Commit graph

83 commits

Author SHA1 Message Date
Ingmar Goudt
f04d7c9b03 remove redundant null checks before instanceof 2018-09-17 21:09:42 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
Oleg Agafonov
1a4e892f04 Cheat engine:
+ added commands to show my hand and library (@show my hand, @show my library);
  + added params to show color identity ("color commander") and card's color ("color cost");
2018-05-06 01:05:04 +04:00
spjspj
b45a409939 Continuing implementation of Planechase. 2018-04-15 19:40:15 +10:00
Oleg Agafonov
645fbf6da1 * Cheat engine: added optional set code in card's command (example: battlefield:Human:Island:HOU:1); 2018-03-24 18:44:02 +04:00
spjspj
4382a4f247
Merge pull request #4649 from spjspj/master
Song of Blood (VIS)
2018-03-23 00:26:29 +11:00
ArcadeMode
5ac975c52e Blocker and Critical level bugfixes throughout the project (#4648)
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP

* ensure closing of scanner if it was opened

* Refactored method in EmpyrialArchAngel to not always return same value.

* Refactored method in FalkenrathAristocrat to not always return same value.

* Refactored method in GilderBairn to not always return the same value.

* fixed left open resources, ensured quiet closing of the streams

* Refactored method in IceCave to not always return same value.

* Refactored method in KjeldoranRoyalGuard to not always return same value.

* Refactored method in LegionsInitiative to not always return same value.

* Refactored method in NaturesWill to not always return same value.

* added quiet closing method in new streamutils class, used to clean up the connectdialog

* Fix small typo

* added quiet closing to saveobjectutil

* closed resources in savegame method of gamecontroller

* properly close resources in loadGame method of GameReplay class

* further proper resource closing in ServerMessagesUtil

* fixed unclosed resources in copy method in mage framework Copier

* closed unclosed resources in copyCompressed method in Copier

* ensure closing of filewriter in manasymbols

* ensure proper closing of Stream in arcane UI

* ensure closing of datagram socket in arcane Util

* ensure resource closing in deckimport from clipboard

* ensure closing of plugin classloader

* ensured closing of zipinputstream resource

* ensure closing of fileoutputstream in ScryfallSymbolsSource

* ensure closing resources after finishing/canceling download of pictures

* remove commented code

* move locks to try block to ensure unlocking along all execution paths

* remove dangerous instance of double-checked locking

* removed dangerous instance of double checked locking in settingsmanager

* Removed dangerous instance of double-checked locking in ThemePluginImpl

* close resource which did not happen certainly

* close another stream

* ensure closing of inputstream
2018-03-22 08:13:13 -05:00
spjspj
6e15835232 New M15 Rendering for Unstable lands
(Way to default to 'UST' for the cheat button.
2018-03-20 16:15:08 +11:00
Oleg Agafonov
74f988ce1d Cheats: added 2 new special commands, see #4334:
* show opponent hand
  * show opponent library
  * added params to special commands to show more or less info:
    - pt;
    - color;
    - abilities count;
    - abilities list.
2018-01-26 06:42:23 +04:00
Oleg Agafonov
eae85e71bc UI: added new cheat engine for manual testing (see #4334) 2018-01-04 01:35:33 +04:00
spjspj
b467ff2080 Add emblems into the int.txt file 'emblem:Human:ElspethSunsChampionEmblem:1' for example 2017-05-21 12:42:50 +10:00
LevelX2
a068de8d18 * Rooftop Storm - Fixed wrong alternate cost handling (fixes #3387). 2017-05-17 15:06:52 +02:00
spjspj
94ea9b8ebd spjspj - Add option of adding in Tokens from the init.txt file
token:Human:MerfolkWizardToken:1
token:Human:GermToken:1
are examples
2017-04-23 02:51:49 +10:00
LevelX2
35791ac6b7 Set SocketWriteTimeout to 10 seconds. 2017-04-17 00:01:39 +02:00
ingmargoudt
211d433ea9 playertype, enum singleton 2017-04-02 22:09:20 +02:00
ingmargoudt
234cfe9519 rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
vraskulin
0bc9cf91a8 Minor improvements - StringBuilder now have initial value 2017-02-28 15:26:07 +03:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
vraskulin
f1ef3bf68b Narrowed variables scope. 2017-02-15 16:05:18 +03:00
vraskulin
f99cd21275 Mostly code format fixes. 2017-02-09 18:30:31 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
31589778ca Try/finally refactored to try with resources 2017-02-06 14:32:11 +03:00
vraskulin
d8c4e60138 Removed outdated "main" method that prints few sanitized lines 2017-02-06 14:32:11 +03:00
igoudt
ac8962cb29 replaced enum comparison from equals to == 2017-01-11 09:53:16 +01:00
vraskulin
46d369c8ed Big refactoring (server)
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
LevelX2
450d850ab4 * Some minor changes. 2016-10-26 07:50:32 +02:00
LevelX2
c46f75ac28 Added chat mute and user (de)activation actions to the Mage server console. 2016-10-05 00:59:51 +02:00
Samuel Sandeen
377a0edec9 Fix a bug in the cheat system for manual testing. 2016-09-15 19:20:04 -04:00
ingmargoudt
3128bd2b4b replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead 2016-09-14 15:27:31 +02:00
Samuel Sandeen
d53f751711 Update the cheat testing code
The new Zone change code is more strict so the cheat code needs to
trick it.
2016-09-08 19:56:40 -04:00
ingmargoudt
e2a479255a refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer 2016-09-05 15:03:47 +02:00
LevelX2
5770dd6014 Added some lost and reconnect statistics to footer data. 2016-04-14 23:43:08 +02:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
Me Car
9ca8342e34 Add MailClient that uses Java Mail API to send emails. Use it instead of Mailgun client. 2016-01-22 21:40:08 +09:00
Me Car
7d3a9d076d Use mailgun for sending emails. 2016-01-13 00:40:44 +09:00
Me Car
f99660a451 Add some password validation. 2016-01-11 11:15:01 +09:00
LevelX2
a5b10b7efd Some default settings for config.xml 2016-01-10 20:58:58 +01:00
Me Car
a0ddd4fff0 Send an email on successful user registration. Use Gmail API for that. Add password confirmation and email to RegisterUserDialog. 2016-01-10 18:18:38 +09:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
dd8a11ba5c * Redesigned idle timeout handling to prevent selecting wrong player for timeout. 2014-12-27 17:31:52 +01:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
LevelX2
e0ffef40cc Added possibility to set some more JBoss Remoting parameters with config.xml on server start. 2014-10-01 16:04:26 +02:00
LevelX2
3c12b23928 * Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly). 2014-09-18 17:14:33 +02:00
LevelX2
ddeb519848 * Some changes to logging / server handling. 2014-09-10 17:14:36 +02:00
Dustin Conrad
f8902483ea Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented 2014-08-25 19:57:55 -04:00
LevelX2
2ca945fabf Some more changes concerning ThoughtAsEffects. 2014-08-09 11:48:40 +02:00
LevelX2
30645e2ee0 Some changes to server logging. 2014-07-06 07:22:40 +02:00
magenoxx
bc286a0002 Added comment description for params set 2014-04-30 13:04:00 +05:30
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
LevelX2
40c25fae34 Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase. 2014-02-07 02:04:14 +01:00