* Add string rule logic to TriggeredAbilityImpl
* Fix string logic in TriggeredAbilityImpl
* Revert adjustment that fixes some problems but causes others
* refactor check supertype methods
* change supertype to list to match card type
* refactor various subtype methods
* implement mageobjectattribute for supertype
* a few fixes
* [BRC] Implement Rootpath Purifier
* a few extra fixes
* more fixes
* add test for purifier
* Use common FirstCombatPhaseCondition on Raiyuu, Storm's Edge
* Use common ReturnFromExileForSourceEffect on Parallax Wave
* Use common exile effects on Prowling Geistcatcher (attempt to fix#9981)
* Fix text: Fading ability
* Fix text: Endangered Armodon
* Fix text: Nemata, Primeval Warden
* Fix text: Capitalization on alternative/additional costs other than mana
- fixed that copy effect doesn't restore original image after effect's end;
- removed outdated availableImageSetCodes (all images auto-selected from tokens database now, related to #10139);
- refactor command objects to use CommandObjectImpl;
- refactor planes/emblems/etc objects to use MageObjectImpl, added copyable support;
- refactor another game objects to remove some duplicated fields;
* remove skip
* initial implementation of the ring mechanic
* some changes
* rework ring-bearer choosing
* [LTR] Implement Call of the Ring
* update ring-bearer condition
* attempted fix
* super constructors work like this?
* better use of super and java
* try this again
* fix un-needed code
* remove commented code
* missed some
* Simplify Constructors
- added tokens support in test render dialog;
- improved PT drawing;
- fixed broken second side switch button (related to #10231);
- fixed miss override in TokenImpl (all override with backFace must be removed, see todo);
- added reminder / helper tokens support (example: Copy, Morph, Day // Night, related to #10139);
- added verify checks for reminder tokens;
- added images download for reminder tokens;