Commit graph

16 commits

Author SHA1 Message Date
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
LevelX2
06eaa5ab99 * Added possibility for continuous layer effects to add static abilities (e.g. Flash) to non static cards. 2014-05-11 20:48:11 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
101194acf7 Many changes to split cards handling (showing arrows and log text for fused spells., handling protection and other things correctly). 2013-05-11 20:11:58 +02:00
North
fde10788db removed redundant modifiers from interfaces 2012-12-20 23:45:47 +02:00
LevelX2
4ec874f8c7 Added the possibility to adjust Choices before using the choices in activated abilities 2012-09-24 07:53:42 +02:00
magenoxx
a5d846f970 AdjustTargets method for dynamic targets 2012-08-03 07:43:43 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
17dbe0ae57 Test and fix for copying transformed creatures 2012-06-11 19:36:56 +04:00
magenoxx
f13ba5d7fb More correct checking for having subtypes (card.hasSubtype()). Changeling ability. Refactored all cards. 2011-08-14 10:30:26 +04:00
North
b6f4f0082a Added cards.
Refactored some stuff regarding rule text.
2011-06-11 00:28:04 +03:00
magenoxx
d5c4ac371a Now Planeswalkers use counters for loyalty. Fixed Issue 69. 2011-05-15 16:42:45 +04:00
BetaSteward
632775c617 fixed issue 39 2010-12-05 02:40:13 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00