Commit graph

395 commits

Author SHA1 Message Date
LevelX2
ce64a22c15 Some more rework of player.moveCard (mainly to graveyard). 2015-05-23 15:35:40 +02:00
LevelX2
64ea893ea0 Some changes to logging. 2015-05-22 22:33:01 +02:00
LevelX2
467a11b4cd Started to rework player.moveCard methods to handle multiple cards. 2015-05-22 15:15:39 +02:00
LevelX2
04730e490b * Deranged Assistant - Disallowed possible undo to prevent cheating with otherwise hidden information (top card of library). 2015-05-18 23:06:15 +02:00
LevelX2
15efe14fd5 * Fixed human players controlling other human players turn (e.g. by Mindsliver). 2015-05-12 01:10:56 +02:00
LevelX2
fdcc365926 * Fixed that cyle triggered abilities did not work. 2015-05-11 12:18:07 +02:00
LevelX2
25ef57570d [MM2] Added Worldhear Phoneix. 2015-05-10 01:33:02 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
LevelX2
8686f4f777 * Fixed a bug that the AI did for target selection not check correctly players with hexproof ability. 2015-05-02 09:47:38 +02:00
Nathaniel Brandes
b25c4aac77 Added Volrath's Shapeshifter.
The Graveyard was modified to become its own class, as the top card of
your graveyard matters for this card, and graveyard order matters for
some other old card. Note that due how Volrath's Shapeshifter's ability
works, it is applied in layer 3, after control effects. This is so it
can look at it's current controllers graveyard, instead of it's owner,
as it would if the copy effect was at layer 1.
2015-04-30 19:10:50 -07:00
LevelX2
830765996f * Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack. 2015-04-29 17:37:54 +02:00
Nathaniel Brandes
4b6993f398 Added global alternate costs to canPlay test. Added Omniscienece test
case.
2015-04-29 03:04:34 -07:00
LevelX2
c2fb2de67a Fixed a bunch of NPE and other possible exceptions. 2015-04-20 23:37:28 +02:00
LevelX2
b2fe13c8c8 * Fixed attack tap handling - You can no longer attack with a mana producing creature that will be get tapped for attacking and use the creature itself to produce mana to pay for effects like Ghostly Prison if the mana ability has the cost to tap the creature. 2015-04-16 15:57:17 +02:00
LevelX2
0fb7cf8317 * Added a deck hash tag that's shown at the start of the game log to be able to identify a deck. 2015-04-11 00:47:54 +02:00
LevelX2
c65adebc57 Fixed that to allow watchers of a game to see the hand cards of players did not work correctly. 2015-04-10 12:36:22 +02:00
LevelX2
b737cbfe24 * Necropotence - Fixed that the name of the exiled cards was shown in the log. 2015-04-09 14:53:24 +02:00
betasteward
a878d4879b added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
LevelX2
ab661c44f0 * Necropotence - Fixed that the face down card going to hand was revealed in game log. 2015-03-26 08:25:35 +01:00
LevelX2
16469bafe6 * Soulfire Grand Master - updated handling. 2015-03-25 17:13:34 +01:00
LevelX2
f6cb904288 * Manifest - Fixed that the name of the manifested card was shown in the game log. 2015-03-20 18:17:35 +01:00
LevelX2
5af6b6ca7a Fixed a bug that could lead to endless loops if cards where moved from library to graveyard. 2015-03-20 15:10:54 +01:00
LevelX2
050043c6b6 * Added logic that a player can order cards if more than one card goes simultanously to graveyard. 2015-03-19 15:54:08 +01:00
betasteward
9ad8530dee moved faceDown property from Card to CardState 2015-03-12 22:09:12 -04:00
LevelX2
2e8eeff49f * Fixed that tokens removed with Condemn did not get life to target creature controller (related to #742). 2015-03-07 01:12:18 +01:00
LevelX2
4d0dbb2327 * Tiny Leaders - Added logic to load the commander from deck name. 2015-03-04 23:36:19 +01:00
Jeff
fed8c65214 - Fixed missing Null check. Fixes issue with Bant Charm. 2015-03-03 15:24:07 -06:00
LevelX2
1b45c997aa Some minor changes. 2015-02-27 18:08:31 +01:00
LevelX2
7b95da55a7 * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
LevelX2
e0b17eacc7 * Reworked calculation of available mana that can be a source of heavy server load. 2015-02-07 18:16:35 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
1ac4196c9e Some changes to split card handling (not finished). 2015-02-02 17:54:06 +01:00
LevelX2
c8eb9f00a9 * Fixed that lose restricting effects could not be replaced (e.g. by Abysal Persecutor's ability) if the player has conceded or left the match. Fixed that "can't win" or "can't lose" messages where repeated send to the players if such an effect activly prevents a player from losing or winning. 2015-01-21 23:41:11 +01:00
LevelX2
1340ebff49 * Untap restricting effects - Fixed that the selection of the permanent to untap was wrongly handled targeted. So something with protection from red could not be untapped while e.g. Smoke was into play. 2015-01-21 22:48:32 +01:00
LevelX2
59f232fece * Player searches library - The search info is now only put out to game log if the search is not replaced. 2015-01-08 14:35:24 +01:00
LevelX2
96aafcd475 Fixed that adjustTarget did not work correctly for Triggered abilities. Fixed that adjustTargets also works now for cards copied from graveyard (e.g.by Feldon of the Third Path). 2015-01-07 01:15:03 +01:00
LevelX2
83ba73ab24 Allow spells to have lifelink. 2015-01-03 23:46:45 +01:00
LevelX2
9a61a66aab [FRF] Added Manifast Effect. 2014-12-30 20:37:22 +01:00
LevelX2
8d8a2074f0 * Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast. 2014-12-27 03:51:10 +01:00
LevelX2
40eef06944 * Grindstone - Infinite loop (with e.g. two Progenitus) is handled as a draw. 2014-12-26 17:22:32 +01:00
LevelX2
d4044536cb Some fixes to putOnTop/buttomOfLibrary of player to handle cards and permanents. 2014-12-11 14:55:26 +01:00
LevelX2
30869beca0 * Some changes to game start logic (better handling for disconnected users). Changes to server logging. 2014-12-08 01:30:18 +01:00
LevelX2
355a98f282 * Fixed that face down cards moved from exile to hand are wrongly revealed in log (e.g. Necropotence). 2014-12-06 10:34:17 +01:00
LevelX2
4b66cd8367 Added possibility to use Morph with a land. Minor changes to some cards. 2014-12-03 20:20:23 +01:00
LevelX2
be0346c71d * Narset, Enlightened Master - Fixed that it was also wrongly allowed to play exiled lands. 2014-12-02 10:42:48 +01:00
LevelX2
73a41aef4a Fixed handling to show playable cards with alternate costs. 2014-11-29 15:05:27 +01:00
LevelX2
6e0a99c610 * Fixed that some Obstinate Baloth, Loxodon Smiter and Wilt Leafe Liege that caused "Discard" event to trigger twice if they were discarded (fixes #607). Some minor reworks. 2014-11-28 09:02:28 +01:00
LevelX2
56e60db454 [C14] Missing 3 black cards and some fixes to recently ommitted cards. 2014-11-27 15:18:06 +01:00
LevelX2
1cdf2ab4b0 [C14] Added two planeswalker and 10 black cards. 2014-11-27 00:56:35 +01:00
LevelX2
67479bb5a4 * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00