LevelX2
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8b8097878c
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* Reworked/Cleaned card movement handling.
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2015-10-11 03:52:38 +02:00 |
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LevelX2
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77d783f587
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* Isochron Scepter - Fixed that not always the correct spell ability was cat for the imprinted card (e.g. overload ability for cards with overload).
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2015-09-07 17:32:49 +02:00 |
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LevelX2
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9dde5c2810
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* Fixed a bug that prevented that a spell was removed from stack in some situations.
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2015-09-06 22:40:55 +02:00 |
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LevelX2
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7627935d93
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* Chain of Vapor - Fixed that the copied spell did nor work correctly.
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2015-09-03 01:28:26 +02:00 |
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LevelX2
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8d683a7e5c
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* Split cards - Fixed a bug when split cards get copied (e.g. by Isochron Scepter) refering still to the copied card.
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2015-08-30 23:49:38 +02:00 |
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LevelX2
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eb3aef7ee5
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* Fixed that the new early way to add counters to permanents entering the battlefield (e.g. used for Undying) checked effects while the permanents was not already set to Zone battlefield. That caused e.g. the ability of Tatterkite not to work at that time.
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2015-08-30 10:04:36 +02:00 |
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LevelX2
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b40c8535e9
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* Reworked Perisist and Undying to not use replacement effects to add the needed counters.
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2015-08-18 12:30:52 +02:00 |
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LevelX2
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1ef74f3293
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Fixed some possible null pointer exceptions.
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2015-07-28 00:04:57 +02:00 |
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LevelX2
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dd7d57f574
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* Fixed token image handling so that images from the set of the creating card are used if possible. Not all tokens already reworked.
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2015-07-17 15:34:45 +02:00 |
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Nidhoegger
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281a3cfa3d
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Resolved Issue #1024. Needs intense testing!
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2015-07-09 09:37:52 +02:00 |
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LevelX2
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df3e6db569
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Please test! Some changes to the display of user choices, showing also a longer text in tooltip window.
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2015-06-28 21:55:48 +02:00 |
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LevelX2
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6d2f95c591
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* Fixed that countering the half of a split spell did not work correctly.
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2015-06-13 19:57:08 +02:00 |
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LevelX2
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c27ef5ee97
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* Started to fix color setting for cards (e.g. Painter's Serverant) #408 (not completely finished yet).
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2015-06-10 01:24:38 +02:00 |
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LevelX2
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9c97953b6b
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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LevelX2
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830765996f
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* Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack.
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2015-04-29 17:37:54 +02:00 |
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Nathaniel Brandes
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27005fcba4
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Fix counterspells not working when Rest in Peace is in play.
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2015-04-22 23:01:33 -07:00 |
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LevelX2
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568f62c66f
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Some changes to restrained event handling (simultaneous events) (fixes #897).
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2015-04-19 10:43:12 +02:00 |
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betasteward
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6405c8d2f0
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move zoneChangeCounter to GameState - Card is now immutable
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2015-03-29 08:30:31 -04:00 |
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betasteward
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72ff6f27b3
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changes to the way abilities are added to cards
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2015-03-23 13:04:09 -04:00 |
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LevelX2
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1b90730aeb
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Fixed that to manifest an aura enchantments did not work correctly.
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2015-03-23 00:03:09 +01:00 |
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betasteward
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9ad8530dee
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moved faceDown property from Card to CardState
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2015-03-12 22:09:12 -04:00 |
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LevelX2
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84e2ecb8ef
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* Some fixes to cardState handling concerning card rules.
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2015-03-11 21:03:42 +01:00 |
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betasteward
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fe2cd395a6
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moved info from CardImpl to CardState and PermanentImpl + created InfoEffect for displaying rule info on Card
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2015-03-10 14:57:55 -04:00 |
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betasteward
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632573fc3e
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moved Watchers to Ability and moved Counters to CardState
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2015-03-01 21:17:23 -05:00 |
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betasteward
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620a3b9a52
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Moved some setters from Card to Permanent
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2015-02-24 15:37:33 -05:00 |
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LevelX2
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7b95da55a7
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* Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities.
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2015-02-12 01:56:45 +01:00 |
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LevelX2
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4efc2a7582
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* Bestow - Fixed that a permanent card cast with bestow has the bestow ability as spell ability.
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2015-02-03 01:40:08 +01:00 |
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LevelX2
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6e45f70335
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* Manifest - Fixed that turn face up costs of creatures with bestow were the bestow costs instead of the normal casting costs without bestow (fixes #677).
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2015-02-03 00:51:22 +01:00 |
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LevelX2
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dd54269216
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* Fixed handling of Split cards (fixes #670).
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2015-02-03 00:05:30 +01:00 |
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LevelX2
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faa2b0a0bf
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* Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go.
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2015-01-31 19:17:22 +01:00 |
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LevelX2
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001e17a73e
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* Fixed handling of enlarged view for manifested and morphed cards.
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2015-01-24 19:43:53 +01:00 |
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LevelX2
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eb0544957b
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* Fix that commander replacement effects work again, some cleanup after the changes of continuous effects and triggered abilities.
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2014-12-25 03:08:31 +01:00 |
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LevelX2
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4f1368f3de
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* Made a lot of changes to handling of continuous and triggered abilities. This should fix the problems with Mage Singletons like Flyinging / Intimidate / Reach not working. Fixed also #533 and some other problems with copy effects of cards like Clone that did not end if e.g. Clone left the battlefield.
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2014-12-25 02:07:40 +01:00 |
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Ryan Worcester
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c782643844
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It helps to actually call the method
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2014-12-11 19:52:16 -06:00 |
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Ryan Worcester
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76db4c4d01
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Added setDefaultColor to CardImpl
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2014-12-11 19:40:13 -06:00 |
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LevelX2
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6514e30b59
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* Gather Specimens - Fixed that it did not work for token creatures the opponent brought onto the battlefield.
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2014-12-01 13:28:39 +01:00 |
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LevelX2
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97412e3e9e
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* Started reworking netmana to also handle mana sources that could only produce 2-4 colors. Not finished yet.
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2014-11-17 17:37:02 +01:00 |
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LevelX2
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95d30d9085
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* Fixed a bug that continuous effects of cards that were put onto battlefield not under owner control could be applied using the owner as controller. Fixes #604 (I guess).
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2014-11-05 00:19:17 +01:00 |
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LevelX2
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ddf42c7620
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* Changed info handling, empty or null values delete now the map entry.
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2014-10-11 11:26:36 +02:00 |
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LevelX2
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1e225cdf78
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* Aetherspouts - Fixed that the order the cards go to top or bottom (if more than one) could not be selected.
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2014-10-10 23:50:26 +02:00 |
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LevelX2
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5d7e12d6df
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* Fixed a bug, that if a spell with a spell cast triggered ability (e.g. Ulamog, the Infinite Gyre) was successfully countered, the triggered ability was unintended removed from the stack with the spell.
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2014-10-09 16:20:33 +02:00 |
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LevelX2
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100decf7ce
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* Commander - Fixed that the commander replacement effect did not work if the commander spell on the stack was exiled.
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2014-09-21 11:29:39 +02:00 |
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LevelX2
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a407ec6fd9
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* Morph - Fixed that static effects (eg. all your creatures gain vigilance) did not work for morphed creatures. Some more minor fixes to morph ability.
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2014-09-14 23:57:02 +02:00 |
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LevelX2
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141cdb0e8b
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[KTK] Added 7 multicolor cards.
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2014-09-10 22:38:09 +02:00 |
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LevelX2
|
f137f9c49c
|
Fixed Morph handling, fixed that face down cards stay face down after zone change.
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2014-09-10 00:18:03 +02:00 |
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LevelX2
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d6af37eb1a
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[KTK] 2 green cards.
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2014-09-07 22:02:00 +02:00 |
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LevelX2
|
b679699ea1
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* Face Down cards - Fixed that cards played face down (e.g. Morph) stayed wrongly face down when going to another zone.
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2014-08-29 15:29:08 +02:00 |
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LevelX2
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2f802ad467
|
Changed some comments.
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2014-08-23 17:59:31 +02:00 |
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LevelX2
|
bdb05d4ca0
|
* Added tests for Valakut, the Molten Pinnacle. All worked already correct so far. No bug found. Closes #506.
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2014-08-15 16:46:47 +02:00 |
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LevelX2
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c8fa685735
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Fix for issue #493. Tests do all work, need some more checking if this really works.
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2014-08-10 11:28:02 +02:00 |
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