Zzooouhh
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230233659b
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Some naming changes, Butcher Orgg first strike fix
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2017-12-07 11:13:27 +01:00 |
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Zzooouhh
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d8daec11d4
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Fixed Butcher Orgg handling attackers/blockers leaving combat
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2017-12-07 01:04:31 +01:00 |
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Zzooouhh
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e1fdc3093a
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Some other edits + small fix for Defensive Formation
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2017-12-06 21:30:33 +01:00 |
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Zzooouhh
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5fec04935d
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Optimization edit for assignDamageToBlockers
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2017-12-06 20:31:54 +01:00 |
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Zzooouhh
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c6e69868fa
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Test message cleanup
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2017-12-06 19:50:06 +01:00 |
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Zzooouhh
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edd07d4f80
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Implemented Butcher Orgg (the missing bits)
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2017-12-06 19:46:13 +01:00 |
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Zzooouhh
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16513408fc
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Cleanup #2
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2017-12-06 17:05:30 +01:00 |
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Zzooouhh
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b48c37ea8f
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Defensive Formation slight cleanup
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2017-12-06 17:02:49 +01:00 |
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Zzooouhh
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47ef2a4ce4
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Implemented Butcher Orgg (partially)
Option to divide damage while being a blocker doesn't work for some reason
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2017-12-06 16:31:36 +01:00 |
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Zzooouhh
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659e3d7015
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Merge branch 'master' into master
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2017-11-26 21:17:27 +01:00 |
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Zzooouhh
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32ef8a5047
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Small damage fix
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2017-11-25 09:10:01 +01:00 |
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Zzooouhh
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200e5e07bf
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Hollowhenge Spirit fix (partial fix for #4172)
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2017-11-25 08:48:21 +01:00 |
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Zzooouhh
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b035c436d5
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Another small fix
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2017-11-25 08:35:18 +01:00 |
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Zzooouhh
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92e5d8de0a
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multiAttackerDamage fix
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2017-11-25 07:20:25 +01:00 |
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LevelX2
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53448e6dc4
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Ficed a problem with Bestow, adding multiple times "AURA" subtype.
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2017-11-24 12:30:15 +01:00 |
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Zzooouhh
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813219df2d
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Some changes to how Defensive Formation handles lethal damage
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2017-11-22 11:28:36 +01:00 |
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Zzooouhh
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bb56568ea1
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Implemented Defensive Formation
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2017-11-22 02:13:22 +01:00 |
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Zzooouhh
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ad9b95553f
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Implemented Tombstone Stairwell
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2017-11-15 00:05:29 +01:00 |
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LevelX2
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0d46c68924
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* Fixed some problems for handling concede during game init.
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2017-11-04 18:19:41 +01:00 |
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LevelX2
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9704d21c82
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* Fixed a problem with player leaving the game during multiplayer game.
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2017-11-03 15:50:01 +01:00 |
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LevelX2
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7202e27891
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Merge origin/master
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2017-11-02 11:17:40 +01:00 |
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LevelX2
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b4ee3ff1da
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Merge pull request #4101 from magefree/phasingFix
Fixed how phasing is implemented
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2017-11-02 11:00:33 +01:00 |
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LevelX2
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f1bbb37c81
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Merge origin/master
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2017-11-02 10:29:04 +01:00 |
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Zzooouhh
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549f89ac20
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Update Combat.java
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2017-10-24 17:04:12 +02:00 |
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Zzooouhh
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e82d640060
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Implemented Johan
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2017-10-24 06:12:10 +02:00 |
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LevelX2
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919ec2fade
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Merge origin/master
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2017-10-21 16:14:14 +02:00 |
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LevelX2
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58d3fc2328
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Fixed player leaving/conceding handling.
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2017-10-21 16:13:45 +02:00 |
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Evan Kranzler
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1452e10128
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Implemented Waylay
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2017-10-19 07:34:46 -04:00 |
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Zzooouhh
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5735515a31
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Implemented Ovinomancer
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2017-10-14 10:22:53 +02:00 |
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Evan Kranzler
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3d20e4dbef
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changed how phasing is handled
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2017-10-10 13:37:05 -04:00 |
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Evan Kranzler
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a63e024ea4
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initial setup for phasing fix
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2017-10-06 12:29:14 -04:00 |
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Evan Kranzler
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2733d736d5
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fixed Curtain of Light targeting, updated how being unblocked is checked
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2017-10-05 13:41:12 -04:00 |
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Evan Kranzler
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3b0b923b7c
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Implemented Weathered Bodyguards
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2017-10-05 13:31:05 -04:00 |
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Evan Kranzler
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8c20861e92
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Implemented Kjeldoran Home Guard
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2017-10-04 18:32:46 -04:00 |
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Evan Kranzler
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de8ae96aaa
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Fixed Hour of Eternity's targeting and another small fix that was causing an error
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2017-10-02 20:55:02 -04:00 |
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Evan Kranzler
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549103a2f0
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some more changes to CDA effects, tested and working correctly
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2017-10-02 16:32:36 -04:00 |
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Evan Kranzler
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6b2c20b29e
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initial commit for changing CDAs interacting with Scarab God/God-Pharaoh's gift (untested)(#4082)
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2017-10-02 12:48:15 -04:00 |
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Evan Kranzler
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851b729b0e
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fixed emblems not being removed when a player leaves a multiplayer game
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2017-09-28 19:41:31 -04:00 |
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Evan Kranzler
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f177ce14d2
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fixed emblems not being removed when a player leaves a multiplayer game
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2017-09-28 19:12:53 -04:00 |
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Evan Kranzler
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21d3db39c8
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fixed color-changing effects removing subtypes
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2017-09-26 20:30:52 -04:00 |
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Evan Kranzler
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f7ba5716e9
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fixed player becoming monarch incorrectly triggering things when they're already the monarch
fixes #3527
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2017-09-25 20:23:34 -04:00 |
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igoudt
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b12b0e29b8
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change subtype.contains() to hasSubtype()
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2017-09-25 21:21:13 +02:00 |
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Evan Kranzler
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b1e0d49b58
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Implemented Sound the Call
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2017-09-24 10:16:17 -04:00 |
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LevelX2
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e6225e3ad3
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Merge branch 'master' into adjustTargets
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2017-09-23 19:27:45 +02:00 |
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LevelX2
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0714ae39dc
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* Hope of Ghirapur - Fixed a problem with check if current object has daone the damage.
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2017-09-23 19:16:21 +02:00 |
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Evan Kranzler
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2a9def5f50
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Implemented Elephant Resurgence
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2017-09-22 16:02:34 -04:00 |
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theelk801
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2d577287d1
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Merge pull request #77 from magefree/master
merge
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2017-09-19 10:32:28 -04:00 |
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Evan Kranzler
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7bb7754bb3
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Updated how spell triggers get information about the spell that triggered them.
This prevents countering the spell from removing the effect of the trigger.
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2017-09-18 17:02:55 -04:00 |
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Evan Kranzler
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6f4d77fc0f
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Implemented Gemini Engine
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2017-09-18 10:40:15 -04:00 |
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theelk801
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c32c5d41a2
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Merge pull request #75 from theelk801/master
merge
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2017-09-17 15:31:03 -04:00 |
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