betasteward
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a878d4879b
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added optimization for simulations - don't construct Strings for messages that will never be used
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2015-03-31 09:44:22 -04:00 |
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LevelX2
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9039eef0f9
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* Added early event type check for replacement effects to speed up game execution (not all effects already implement the new check).
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2014-12-26 17:28:13 +01:00 |
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LevelX2
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d3dadc41aa
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Minor formattings.
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2014-08-01 15:21:32 +02:00 |
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North
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c5f7db441e
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[refactor] removed generic parameter from Effects
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2014-06-02 13:12:58 +03:00 |
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LevelX2
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933ee518c8
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* DevourEffect - Set reminder text to italic style.
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2013-10-15 00:43:31 +02:00 |
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LevelX2
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78b6a04cf5
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* Voracious Dragon - Fixed possible null pointer exception.
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2013-07-14 23:51:15 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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12a5efa506
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Fixed UnleashAbility, DevourEffect, Urabrask the Hidden, Due Respect, Orb of Dreams replacing EntersTheBattlefield instead of only modifying it.
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2013-02-24 10:53:25 +01:00 |
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North
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c083fae37b
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fixed cases that could lead to NPE
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2013-01-03 15:09:27 +02:00 |
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LevelX2
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1b47a2fa8e
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Added DevourAbility, DevourEffect, needed Condition and DynamicValue.
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2012-12-26 20:42:37 +01:00 |
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