Commit graph

14 commits

Author SHA1 Message Date
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) (#7937)
* added dungeon and dungeon room class

* [AFR] Implemented Tomb of Annihilation

* [AFR] Implemented Shortcut Seeker

* [AFR] Implemented Gloom Stalker

* [AFR] Implemented Nadaar, Selfless Paladin

* added room triggers

* added more venturing code, currently untested

* fixed error

* moved venture into dungeon from player class to game class

* removed unnecessary sourceobject from dungeon

* fixed npe error

* added dungeon completion

* fixed concurrent modification exception

* added logging

* added proper copy methods

* added views

* updated room text generation

* added some missing code

* finished implementing CompletedDungeonCondition

* [AFR] Implemented Ellywick Tumblestrum

* [AFR] Implemented Lost Mine of Phandelver

* added choice dialog for dungeons

* [AFR] Implemented Dungeon of the Mad Mage

* small text fix

* added initial dungeon test

* [AFR] Implemented Cloister Gargoyle

* [AFR] Implemented Dungeon Crawler

* small text change for dungeon rooms

* added more tests

* some simplification to dungeon props

* updated testing helper functions

* added currently failing test for venturing on separate steps and turns

* added tests for dungeon completion

* fixed missing trigger visual and dungeons not persisting through turns

* some text updates

* added rollback test

* added a test for multiple dungeons at once

* added one more condition test
2021-06-29 06:57:43 -04:00
Oleg Agafonov
a87c0b1ff6 Fixed potentially rollback errors with missing game data (#7273); 2020-12-24 23:43:53 +04:00
Oleg Agafonov
a0a1dcb39f * GUI: added additional target arrows to stack objects (now you can see triggered or affected permanents and another related links, see #6918);
* Amulet of Vigor - improved combo support for multi triggers (now you can see triggered land name and chooses stack order, see #6918);
2020-12-17 03:05:58 +04:00
LevelX2
5eea756e28 * Fixed a bug that prevented to display some triggered abilities (concerning human players) to select the order they are going to the stack. 2020-08-30 14:10:24 +02:00
Oleg Agafonov
2ca1643b54 * Delay triggered abilities - fixed that copied spell with multiple delayed triggered abilities can freeze the game or missing from stack (#5437); 2020-01-23 07:04:19 +04:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
LevelX2
8854871c15 * Fixed problems of Yixlid Jailer that removed abilities from cards in graveyard permanently (fixes #1147). 2020-01-03 15:23:52 +01:00
Oleg Agafonov
eb6478cd59 * UI: fixed duplicated names in related objects list on card hint; 2019-06-03 16:35:17 +04:00
igoudt
9f06046f22 add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts 2018-07-04 14:24:11 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
spjspj
e932c139d9 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00
magenoxx
ee7026f71d Revert "Added hashCode and equal to main server objects"
This reverts commit 27a454f042.
2017-04-21 20:43:32 +03:00
magenoxx
27a454f042 Added hashCode and equal to main server objects 2017-04-20 20:06:52 +03:00
magenoxx
21eb420c16 Moved Mage.Common classes from src to src/main/java 2017-04-20 19:05:09 +03:00
Renamed from Mage.Common/src/mage/view/CardsView.java (Browse further)