LevelX2
9e88d847ed
* Estrid, the Masked - fixed problems with with first and second ability ( fixes #5223 ).
2018-08-25 14:30:31 +02:00
ninthworld
86107de54e
Merge remote-tracking branch 'upstream/master'
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2018-07-16 21:16:20 -07:00
ninthworld
f31bfa829e
add Star Wars expansion sets to the Star Wars set
2018-07-16 20:55:05 -07:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
igoudt
ca1ebeb55e
add method Game.isActivePlayer(UUID playerId)
2018-06-29 14:59:11 +02:00
LevelX2
717308ba12
* Fixed that commanders of players were not removed if a player left a game. Fixed a problem that continuous effects of objects of players that left the game were not removed immediately.
2018-06-09 14:10:48 +02:00
Evan Kranzler
c4a0d9f916
replaced apostrophes
2018-06-06 22:39:16 -04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
b6f7efe5e9
* Fixed a problem with Dash not giving Haste to the creature beginning with the second use of Dash ( fixes #4985 ).
2018-05-30 16:51:59 +02:00
Evan Kranzler
ac97e4c600
fixed Sagas being sacrificed before their trigger has left the stack
2018-05-14 17:36:41 -04:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
spjspj
26bc78dc8c
Merge pull request #4873 from spjspj/master
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Remove plane from old player and add in new one
2018-04-27 13:26:20 +10:00
spjspj
ef281065a8
Remove plane from old player and add in new one
2018-04-27 09:10:02 +10:00
LevelX2
7b2ff38225
* Grasp of Fate - Fixed rule text. Fixed that exiled permanents did not return to battlefeild if the Grasp left the battlefield because its owner lost or left the game.
2018-04-24 17:50:35 +02:00
Evan Kranzler
198be1549d
Revert "Revert "Merge branch 'planeswalkerErrata' into master""
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This reverts commit f10b62f3da .
2018-04-20 20:42:04 -04:00
Evan Kranzler
f10b62f3da
Revert "Merge branch 'planeswalkerErrata' into master"
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This reverts commit 95d2721421 , reversing
changes made to fc4986a589 .
2018-04-20 16:41:29 -04:00
Evan Kranzler
e6bb4f4b83
added damagePlayerOrPlaneswalker method to Game to make some things easier, fixed some more cards
2018-04-20 09:59:03 -04:00
Evan Kranzler
1e27d7222a
updated Bonfire of the Damned, added a new method for getting a player or planeswalker's controller
2018-04-19 16:01:44 -04:00
spjspj
bc77b825cb
Fix for Darkbarony plane (1 life)
2018-04-19 20:08:43 +10:00
Evan Kranzler
3c2a8ee17d
refactored Player.setLife() to include source, some more changes
2018-04-18 21:14:05 -04:00
spjspj
776928c76c
Continuing implementation of Planechase.
2018-04-17 02:13:48 +10:00
spjspj
0ffd895be9
Minor revert.
2018-04-15 20:58:04 +10:00
spjspj
b45a409939
Continuing implementation of Planechase.
2018-04-15 19:40:15 +10:00
LevelX2
245a3c5202
[DOM] Added Saga ability and Fall of the Thran.
2018-04-14 14:30:20 +02:00
spjspj
87d19c7d51
Continuing implementation of Planechase.
2018-04-12 11:51:28 +10:00
spjspj
c8b741f0bf
Continuing implementation of Planechase.
2018-04-12 00:07:24 +10:00
spjspj
e932c139d9
Beginning of implementation of Planechase.
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10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00
igoudt
c535b81bff
changed some == to .equals()
2018-03-22 23:37:07 +01:00
Oleg Agafonov
ae99a1b444
Fixed tests
2018-03-02 21:42:16 +04:00
LevelX2
8c8b4ce019
* Added a check if life of players is going down during infinite loop check. Is so no Draw check message is shown ( fixes #4557 ).
2018-02-28 17:24:42 +01:00
LevelX2
e679b1003d
* Fixed that all spells could be cast by canceling the mana payment process.
2018-02-15 16:51:47 +01:00
L_J
e7301e2c08
Implemented banding ( #41 )
2018-02-13 20:36:25 +01:00
LevelX2
a85fa82de0
* Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature.
2018-02-12 15:49:16 +01:00
LevelX2
6d848e2059
* Fixed a bug that turn rollback did not work correctly, if player was in a buy cost process that included possible rollback ( fixes #4510 ).
2018-02-12 11:41:01 +01:00
LevelX2
d66d8d47fb
Some rework of Keeper of the Light.
2018-02-10 00:05:54 +01:00
spjspj
b924f4bb6b
Scenario I was testing for this fix.
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Local Server, EDH game with Player1, Player2, Player3.
Player1 has 2 mana reflections out, cast Torment of Hailfire for 15 and is tapping mana for it.
The 'choose replacement effect' popup comes up.
Whilst this is happening, Player2 concedes.
This will currently lock up the game and sits forever in waitResponseOpen.
(With the time out now there, it will time out after 30 seconds or so.
2018-02-03 13:21:47 +11:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
LevelX2
bc490ef91a
Added Spellweaver Volute.
2018-01-02 23:48:07 +01:00
Zzooouhh
c4334ef043
Moved overflow check method to CardUtil
2017-12-23 23:58:31 +01:00
Zzooouhh
6fae8ef606
Merge branch 'master' into master
2017-12-22 23:17:20 +01:00
spjspj
38272a6dde
Add Arboria (LEG)
2017-12-21 01:08:55 +11:00
Zzooouhh
35bbe20b95
Included overflow check methods
2017-12-20 00:21:44 +01:00
LevelX2
0d46c68924
* Fixed some problems for handling concede during game init.
2017-11-04 18:19:41 +01:00
LevelX2
9704d21c82
* Fixed a problem with player leaving the game during multiplayer game.
2017-11-03 15:50:01 +01:00
LevelX2
58d3fc2328
Fixed player leaving/conceding handling.
2017-10-21 16:13:45 +02:00
Evan Kranzler
851b729b0e
fixed emblems not being removed when a player leaves a multiplayer game
2017-09-28 19:41:31 -04:00
Evan Kranzler
f177ce14d2
fixed emblems not being removed when a player leaves a multiplayer game
2017-09-28 19:12:53 -04:00
Evan Kranzler
f7ba5716e9
fixed player becoming monarch incorrectly triggering things when they're already the monarch
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fixes #3527
2017-09-25 20:23:34 -04:00
Evan Kranzler
7bb7754bb3
Updated how spell triggers get information about the spell that triggered them.
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This prevents countering the spell from removing the effect of the trigger.
2017-09-18 17:02:55 -04:00