send generated password in an email to new users. 2017-01-15 02:57:25 +11:00
spjspj
8a8ca87c8d spjspj - Make test mode of server not care about password 2016-11-12 18:13:28 +11:00
LevelX2
8b62eece68 XMage 1.4.17V0 2016-10-23 10:03:01 +02:00
LevelX2
fae1cb8cce Added chat mute and user (de)activation actions to the Mage server console. 2016-10-06 01:09:53 +02:00
LevelX2
c46f75ac28 Added chat mute and user (de)activation actions to the Mage server console. 2016-10-05 00:59:51 +02:00
LevelX2
9a00dd20ca Fixed some problems with constructed formats definition and custom sets. 2016-10-03 20:25:08 +02:00