Oleg Agafonov
b8b2dd2c9b
* GUI: fixed that abilities and triggers on the stack were not highlighted as valid target;
2020-12-24 21:43:17 +04:00
vyacheslav.raskulin
7da043afd0
comparation simplified
2020-09-09 15:00:30 +03:00
Oleg Agafonov
b56587a383
Code cleanup (removed outdated client's config.properties settings)
2020-01-26 15:19:22 +04:00
Oleg Agafonov
eaaa37db11
Card render testing dialog improves:
...
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
Oleg Agafonov
c45f64bdec
UI: improved card render test dialog (added render mode and size choose);
2019-05-06 23:16:58 +04:00
Oleg Agafonov
16efc350b4
* UI: fixed graveyard and other cards window size (removed unnecessary scrolls, #5659 );
2019-03-28 21:41:20 +04:00
Ingmar Goudt
8319fbf9ad
replace public fields with encapsulation
2019-03-03 09:51:14 +01:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
ingmargoudt
2b91b88551
fixing some additional singleton classes
2017-03-16 09:48:02 +01:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
Mark Langen
615b93f8c3
Finished the new Drag & Drop deck view. It is currently implemented in main deck editor, and limited deck construction.
...
Still to do:
* Integrate it into the draft view
2016-09-28 20:57:23 -06:00
Mark Langen
d33f8a636e
Most obvious bugs ironed out. Ready for PR.
2016-08-31 23:37:31 -06:00
LevelX2
f7a7b2e7a0
Some more changes to GUI to better support high screen resolutions.
2016-02-14 23:34:36 +01:00
LevelX2
7ef0a0a7f0
Some more changes to GUI to better support high screen resolutions.
2016-02-13 02:30:05 +01:00
LevelX2
7c00e4b16d
* Graveyard window - Fixed that the displayed card order was sometimes mismatched.
2015-12-25 17:43:10 +01:00
LevelX2
81934e32e3
* Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state.
2015-06-25 01:07:34 +02:00
LevelX2
2547753dcb
Added Sen Triplets (Alara Reborn = 100%).
2015-06-23 16:15:14 +02:00
LevelX2
67e9ee1fa9
* Changed graveyard window handling to a window that can stay open.
2015-06-23 00:46:27 +02:00
LevelX2
3a62115c3a
Added icon for triggered and activated abilities on the stack to better distinct it from casting a card.
2014-07-23 17:23:49 +02:00
magenoxx
b6e0544c95
[UI] Fixed stack cards offset
2014-07-14 13:29:32 +04:00
magenoxx
5fcc3b1ba8
[UI] Displaying playable cards in hand
2014-07-11 19:35:01 +04:00
magenoxx
f8a1b327b4
[UI] Order of cards in hand is changable
2014-07-11 10:49:00 +04:00
LevelX2
4bd4ad3d8a
Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel.
2014-02-26 20:41:27 +01:00
LevelX2
0a18a7bea6
Removed majority of memory leaks from game / editor / dialog handling.
2014-02-02 21:57:02 +01:00
LevelX2
6718332f6a
Workaround for issue #213 , removing object from the stack that wasn't correctly removed.
2013-05-23 20:28:30 +02:00
magenoxx
d5c5a89e85
Made stack window bg color transparent
2012-06-27 15:13:59 +04:00
North
239a4fb100
[refactoring][minor] Replaced all tabs with four spaces.
2012-06-19 23:50:20 +03:00
magenoxx
48f2018af6
New stack dialog (experimental)
2012-06-16 19:33:03 +04:00
magenoxx
2c175dadf4
Fixed random stack abilities display order in client
2012-06-05 17:26:17 +04:00
North
06a185a3a5
removed unused imports
2012-05-26 20:08:39 +03:00
BetaSteward
e911f0b662
fixed large hand cards + improved resizing
2011-12-01 14:49:14 -05:00
BetaSteward
aecdbe0778
added SimpleCardView - will reduce the amount of data passed between client and server
2011-08-22 13:54:55 -04:00
magenoxx
74b9b53091
Fixed Issue 167.
2011-06-26 18:46:23 +04:00
magenoxx
51e3e238af
New Preferences dialog. Option for big card images in hand. Fixed Issue 80. Fixed Issue 165.
2011-06-26 18:10:50 +04:00
magenoxx
3eb387b780
Feedback panel back to the left. Some more minor changes.
2011-06-09 09:09:02 +04:00
magenoxx
7ca04d4cf7
Additional panel on the bottom with the buttons linked to feedback panel (should be easier to use).
2011-06-08 20:13:51 +04:00
magenoxx
e0d1ab226f
Added background color to hand area.
2011-06-08 19:03:22 +04:00
magenoxx
2abc0e888d
Reduced hand cards size. Removed battlefield card area gap (cards now have more place and are less reduced in size).
2011-01-29 20:03:22 +03:00
magenoxx
08a4aa4aea
New game panel: new player info, centered hand, displaying poison counters, layout fix (Issue 25 fix), avatars, etc.
2011-01-23 14:41:57 +03:00
magenoxx
56eff16857
Collection Viewer.
2011-01-09 03:03:19 +03:00
magenoxx
e45a8ad1e0
Using ability UUID for stack view as a key for cards added on the panel.
2010-12-08 17:59:55 +00:00
magenoxx
96ed56638d
Fixed last card in hand not displayed at full size.
2010-12-05 06:56:45 +00:00
magenoxx
9306d94ad2
Increased h.scroll speed for cards in hand. Made client maximized on startup.
2010-12-04 20:17:15 +00:00
magenoxx
aea2fc2fcf
Not displaying tapped for combat dialog.
2010-11-29 20:56:03 +00:00
magenoxx
03cb41f2aa
Now StackAbilityView has sourceCard. Added displaying source card for abilities. Fixed arrows offsets. Added "source" blue arrows (target arrows are red). Fixed NullPointerException happen for AbilityPicker. Fixed random order of spells in stack. Code clean up.
2010-11-27 15:29:48 +00:00
magenoxx
b501b10f9a
[card.plugin] unified mouse adapter. now tooltips should work.
2010-11-22 12:36:37 +00:00
magenoxx
ec51f30d37
some fixes.
2010-11-22 03:53:34 +00:00
magenoxx
63d8231928
[card.plugin] now cards displayed on hand and stack (some stuff still needs to be updated). PLEASE DO REBUILD PLUGIN IF U USE mage-card-plugins.jar.
2010-11-21 13:02:55 +00:00
magenoxx
9eb8b0e487
Interfaces and abstract classes for Mage.Card.Plugin. Replaced creating permanent by calling plugin manager that returns old implementation but new is also possible since now.
2010-11-03 06:59:55 +00:00