Commit graph

1184 commits

Author SHA1 Message Date
LevelX2
af793c30fe * Added a slider to the preferences to adjust the delay for the card tooltip window appearance. 2015-12-08 18:39:47 +01:00
LevelX2
f7b8ab626d * Added scroll ability for system messages panel. 2015-12-05 00:48:36 +01:00
LevelX2
044c30b638 * Main lobby - Separated user talk from system messages by using two tabs in chat area to switch. 2015-11-29 20:01:40 +01:00
LevelX2
3a7983a0d0 * Main lobby - Separated user talk from system messages by using two tabs in chat area to switch. 2015-11-29 20:01:31 +01:00
Neil Gentleman
bfb428b13a always use log4j
removed all references to mage.util.Logging, java.util.logging

transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
0a39b0568d * Fixed that the selected avatar was not shown as avatar in the game (fixes #1365). 2015-11-28 09:38:28 +01:00
LevelX2
8957128b13 * Renamed "Historical Standard" format to "Historical Type 2" and "Super Standard" to "Super Type 2". Added Chronicles to the set lists. 2015-11-25 17:29:23 +01:00
Neil Gentleman
a90d0e5597 reuse shared code for picking basic land sets 2015-11-22 18:00:10 -08:00
LevelX2
05dd1daee6 * Added some information to the player tooltip in game (expericence counters, deck hash code, # of wins). 2015-11-22 11:07:48 +01:00
Neil Gentleman
68e850b8b8 remove old bundled mage-theme-plugin.jar
which causes plugin loading to consistently fail, so switch back to
directly instantiating ThemePluginImpl()

this is a little unfortunate, because these plugins don't get the same
lifecycle handling as external ones

re: c25e45095e
2015-11-15 15:28:03 -08:00
LevelX2
79c04eef47 * Added Momir Basic format to table filtering so Momir Basic games are shown. 2015-11-14 19:07:48 +01:00
Neil Gentleman
02a6780766 add Momir Basic game type
- re-using Emblems as Vanguard cards; should probably give them their own
  CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
  ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
Neil Gentleman
c25e45095e remove Mage.Theme.Plugin module
it has been a included in Mage.Client since 8ac58cfc
2015-11-11 00:31:31 -08:00
Neil Gentleman
deb4608c00 Don't try to play null audio
a message is already logged when loadClip fails; this avoids showing an error
dialog over and over afterwards.
2015-11-08 22:32:43 -08:00
Winston Huang
0af814f3d0 Fix MageFrame title 2015-10-28 22:04:25 -07:00
Neil Gentleman
6c43858046 Deck Editor: Fix redraw after missing image 2015-10-19 00:27:59 -07:00
LevelX2
e2453abbb5 * Fixed a bug that some options in preferences were handled with the wrong state as long as never set manually. 2015-09-29 17:26:29 +02:00
LevelX2
b95d7ca705 * Fixed some problems with new avatar handling. 2015-09-27 14:50:44 +02:00
LevelX2
23cd772fea * Fixed that using a previous internal avatar ID did create an exception while playing/watching a game. 2015-09-27 14:11:56 +02:00
LevelX2
9d3619b68c * Some rework of preferences avatar panel. 2015-09-26 01:10:05 +02:00
LevelX2
9ab323a89c Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules. 2015-09-21 08:11:58 +02:00
LevelX2
322eae2ec6 Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules. 2015-09-21 00:31:42 +02:00
LevelX2
707c1acf6b * Added an option to auto order triggers with the same text. Added options to pass priority automatically after spell cast and ability activation. Fixed a problem of the tests with the new Scry mulligan. 2015-09-04 00:25:23 +02:00
Simown
1bdc54556a Fixed a bug in random deck generation where generating a deck from a set
with too few cards caused an exception. Minor formatting fixes.
2015-09-03 21:30:15 +01:00
Simown
14148b25db Fixed a bug in random generation where selecting a set which had no basic lands caused an error. Partially fixes #1242 2015-09-03 19:40:12 +01:00
LevelX2
e32e7a4638 Added a fix for the serverlist URL setting to automatically switch xmage.info to xmage.de. 2015-08-29 09:42:17 +02:00
LevelX2
dfe1e2ef5a Some minor changes. 2015-08-28 16:52:33 +02:00
LevelX2
423e1fd368 * Triggered abilities order selection is applied immediately now. 2015-08-28 15:16:24 +02:00
LevelX2
39e62095e4 Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice). 2015-08-28 14:29:54 +02:00
LevelX2
758f56792e * Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328). 2015-08-28 11:44:14 +02:00
LevelX2
b63cc121ef Some minor changes. 2015-08-27 14:51:21 +02:00
LevelX2
97a8b351b4 Fixed a problem that show cards window was not closed (e.g. for libraray card selection). 2015-08-26 16:30:32 +02:00
LevelX2
0ee22d90ca Allow hand card ordering by drag'n'drop only with left mouse button. 2015-08-26 16:29:57 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
386204c085 * Draft log - Fixed a bug that the last pick was logged twice. 2015-08-19 11:46:57 +02:00
LevelX2
e2625fd60e * Show card pick dialog - Fixed a bug that the select window was hidden if you clicked and released the mouse button on the edges of the window. 2015-08-18 12:29:57 +02:00
Gerhardt Schulle
54c1e4f66c Add option to log draft picks into a file for post review after the game. 2015-08-09 21:35:49 +02:00
LevelX2
7a90db7995 * Fixed sluggishness of player selection. Reworked flag display in avatar image. 2015-08-06 00:31:50 +02:00
LevelX2
cbbc70d26b * Made table filter more accurate and moved Historical and Super Standard format to Other filter. 2015-08-05 00:07:53 +02:00
LevelX2
8dca887fad * Added tooltip to the flag in the player avatar. 2015-08-02 12:41:29 +02:00
LevelX2
768fd17d93 * Some spelling changes. 2015-07-26 09:19:46 +02:00
Simown
a6bab84c85 Generated deck name/path is now a timestamp.
Changed deck generator to use a timestamp of the current time to the millisecond as the generated deck name.
This gets rid of the random UUID filling up the deck path and generated deck name.
2015-07-19 13:39:38 +01:00
Simown
cedf16806e Fix to #1128 Deck generation throws IndexOutOfBoundsException.
Reserve cards now counted correctly.
Fixed reserve card adding algorithm to stop trying to add cards out of range.
2015-07-19 12:12:10 +01:00
LevelX2
635c33fa87 Merge pull request #1117 from brodee/master
random draft bug fix and random draft ui improvements
2015-07-15 08:30:22 +02:00
brodee
c7a349f65f random draft bug fix:
packs are forced to be 15 cards; weirdness occurs if the packs are uneven sizes including the draft ending early.
Random draft ui improvements: 
only the sets that will be used are displayed in the lobby, and the number of characters is large but still greatly reduced.
the pack selector ui will prevent you from chosing fewer than 2 packs.
2015-07-14 22:34:58 -07:00
LevelX2
6cf0a59644 * Fixed possible null pointer exception in client. 2015-07-12 09:19:43 +02:00
LevelX2
b38885b7bf * Fixed a bug that prevented that the width of connection column in user list was restored. 2015-07-09 09:59:20 +02:00
Simown
6a5eb8ff83 Small fixes to constants, added header and standardised spelling 2015-07-09 01:58:45 +01:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
Simown
a1fd4e91f0 Overhaul and fix of random deck generation. 2015-07-08 23:13:21 +01:00