Commit graph

271 commits

Author SHA1 Message Date
LevelX2
30869beca0 * Some changes to game start logic (better handling for disconnected users). Changes to server logging. 2014-12-08 01:30:18 +01:00
LevelX2
cee5d0d487 * Added sound for starting game. 2014-12-05 20:13:48 +01:00
LevelX2
67479bb5a4 * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00
LevelX2
7e145d2cfd * Added possibility to allow other players to see hand cards of player. 2014-11-24 23:03:21 +01:00
LevelX2
fb2d367992 * Phasing- Fixed that permanets with phasing did not phase out at controllers untap step and phased out permanents where count as on the battlefield. 2014-11-23 13:00:58 +01:00
LevelX2
a2484cc6d9 Added F10 to skip priority while the stack resolves. 2014-11-16 08:59:59 +01:00
LevelX2
220331dcd9 * Animate Dead (finished). Only Battlefield layout can't handle a attached card in graveyard yet. 2014-11-06 15:34:18 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
c3adb1337b * Game layout fix to prevent unneccessary area movement. 2014-10-31 10:36:41 +01:00
LevelX2
b158ef4f3c * Added acustic an optical signals for use of skip buttons. 2014-10-30 23:43:32 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
2bd14269d6 * Finished button handling above stack. 2014-10-18 12:15:40 +02:00
LevelX2
26e1e5daa5 Moved button panel from third split panel above stack area (functional but not finished yet). 2014-10-17 17:23:43 +02:00
LevelX2
fd3b8f4c29 * F4/F5/F7 can also be used now without having priority. 2014-10-14 15:29:21 +02:00
LevelX2
05ba67a9c9 Added player life to tooltip of small player name label (if no avatar images is shown). So life can be shown (at least with tooltip) if the top card of library is turned face up. 2014-10-06 14:34:26 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
4f5c8fc45d Removed some debug messages. 2014-09-27 19:58:22 +02:00
LevelX2
54ec3b658e * Added preferences setting to switch on/off to write card names in bigger font on card panels. 2014-09-26 19:40:57 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
ebd21eab1d Fixed a problem that manual mana payment was sometimes hard because the mana labels covered the mana buttons. 2014-09-24 16:54:33 +02:00
magenoxx
92479c0ba0 [UI] sorting layout if counters on a permanent were changed 2014-08-29 13:33:23 +04:00
LevelX2
dce2b027ee Updated HelperPanel button handling, try to fix #451. 2014-08-24 18:43:43 +02:00
magenoxx
97ca70318b minor change 2014-08-11 15:29:04 +04:00
magenoxx
26d763611a [UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards 2014-08-11 15:24:03 +04:00
magenoxx
13d80e72f1 Fixes #492 : Tarmogoyf p/t stats now also displayed in grave&exile zones 2014-08-11 13:55:07 +04:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
magenoxx
53453243dc [UI] Exile dialog 2014-08-07 15:30:44 +04:00
magenoxx
95843f6fa3 [UI] Fixed Issue#470: equipped wasn't positioned correctly if equipped creature was returned to owner's hand 2014-08-01 14:04:33 +04:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
magenoxx
b6e0544c95 [UI] Fixed stack cards offset 2014-07-14 13:29:32 +04:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
magenoxx
f8a1b327b4 [UI] Order of cards in hand is changable 2014-07-11 10:49:00 +04:00
LevelX2
6c6d12f40f * Fixed that game name for menu works also for watching games. 2014-06-25 12:28:43 +02:00
LevelX2
eb1e8dda14 * Client Windows - Name of game in windows sub menu is now build with player names. 2014-06-25 01:32:55 +02:00
magenoxx
ca49dc7a31 Moved card layout strategy to separate class 2014-05-30 18:44:17 +04:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
magenoxx
812099a9ff Probably a fix for Issue#418 2014-04-25 14:04:10 +05:30
LevelX2
c40dd7fb4b * Select card window - Fixed a bug that the window (also if reqiured) was closed, if you clicked on the frame of the window (e.g. to resize). Now the window is not closed in this case and can also be resized (fixes #100). However if the target is not set to required, the window is not modal and clicking anywhere beside the window, will still close the window without having made a selection. 2014-03-27 17:05:29 +01:00
LevelX2
79b319777f Some clean up of the lose life framework effects. 2014-03-20 13:42:46 +01:00
LevelX2
694e1f2bf2 * Game Panel - Fixed that an open tooltip window and enlarged image view at end of game was not automatically closed. 2014-03-16 01:43:10 +01:00
LevelX2
982b95d47a * Tooltip window - Window is not forced to close as game state is updated. 2014-03-15 17:43:31 +01:00
LevelX2
17253fa099 * Battlefield layout - Permanents getting creatures and vice versa move now always immediately to the correct area / row on the battlefield (fixes #387). 2014-03-14 08:38:59 +01:00
LevelX2
7e768ed707 * Mindslaver - Fixed a bug that cards on opponents hand showed your own cards only instead. 2014-03-13 01:09:21 +01:00
LevelX2
59d907c981 * Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card. 2014-03-06 21:51:51 +01:00
LevelX2
dc73d85cd0 Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
LevelX2
595fd1a700 * Linux - Fixed that the battlefield popup menu also works when running on a linux system. 2014-03-02 21:52:02 +01:00
LevelX2
4bd4ad3d8a Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel. 2014-02-26 20:41:27 +01:00