Commit graph

159 commits

Author SHA1 Message Date
LevelX2
8b8097878c * Reworked/Cleaned card movement handling. 2015-10-11 03:52:38 +02:00
LevelX2
77d783f587 * Isochron Scepter - Fixed that not always the correct spell ability was cat for the imprinted card (e.g. overload ability for cards with overload). 2015-09-07 17:32:49 +02:00
LevelX2
9dde5c2810 * Fixed a bug that prevented that a spell was removed from stack in some situations. 2015-09-06 22:40:55 +02:00
LevelX2
7627935d93 * Chain of Vapor - Fixed that the copied spell did nor work correctly. 2015-09-03 01:28:26 +02:00
LevelX2
8d683a7e5c * Split cards - Fixed a bug when split cards get copied (e.g. by Isochron Scepter) refering still to the copied card. 2015-08-30 23:49:38 +02:00
LevelX2
eb3aef7ee5 * Fixed that the new early way to add counters to permanents entering the battlefield (e.g. used for Undying) checked effects while the permanents was not already set to Zone battlefield. That caused e.g. the ability of Tatterkite not to work at that time. 2015-08-30 10:04:36 +02:00
LevelX2
b40c8535e9 * Reworked Perisist and Undying to not use replacement effects to add the needed counters. 2015-08-18 12:30:52 +02:00
LevelX2
1ef74f3293 Fixed some possible null pointer exceptions. 2015-07-28 00:04:57 +02:00
LevelX2
dd7d57f574 * Fixed token image handling so that images from the set of the creating card are used if possible. Not all tokens already reworked. 2015-07-17 15:34:45 +02:00
Nidhoegger
281a3cfa3d Resolved Issue #1024. Needs intense testing! 2015-07-09 09:37:52 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
6d2f95c591 * Fixed that countering the half of a split spell did not work correctly. 2015-06-13 19:57:08 +02:00
LevelX2
c27ef5ee97 * Started to fix color setting for cards (e.g. Painter's Serverant) #408 (not completely finished yet). 2015-06-10 01:24:38 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
LevelX2
830765996f * Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack. 2015-04-29 17:37:54 +02:00
Nathaniel Brandes
27005fcba4 Fix counterspells not working when Rest in Peace is in play. 2015-04-22 23:01:33 -07:00
LevelX2
568f62c66f Some changes to restrained event handling (simultaneous events) (fixes #897). 2015-04-19 10:43:12 +02:00
betasteward
6405c8d2f0 move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
betasteward
72ff6f27b3 changes to the way abilities are added to cards 2015-03-23 13:04:09 -04:00
LevelX2
1b90730aeb Fixed that to manifest an aura enchantments did not work correctly. 2015-03-23 00:03:09 +01:00
betasteward
9ad8530dee moved faceDown property from Card to CardState 2015-03-12 22:09:12 -04:00
LevelX2
84e2ecb8ef * Some fixes to cardState handling concerning card rules. 2015-03-11 21:03:42 +01:00
betasteward
fe2cd395a6 moved info from CardImpl to CardState and PermanentImpl + created InfoEffect for displaying rule info on Card 2015-03-10 14:57:55 -04:00
betasteward
632573fc3e moved Watchers to Ability and moved Counters to CardState 2015-03-01 21:17:23 -05:00
betasteward
620a3b9a52 Moved some setters from Card to Permanent 2015-02-24 15:37:33 -05:00
LevelX2
7b95da55a7 * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
LevelX2
4efc2a7582 * Bestow - Fixed that a permanent card cast with bestow has the bestow ability as spell ability. 2015-02-03 01:40:08 +01:00
LevelX2
6e45f70335 * Manifest - Fixed that turn face up costs of creatures with bestow were the bestow costs instead of the normal casting costs without bestow (fixes #677). 2015-02-03 00:51:22 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
faa2b0a0bf * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
LevelX2
001e17a73e * Fixed handling of enlarged view for manifested and morphed cards. 2015-01-24 19:43:53 +01:00
LevelX2
eb0544957b * Fix that commander replacement effects work again, some cleanup after the changes of continuous effects and triggered abilities. 2014-12-25 03:08:31 +01:00
LevelX2
4f1368f3de * Made a lot of changes to handling of continuous and triggered abilities. This should fix the problems with Mage Singletons like Flyinging / Intimidate / Reach not working. Fixed also #533 and some other problems with copy effects of cards like Clone that did not end if e.g. Clone left the battlefield. 2014-12-25 02:07:40 +01:00
Ryan Worcester
c782643844 It helps to actually call the method 2014-12-11 19:52:16 -06:00
Ryan Worcester
76db4c4d01 Added setDefaultColor to CardImpl 2014-12-11 19:40:13 -06:00
LevelX2
6514e30b59 * Gather Specimens - Fixed that it did not work for token creatures the opponent brought onto the battlefield. 2014-12-01 13:28:39 +01:00
LevelX2
97412e3e9e * Started reworking netmana to also handle mana sources that could only produce 2-4 colors. Not finished yet. 2014-11-17 17:37:02 +01:00
LevelX2
95d30d9085 * Fixed a bug that continuous effects of cards that were put onto battlefield not under owner control could be applied using the owner as controller. Fixes #604 (I guess). 2014-11-05 00:19:17 +01:00
LevelX2
ddf42c7620 * Changed info handling, empty or null values delete now the map entry. 2014-10-11 11:26:36 +02:00
LevelX2
1e225cdf78 * Aetherspouts - Fixed that the order the cards go to top or bottom (if more than one) could not be selected. 2014-10-10 23:50:26 +02:00
LevelX2
5d7e12d6df * Fixed a bug, that if a spell with a spell cast triggered ability (e.g. Ulamog, the Infinite Gyre) was successfully countered, the triggered ability was unintended removed from the stack with the spell. 2014-10-09 16:20:33 +02:00
LevelX2
100decf7ce * Commander - Fixed that the commander replacement effect did not work if the commander spell on the stack was exiled. 2014-09-21 11:29:39 +02:00
LevelX2
a407ec6fd9 * Morph - Fixed that static effects (eg. all your creatures gain vigilance) did not work for morphed creatures. Some more minor fixes to morph ability. 2014-09-14 23:57:02 +02:00
LevelX2
141cdb0e8b [KTK] Added 7 multicolor cards. 2014-09-10 22:38:09 +02:00
LevelX2
f137f9c49c Fixed Morph handling, fixed that face down cards stay face down after zone change. 2014-09-10 00:18:03 +02:00
LevelX2
d6af37eb1a [KTK] 2 green cards. 2014-09-07 22:02:00 +02:00
LevelX2
b679699ea1 * Face Down cards - Fixed that cards played face down (e.g. Morph) stayed wrongly face down when going to another zone. 2014-08-29 15:29:08 +02:00
LevelX2
2f802ad467 Changed some comments. 2014-08-23 17:59:31 +02:00
LevelX2
bdb05d4ca0 * Added tests for Valakut, the Molten Pinnacle. All worked already correct so far. No bug found. Closes #506. 2014-08-15 16:46:47 +02:00
LevelX2
c8fa685735 Fix for issue #493. Tests do all work, need some more checking if this really works. 2014-08-10 11:28:02 +02:00