GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
Marc Zwart
fed2f31789
set lock calls back to original place as per request
2018-03-29 13:56:10 +02:00
Marc Zwart
ea7c75cb52
move locks to try block to ensure unlocking along all execution paths
2018-03-20 15:47:34 +01:00
LevelX2
7afc157ba0
xmage 1.4.27V2
2018-01-31 00:08:05 +01:00
LevelX2
34a884546a
Readded message if user lost connection.
2018-01-28 18:03:37 +01:00
LevelX2
cd9827300d
Some minor changes.
2017-09-05 12:00:42 +02:00
LevelX2
52897094b3
* Some chnages to chat, user and player handling.
2017-08-26 18:26:55 +02:00
LevelX2
fea9dfe8f8
Some more changes to the user handling.
2017-08-18 00:12:38 +02:00
LevelX2
8ab9abb8e8
* Some more changes to user disconnect handling.
2017-08-16 07:51:48 +02:00
LevelX2
bae7f154df
Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected.
2017-08-13 16:22:18 +02:00
LevelX2
a4afdb8d3f
Removed some not needed error log messages.
2017-04-18 23:35:45 +02:00
ingmargoudt
211d433ea9
playertype, enum singleton
2017-04-02 22:09:20 +02:00
ingmargoudt
334ad729a8
remove usermap by name, introduced more optionals
2017-03-22 20:49:48 +01:00
ingmargoudt
234cfe9519
rewrote singleton to enum where applicable
2017-03-14 16:32:47 +01:00
ingmargoudt
372584f7ad
changed cardtype from list to enumset
2017-03-03 17:04:32 +01:00
vraskulin
f99cd21275
Mostly code format fixes.
2017-02-09 18:30:31 +03:00
vraskulin
433b08238f
We're gonna use standart parameterised constructor, instead of addAll method.
2017-02-09 17:42:05 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
igoudt
f98afdf4ad
Introducing Optionals
2017-01-14 21:52:40 +01:00
vraskulin
46d369c8ed
Big refactoring (server)
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
LevelX2
1791b809db
Added some more info to some logger and game messages. Removed unused method.
2016-11-01 23:02:11 +01:00
LevelX2
450d850ab4
* Some minor changes.
2016-10-26 07:50:32 +02:00
LevelX2
c46f75ac28
Added chat mute and user (de)activation actions to the Mage server console.
2016-10-05 00:59:51 +02:00
Quercitron
c781728b97
Add rating to the client ( #1498 )
2016-05-17 17:27:43 +03:00
LevelX2
d2eb6151f1
Fixed some possible exceptions.
2016-02-06 02:12:51 +01:00
LevelX2
81af372bc1
Fixed some problems with possible ConcurrentModificationExceptions and some minor changes.
2016-01-31 23:23:09 +01:00
Me Car
a33aa5d2df
Re-add the getHistory method.
2016-01-31 23:59:45 +09:00
LevelX2
1945e8eaa6
Fix for UserManager build error.
2016-01-31 15:46:55 +01:00
Me Car
5029806baa
Update user stats DB on every table completion.
2016-01-24 14:55:19 +09:00
LevelX2
e31b12325e
Added "info [username]" command to get history for offline players. Remove user info column.
2016-01-23 16:59:15 +01:00
Me Car
8a5461d73b
Cache UserStats to User.
2016-01-21 00:44:50 +09:00
LevelX2
c5bc99b8de
* Changes to session lock handling.
2014-12-05 20:14:28 +01:00
LevelX2
ae0417bf5c
Some minor changes to server.
2014-09-29 08:11:18 +02:00
LevelX2
070e8609f4
* Some changes to user handling / logging.
2014-09-26 15:31:56 +02:00
LevelX2
eeb22c05ee
Changes to user / tournament / match handling.
2014-09-18 23:50:34 +02:00
LevelX2
3c12b23928
* Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly).
2014-09-18 17:14:33 +02:00
LevelX2
ddeb519848
* Some changes to logging / server handling.
2014-09-10 17:14:36 +02:00
LevelX2
c3c77e3974
* Server - Some changes to user / match / table handling.
2014-09-07 02:28:47 +02:00
LevelX2
3699b7ca3d
Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
2014-09-04 18:20:40 +02:00
LevelX2
b98c16f061
Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
2014-08-31 17:46:14 +02:00
LevelX2
df04bf829d
More changes to user and session handling. Fixes somes issues with client reconnect and connecting other instance.
2014-08-29 01:46:53 +02:00
LevelX2
44d9a538ee
Some minor changes to server handling.
2014-08-20 17:09:52 +02:00
LevelX2
c03dc6c2b5
Some more changes to Server Console and Admin server handling.
2014-08-18 21:48:59 +02:00
LevelX2
ddb9c786b4
Some changes to logging and NPE handling.
2014-08-17 20:38:57 +02:00
LevelX2
708f54b66c
Some changes to logging.
2014-08-08 17:25:30 +02:00
LevelX2
020daf94f5
Changes to logging an chat session handling.
2014-08-06 17:17:50 +02:00
LevelX2
3aab091492
Some changes to client and server logging messages.
2014-08-04 17:21:14 +02:00
LevelX2
d40a3f591d
Changes to game log.
2014-07-09 20:44:06 +02:00
LevelX2
0120808ef8
* Added try catch block for user expired handling.
2014-07-08 02:13:26 +02:00
LevelX2
b360bb1528
Removed redundant remove user from chat call and some formatting.
2014-06-16 07:48:15 +02:00