LevelX2
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30869beca0
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* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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cee5d0d487
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* Added sound for starting game.
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2014-12-05 20:13:48 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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fb2d367992
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* Phasing- Fixed that permanets with phasing did not phase out at controllers untap step and phased out permanents where count as on the battlefield.
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2014-11-23 13:00:58 +01:00 |
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LevelX2
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a2484cc6d9
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Added F10 to skip priority while the stack resolves.
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2014-11-16 08:59:59 +01:00 |
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LevelX2
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220331dcd9
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* Animate Dead (finished). Only Battlefield layout can't handle a attached card in graveyard yet.
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2014-11-06 15:34:18 +01:00 |
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LevelX2
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e6c7fa5f96
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* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
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2014-10-31 16:22:10 +01:00 |
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LevelX2
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c3adb1337b
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* Game layout fix to prevent unneccessary area movement.
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2014-10-31 10:36:41 +01:00 |
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LevelX2
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b158ef4f3c
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* Added acustic an optical signals for use of skip buttons.
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2014-10-30 23:43:32 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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2bd14269d6
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* Finished button handling above stack.
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2014-10-18 12:15:40 +02:00 |
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LevelX2
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26e1e5daa5
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Moved button panel from third split panel above stack area (functional but not finished yet).
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2014-10-17 17:23:43 +02:00 |
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LevelX2
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fd3b8f4c29
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* F4/F5/F7 can also be used now without having priority.
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2014-10-14 15:29:21 +02:00 |
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LevelX2
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05ba67a9c9
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Added player life to tooltip of small player name label (if no avatar images is shown). So life can be shown (at least with tooltip) if the top card of library is turned face up.
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2014-10-06 14:34:26 +02:00 |
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LevelX2
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7f46323f67
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* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
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2014-10-05 14:33:47 +02:00 |
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LevelX2
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4f5c8fc45d
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Removed some debug messages.
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2014-09-27 19:58:22 +02:00 |
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LevelX2
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54ec3b658e
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* Added preferences setting to switch on/off to write card names in bigger font on card panels.
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2014-09-26 19:40:57 +02:00 |
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LevelX2
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f3ea64e27c
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* Changed handling of phases to stop to server based handling.
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2014-09-25 00:33:58 +02:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
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ebd21eab1d
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Fixed a problem that manual mana payment was sometimes hard because the mana labels covered the mana buttons.
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2014-09-24 16:54:33 +02:00 |
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magenoxx
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92479c0ba0
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[UI] sorting layout if counters on a permanent were changed
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2014-08-29 13:33:23 +04:00 |
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LevelX2
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dce2b027ee
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Updated HelperPanel button handling, try to fix #451.
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2014-08-24 18:43:43 +02:00 |
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magenoxx
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97ca70318b
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minor change
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2014-08-11 15:29:04 +04:00 |
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magenoxx
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26d763611a
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[UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards
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2014-08-11 15:24:03 +04:00 |
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magenoxx
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13d80e72f1
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Fixes #492 : Tarmogoyf p/t stats now also displayed in grave&exile zones
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2014-08-11 13:55:07 +04:00 |
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magenoxx
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58e4c66af6
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Fixes #492 : Tarmogoyf p/t stats are not displayed in hand
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2014-08-11 11:10:27 +04:00 |
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magenoxx
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53453243dc
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[UI] Exile dialog
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2014-08-07 15:30:44 +04:00 |
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magenoxx
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95843f6fa3
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[UI] Fixed Issue#470: equipped wasn't positioned correctly if equipped creature was returned to owner's hand
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2014-08-01 14:04:33 +04:00 |
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magenoxx
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65a0c9fc79
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[UI] Displaying creatures that can attack
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2014-07-18 16:05:21 +04:00 |
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magenoxx
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b6e0544c95
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[UI] Fixed stack cards offset
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2014-07-14 13:29:32 +04:00 |
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magenoxx
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5fcc3b1ba8
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[UI] Displaying playable cards in hand
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2014-07-11 19:35:01 +04:00 |
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magenoxx
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f8a1b327b4
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[UI] Order of cards in hand is changable
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2014-07-11 10:49:00 +04:00 |
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LevelX2
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6c6d12f40f
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* Fixed that game name for menu works also for watching games.
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2014-06-25 12:28:43 +02:00 |
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LevelX2
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eb1e8dda14
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* Client Windows - Name of game in windows sub menu is now build with player names.
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2014-06-25 01:32:55 +02:00 |
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magenoxx
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ca49dc7a31
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Moved card layout strategy to separate class
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2014-05-30 18:44:17 +04:00 |
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LevelX2
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c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
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d9e4e99a0f
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Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
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71fb7bf25b
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Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
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2014-05-24 02:56:35 +02:00 |
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magenoxx
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812099a9ff
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Probably a fix for Issue#418
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2014-04-25 14:04:10 +05:30 |
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LevelX2
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c40dd7fb4b
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* Select card window - Fixed a bug that the window (also if reqiured) was closed, if you clicked on the frame of the window (e.g. to resize). Now the window is not closed in this case and can also be resized (fixes #100). However if the target is not set to required, the window is not modal and clicking anywhere beside the window, will still close the window without having made a selection.
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2014-03-27 17:05:29 +01:00 |
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LevelX2
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79b319777f
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Some clean up of the lose life framework effects.
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2014-03-20 13:42:46 +01:00 |
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LevelX2
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694e1f2bf2
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* Game Panel - Fixed that an open tooltip window and enlarged image view at end of game was not automatically closed.
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2014-03-16 01:43:10 +01:00 |
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LevelX2
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982b95d47a
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* Tooltip window - Window is not forced to close as game state is updated.
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2014-03-15 17:43:31 +01:00 |
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LevelX2
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17253fa099
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* Battlefield layout - Permanents getting creatures and vice versa move now always immediately to the correct area / row on the battlefield (fixes #387).
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2014-03-14 08:38:59 +01:00 |
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LevelX2
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7e768ed707
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* Mindslaver - Fixed a bug that cards on opponents hand showed your own cards only instead.
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2014-03-13 01:09:21 +01:00 |
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LevelX2
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59d907c981
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* Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card.
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2014-03-06 21:51:51 +01:00 |
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LevelX2
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dc73d85cd0
|
Minor changes to readme.md. Some minor formatiing.
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2014-03-02 21:58:13 +01:00 |
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LevelX2
|
595fd1a700
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* Linux - Fixed that the battlefield popup menu also works when running on a linux system.
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2014-03-02 21:52:02 +01:00 |
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LevelX2
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4bd4ad3d8a
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Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel.
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2014-02-26 20:41:27 +01:00 |
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