Commit graph

83 commits

Author SHA1 Message Date
LevelX2
b93ff11aeb Added possibility to set a flag for effects that causes to call game.applyEffects() after the effect is resolved. 2013-07-17 11:45:22 +02:00
LevelX2
76b98535ca Small improvement to tooltip text generation. 2013-07-10 14:12:32 +02:00
LevelX2
1bd3f6d318 Merge branch 'master' of https://github.com/magefree/mage.git 2013-06-26 18:30:24 +02:00
LevelX2
725ee6e042 Added SpliceOntoArcane Ability. It's working but it will need some handling improvements. 2013-06-26 17:34:14 +02:00
LevelX2
5591059e53 AbilityImpl code cleanup. 2013-06-25 21:46:11 +02:00
LevelX2
621bc4e1ce * Added Entwine ability. 2013-06-22 23:00:39 +02:00
LevelX2
853810ce45 Added support for casting modal spells or activating modal abilities with more than one mode to choose. 2013-06-22 19:35:22 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
5c479eb919 Fixed a bug that x spells that need black mana to pay for x (e.g. Consume Spirit) could be paid with all kind of mana. 2013-06-06 17:37:49 +02:00
LevelX2
9f277547de Added Evoke ability. 2013-05-25 15:42:52 +02:00
Plopman
4aeece6764 Replace OnlyOpponentCanActivate by MayActivate 2013-04-10 22:13:08 +02:00
LevelX2
36b4482367 Changed rule text generation to set first character to uppercase if needed. 2013-04-05 15:10:59 +02:00
magenoxx
ded2979dab Fixed Issue#79: Cost reduction does not work properly 2013-03-15 17:54:02 +04:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
31616f876e Added the possibility to hide a ability for rule text generation. 2013-03-04 00:05:52 +01:00
magenoxx
f6f74bd96f Fixed Issue#143: Wrong variable cost order 2013-02-22 23:29:49 +04:00
LevelX2
391c3db02e Fixed to do the check of existing abilities always by rule text. Added a new abilities.containsRule() method to check by rule, that's sometimes needed. To check always by rule text leaded to bugs during applying copy effects. 2013-02-21 00:15:11 +01:00
LevelX2
0c03cf6797 Fixed a problem with the tests and the logic that opponents can activate activatedAbilities. 2013-02-01 19:54:27 +01:00
LevelX2
271872cfe5 Merge branch 'master' of https://github.com/magefree/mage.git 2013-01-31 23:41:39 +01:00
LevelX2
9f5857b0ed Added possibility to set a minimum for VariableManaCosts (does only work for humans). 2013-01-31 23:39:14 +01:00
LevelX2
eff6ea131f Added possibility that opponent can activate activateted ability to activatedAbility. Minor changes. 2013-01-31 21:56:11 +01:00
LevelX2
798e4c498e Changed handling of X costs to announcing the value (change takes effect only for human players). 2013-01-15 13:33:13 +01:00
LevelX2
67ed36e315 Reworked Kicker. 2012-12-08 02:20:29 +01:00
LevelX2
d7ad639439 Added a method to set the rule of an ability to the top of the rules shown in the tooltip. 2012-11-29 07:43:15 +01:00
LevelX2
396490cc77 Reworked text generation a bit. Now the text for alternate costs are build correct. But maybe it's better to redesign AlternateCostImpl a bit so that the value of GetName() and GetText() is for all AlternateCost classes handled in the same way. 2012-10-01 00:58:22 +02:00
LevelX2
4ec874f8c7 Added the possibility to adjust Choices before using the choices in activated abilities 2012-09-24 07:53:42 +02:00
magenoxx
88f990ec67 Another way to fix Issue#51: Gravecrawler could block creatures with and without flying 2012-09-07 20:03:47 +04:00
magenoxx
93f446aaf0 fixed Issue#51: Gravecrawler could block creatures with and without flying. All tests pass now 2012-09-07 19:05:07 +04:00
magenoxx
0758f4bb72 Fixed Issue#52 2012-08-31 12:43:46 +04:00
magenoxx
c61e4f2b32 Fixed Issue#35. All tests pass now. 2012-08-22 22:36:19 +04:00
magenoxx
5c1a2f7a43 Madness fixes. Removed end_of_turn sound 2012-08-03 17:11:16 +04:00
magenoxx
a5d846f970 AdjustTargets method for dynamic targets 2012-08-03 07:43:43 +03:00
magenoxx
5b83ffe518 MageSingleton marker interface 2012-07-19 09:29:17 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
9c8fe7268b Reworked emblems 2012-06-12 20:57:23 +04:00
magenoxx
88a303a52f Added short living lki. Soul Warden works. All tests passed. 2012-06-04 21:19:11 +04:00
magenoxx
27d4997545 Fixed LKI and change controller interaction. +1 test passed. 2012-06-03 17:33:04 +04:00
magenoxx
ed54e78460 PlayerImpl.canPlay fix 2012-05-25 08:19:04 +04:00
magenoxx
a47b8c25df Various fixed. +3 tests passed. 2012-05-24 00:24:01 +04:00
magenoxx
abc3bbd36b [AVR] Angel of Jubilation + test 2012-05-20 23:00:12 +04:00
magenoxx
46439e7ffe Fixed Oblivion Ring issue (LeavesBattlefieldTriggeredAbility). 2012-03-26 00:42:04 +04:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
7fce6c552d fixes + optimizations + updates to monte carlo ai 2012-01-24 22:51:31 -05:00
BetaSteward
2e21b7197b fixes and optimizations for monte carlo ai 2012-01-16 18:49:11 -05:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
BetaSteward
f2ef2e40e5 fixed ids for copied abilities 2011-09-27 22:27:03 -04:00
magenoxx
69ebe9aa24 Affinity for artifacts 2011-09-18 20:39:29 +04:00
Loki
b9fce8eb8e little asking text change 2011-09-16 11:30:01 +03:00
Loki
8dfd3bfc9d more work at Kicker - now we shall use special KickerManaCost for it 2011-09-15 23:01:57 +03:00