Commit graph

192 commits

Author SHA1 Message Date
LevelX2
9ca014b10e * Whip of Erebos - Fixed a bug that if target creature already left battlefield, the card was still moved to general exile zone (causing problems with Obzedat, Ghost council). 2014-03-13 17:10:57 +01:00
LevelX2
f64ed10fac * Game log - Uses term choosing instead of targeting for non targeted selections. 2014-03-12 17:40:02 +01:00
LevelX2
d8236a8d3a * Fixed that ThoughtAs effects could be used by any player instead of only the controller of the effect. (Fixes e.g. that Misthollow Griffin could be cast by any player from exile). 2014-03-11 00:14:56 +01:00
LevelX2
9b10da0551 Some minor changes/formatting. 2014-02-26 12:34:58 +01:00
LevelX2
de21b60484 * Fixed move to exile method of player. Fixes the alternat cost problem of force of will and Contagion. 2014-02-21 19:14:44 +01:00
LevelX2
8491b5b90b * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
LevelX2
c36045b1b6 Added/changed some move methods for cards of player. 2014-02-19 17:27:46 +01:00
LevelX2
4cad29f50a * Added gain life info to game log. 2014-02-16 01:51:15 +01:00
LevelX2
81eaac46c7 * Added new preference option to enable sound in game and other sounds separately. 2014-02-12 08:35:27 +01:00
LevelX2
9fcfb8527a * Changed handling of search library limiting effect. 2014-02-09 11:20:20 +01:00
LevelX2
3b03a0500a * Fixed some library search effects that didn't sort the library and didn't take search limitations into account (Aven Mindcensor) 2014-02-09 00:21:43 +01:00
LevelX2
81d630b65b Some changes/fixes to epic effect and cards using it. 2014-02-08 14:08:53 +01:00
LevelX2
d9a03b35d2 Some more changes to get/check opponents. 2014-01-30 12:55:50 +01:00
LevelX2
d07c7b490b Added some methods to write card move infos more easy to game log. 2014-01-26 16:41:17 +01:00
LevelX2
778a3ce688 Added message about revealed cards to game log. 2014-01-26 15:43:55 +01:00
LevelX2
5096d8b943 Added message to log if player shuffles his library. Fixed wrong calls to shuffle. 2014-01-24 00:53:40 +01:00
LevelX2
5f720983ee Changed SpellCostReduction effect to work with FilterSpell instead of FilterCard. 2014-01-18 16:00:44 +01:00
LevelX2
cc35bbcf52 * Commander - added logic that AI can cast the commander. 2013-12-12 19:45:14 +01:00
LevelX2
b1250353ee Added logic to limit number of allowed attackers attacking defending player. 2013-11-30 23:26:45 +01:00
ludwig.hirth
e8ee9b70f0 Fixed handling of controlling player for asThough cast abilities (hope this will fix #363). 2013-11-14 15:52:27 +01:00
LevelX2
33c6bf1385 Ability picker shows now the name of the object instead of {this] in ability text.. 2013-11-06 14:32:50 +01:00
LevelX2
2c46929fff [C13] Added Command Tower, Homeward Path, Contested Cliffs, Marath Will of the Wild. 2013-10-31 17:30:30 +01:00
LevelX2
a1928ce95a Some clean up to discard handling. 2013-10-24 10:11:26 +02:00
LevelX2
663c31cec6 * Fixed a bug that sometimes a conceding player could be set as the winner of the game. 2013-10-21 20:48:25 +02:00
LevelX2
b83634605c * Game log - Added sacrifice message, added some information to the log of combat. 2013-10-14 07:51:33 +02:00
LevelX2
d34779fa68 * Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format. 2013-10-09 15:22:40 +02:00
LevelX2
3817b6ebe1 Fixed that if player left/lost in a ffa game, the players in range dor all other players are updated immediately. 2013-09-21 18:07:58 +02:00
LevelX2
7c34668f0d Reworked AsThoughEffect. Added SPEND_ANY_MANA AsThoughType. Added some framework effects. 2013-09-16 17:04:42 +02:00
LevelX2
d7b7f6c234 * Detain effect - Fixed that detained permanents stayed detained until end of game if the controller of the detain effect left/lost the game before detain effect did end (fixes #304). 2013-08-28 15:11:17 +02:00
LevelX2
a70d91e4b4 Removed double check of can block restriction. 2013-08-13 11:23:09 +02:00
LevelX2
0cf7ca3fca Added effect type and logic to handle multiple untap restriction effects. 2013-08-10 13:06:32 +02:00
LevelX2
0d37d1593b * Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric. 2013-08-06 18:26:49 +02:00
LevelX2
4a28881f71 Added as thought effect to let creatures block tapped. 2013-08-03 20:14:11 +02:00
LevelX2
9a04fb57cb Added a player lost and player won message to the game log. 2013-07-25 15:40:46 +02:00
LevelX2
94109b5e2e Fixed that won effect did not work if winning player was not first player in player list. 2013-07-23 17:22:49 +02:00
LevelX2
ac23750310 * Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code. 2013-07-20 16:58:02 +02:00
LevelX2
001f8ec1e6 Added missing changes of renaming quitted to quit. 2013-07-16 10:16:35 +02:00
LevelX2
0eaf9dd268 Some change to match timer (in progress). 2013-07-06 00:43:39 +02:00
LevelX2
7b260c960b Added a quit match option. FFA game gets no more killed if host left mage or quitted match. 2013-07-02 22:15:49 +02:00
magenoxx
7c187a1d2a Fixes for timers. 2013-06-20 15:50:06 +04:00
magenoxx
42dd9d81b4 Timers (In progress) 2013-06-19 17:12:31 +04:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
4cf951399c Added method to player to put a list of cards on the bottom of the library in any order. 2013-06-14 15:18:51 +02:00
LevelX2
262cc5e2b9 Fixed minor bug of game log discard text. 2013-06-09 15:30:42 +02:00
LevelX2
f42bab2b16 Added info how many cards still to discard in discard message of cleanup phase. Added replace effect for coin flipping. 2013-06-05 17:26:02 +02:00
LevelX2
ba21f4799f Initializing player life and top card reveald state for new game so that the values from last game are not applied at the start of the new game of a match. 2013-06-02 09:37:17 +02:00
LevelX2
1677373c13 Added canUseActivatedAbilities method to RestrictionEffect. 2013-05-31 17:38:59 +02:00
LevelX2
8914c204f6 Added logic for state base effects to remove copied cards in exile. Fixed a bug that triggeredEffects were null because player was no more in game. Added isInGame method for Player. 2013-05-30 15:24:45 +02:00
LevelX2
4f8fe8c510 Fixed a bug that the event LIFE_GAINED event did not include the correct amount of life, if replacement effects had changed that amount. 2013-05-24 14:49:47 +02:00
LevelX2
8dd1a0fad0 Throwing exception if triggerdAbility == null. 2013-05-20 10:51:45 +02:00