Commit graph

160 commits

Author SHA1 Message Date
Oleg Agafonov
b56587a383 Code cleanup (removed outdated client's config.properties settings) 2020-01-26 15:19:22 +04:00
Oleg Agafonov
c45f64bdec UI: improved card render test dialog (added render mode and size choose); 2019-05-06 23:16:58 +04:00
Oleg Agafonov
f238118c87 UI: removed outdated options, improved; 2019-04-27 12:22:19 +04:00
Oleg Agafonov
10234d508f * UI: added CTRL/SHIFT/ALT supports for hotkeys (#2042); 2019-04-06 07:32:44 +04:00
Oleg Agafonov
11b254e5f7 * UI: added F12 hotkey to go in or out from game chat (can be changed in preferences); 2019-04-06 04:01:06 +04:00
Oleg Agafonov
ff640a942e UI: improved skips and stops for declare blocker step:
* added options to STOP skip on any or zero blockers available;
 * added auto-stop before declare blockers step (e.g. user can cast instants and crew abilities);
2019-03-29 18:10:00 +04:00
Oleg Agafonov
ad9ba216f2 UI: news page saves cookies for analytics; 2019-03-29 09:26:26 +04:00
Oleg Agafonov
7c8ba650a2 UI: news page shown only on new posts available; 2019-03-29 02:08:17 +04:00
Oleg Agafonov
1b79827b2d * UI: added save/load/reset game settings for new table dialog;
Fixed that edh power level don't saves;
2019-03-23 06:54:17 +04:00
Oleg Agafonov
42658d5cff UI: added mulligan option to new tournament dialog, added mulligan type saving; 2019-03-23 05:49:21 +04:00
Oleg Agafonov
bf2861c309 * UI: improved skip buttons and preferences:
* added new setting for STACK skip button: stops on full empty stack (default) or on new objects added;
 * added new dynamic hints for skip buttons to see current settings and modes;
 * fixed that some skip buttons not de-activated after goal was achieved;
 * fixed wrong default render mode for cards, MTGO must be default (#4409);
2019-03-17 04:38:31 +04:00
Ingmar Goudt
a64e31e697 sonar fixed 25022019 2019-02-26 09:20:15 +01:00
Oleg Agafonov
70012af6db Refactor: improved language support in card images sources; 2018-12-18 17:50:19 +04:00
Aaron Miller
81c2a62250 Add "minimum rating" option to matches and tournaments 2018-09-29 19:14:39 -07:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
GrayedFox
ebc36c503e
add restoring tournament table chat divider location
refactor getting current bounds into utility function
2018-05-22 20:36:05 +02:00
spjspj
1dbffe70b5 Add planechase to tournaments 2018-04-29 23:47:08 +10:00
spjspj
c8b741f0bf Continuing implementation of Planechase. 2018-04-12 00:07:24 +10:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
LevelX2
af296cbe79 * Added display of live on player avatar image, 2018-03-17 00:47:09 +01:00
LevelX2
2fb8926432 * Deck editor - Saved the search checkbox options to reset for next deck editor start. 2018-03-11 11:47:33 +01:00
LevelX2
b60522f9e4 Added option to activate/deactivate JSON game log. Added logic to write the logs to subdirectory. Some changes to SEND_PLAYER_ACTION type logging. 2018-03-10 00:04:56 +01:00
spjspj
4c7b0d50d2 Add a 'spectators allowed' option for regular tables (aka non tournaments). 2018-03-08 23:31:51 +11:00
Oleg Agafonov
ff6ec8222a UI: added settings to setup battlefield panel colorizing (default is multicolor; preferences -> main -> battlefield; see #1201) 2018-02-04 21:06:06 +04:00
Oleg Agafonov
321a45140b UI: added more info on card's tooltip delay/disable 2018-01-25 08:15:12 +04:00
spjspj
026e7d3e5d Add option to preferences to display full path to image of cards missing images. 2017-09-27 09:44:31 +10:00
LevelX2
2b94ed232a Fixed minor spelling error in preferences. 2017-07-09 15:31:32 +02:00
Ben Homer
b68091683a Added keybinding to preferences and improved UI appearance with new image file. 2017-06-22 01:42:01 -05:00
Devon Richards
028d7ed1f8 Initial working product. Doesn't handle skipping stack. 2017-06-20 19:54:16 -05:00
vraskulin
d93061c0bc Equals should be compared with == but not equals() 2017-03-22 14:50:50 +03:00
LevelX2
ee5675a0fc Fixed wrong client preferences tab reference. 2017-03-19 10:28:12 +01:00
spjspj
fa97e4647e Add field for server console 2017-02-05 14:11:05 +11:00
spjspj
f41d81f8e4 Modify the profanity filter to push it back to client side only. 2017-01-27 12:38:31 +11:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
vraskulin
6577e641e6 Deprected methods changed with more up-to-date ones 2016-12-29 14:46:34 +03:00
LevelX2
69340d9b06 * Added correct key text to chat info message. 2016-10-23 18:39:39 +02:00
Campbell Suter
0428f5bab3
Add reset keys to default button 2016-10-21 09:54:09 +13:00
Campbell Suter
4c292466c1
Make it impossible to have multiple actions bound to the same key. 2016-10-21 09:54:09 +13:00
Campbell Suter
b4dc47fbc9
Improve keybinding buttons, add information 2016-10-20 12:36:18 +13:00
Campbell Suter
d9ebceec20
Make tooltips work properly 2016-10-20 12:36:18 +13:00
Campbell Suter
e910778e54
Add F2/F6, use bindings in game 2016-10-20 12:36:18 +13:00
Campbell Suter
d7a3904569
Add key options to prefs dialog 2016-10-20 12:36:18 +13:00
Mark Langen
f6d50ce04f Various new Drag & Drop deck editor improvements
* Shift-Click / Shift-Drag now work as expected as far as multi-selection
* Deck editor saves split pane split positions
* Card layout and sort settings are now saved along side the a deck when saving to the .dck format, so that you have back the exact same deck layout when you re-load the deck.
* Fixed the symbol image downloader to work around some of the large-size symbol images being missing on gatherer. Falls back to the medium sized images currently for those symbols.
2016-10-04 00:09:51 -06:00
Mark Langen
56a3c6dc8c Mostly working Drag n Drop deck editor
* Still trying to iron out how to signal back events from cards moving between different drag and drop targets to the DeckEditorPane
2016-09-28 20:57:22 -06:00
Mark Langen
2d55ccc73c Change "Ask for graveyard order" setting to not ask by default
* The cases where graveyard order matters are so staggeringly few that that the setting should almost certainly default to false.
2016-09-28 20:57:21 -06:00
ingmargoudt
3019991473 removed the Session out of local scope and introduced a static SessionHandler that acts as interface to remote.Session 2016-09-15 20:52:41 +02:00
Mark Langen
818efb8535 * Textual set symbols no longer displayed if set symbol image doesn't exist.
* Fixed a small graphical mispositioning in rendering of keyword abilities.
* Added an option to hide set symbols entirely when rendering.
* Fixed flip walkers like Arlin Kord showing a "0" loyalty on their back face (when they should have no loyalty there).
* Removed some log files I accidentally committed.
* Fixed a bug in tokens, where they are missing their expansion symbol of they are created by another token
* Fixed the the new Rendering based CardPanel not returning the correct Image through getImage (resulting in a poor quality image in the card preview window)
2016-09-01 15:00:46 -06:00
Mark Langen
d5415d2d04 Working Card Rendering 2016-08-31 04:43:28 -06:00
LevelX2
a0fbcddeb9 * Added preference option to set the size of the enlarged image popup window. 2016-08-02 12:00:36 +02:00
fwannmacher
9861f762b7 - Added option to select number of threads for image download 2016-07-20 16:08:36 -03:00