Commit graph

14 commits

Author SHA1 Message Date
Oleg Agafonov
cde9957f54 * UI: added playable card marks in look-at windows; 2019-12-18 22:44:42 +04:00
Oleg Agafonov
f6123037ec * UI: added playable/activatable cards highlight in all zone and windows (mana abilities, commander, graveyard, revealed, etc); 2019-06-28 03:30:57 +04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
spjspj
c8b741f0bf Continuing implementation of Planechase. 2018-04-12 00:07:24 +10:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
Plopman
0d88b4055b [Client]Load cards from db only once during a game.
Display library with effects like "fetchland" are faster
2013-11-27 21:59:17 +01:00
Plopman
e6847a472d [Commander] Display Commander in client 2013-07-17 20:35:52 +02:00
LevelX2
42dc0d142c Improved Emblem handling. Added a MageObjectType to CardView (in progress). 2013-07-05 15:29:55 +02:00
North
1b3a51484e replaced Card instances in client with MockCard 2013-06-19 22:53:53 +03:00
magenoxx
55f40d2e9d Implemented Issue#73: Enchant Player enchantments - show enchanted player 2013-01-14 18:57:13 +04:00
North
271aaab5fd [CardRepository] replaced Sets.findCard(setCode, cardNum) 2012-10-21 18:30:15 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
aecdbe0778 added SimpleCardView - will reduce the amount of data passed between client and server 2011-08-22 13:54:55 -04:00