Commit graph

21 commits

Author SHA1 Message Date
Susucre
754b382e78
implement [MH3] Nethergoyf, refactor targets usages by game param (#12267) 2024-05-21 13:34:38 +02:00
Susucre
4143a97998
[WHO] Implement Start the TARDIS (#11311)
Create a new effect PlaneswalkEffect, moving existing code from the planechase roll of chaos dice.
2023-10-17 12:00:28 +02:00
Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Oleg Agafonov
5f55c7c667 Tokens and command objects reworked (part 1 of 2):
- fixed that copy effect doesn't restore original image after effect's end;
 - removed outdated availableImageSetCodes (all images auto-selected from tokens database now, related to #10139);
 - refactor command objects to use CommandObjectImpl;
 - refactor planes/emblems/etc objects to use MageObjectImpl, added copyable support;
 - refactor another game objects to remove some duplicated fields;
2023-05-08 02:15:07 +04:00
Evan Kranzler
80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;

Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
8f9afcb617 text fixes 2021-04-30 07:58:19 -04:00
Oleg Agafonov
35f5a8257b Refactor: replaced sourceId by source and introduced source param in some methods (part 2); 2020-12-13 02:01:49 +04:00
Oleg Agafonov
db239a1055 Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
Oleg Agafonov
e69a021c71 Fixed missing locale param in string operations (#4634) 2020-07-03 02:00:58 +04:00
Oleg Agafonov
823d677068 Planechase: refactor planes; 2020-04-13 21:50:40 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
Oleg Agafonov
ab2fb29270 Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs) 2020-01-26 16:30:42 +04:00
LevelX2
1f7a7a10b0 * Panopticon Plane - Fixed draw card abilities. 2020-01-11 01:25:26 +01:00
Ingmar Goudt
a0e54fbb7b remove redundant null checks, remove some static fields 2018-09-26 22:02:03 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
spjspj
82b9a26142 Two more planes 2018-04-21 18:32:28 +10:00
spjspj
87d19c7d51 Continuing implementation of Planechase. 2018-04-12 11:51:28 +10:00
spjspj
334cfbc9d0 Beginning of implementation of Planechase. 2018-04-09 23:28:39 +10:00
spjspj
e932c139d9 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00