Commit graph

152 commits

Author SHA1 Message Date
xenohedron
9863e23435 refactor: ChoiceImpl constructor must specify whether required
changed a few others to required where clearly applicable
2024-06-29 22:57:47 -04:00
Oleg Agafonov
36d54bc7a9 cheats: improved card commands to support names like ED-E, Lonesome Eyebot (related to #12238) 2024-05-09 11:43:37 +04:00
Oleg Agafonov
ad8e7daf97 refactor: improved card info 2024-02-18 22:40:30 +04:00
Oleg Agafonov
229e8d3075 game engine, tests and other fixes:
tests: fixed wrong permanent structure for battlefield cards (addCard command);
tests: added docs and additional runtime checks;
game: Modal double-faced cards - improved support, no more other side effects on battlefield;
game: Copy abilities - improved stability and cards support;
game: Player under control - improved stability and related cards support (possible NPE errors, additional runtime checks);
server: fixed bloated logs with game timer;
AI: fixed wrong timer in computer games;
2024-02-17 19:35:44 +04:00
Oleg Agafonov
d97b034711 cheats: fixed broken emblem commands (example: emblem:Human:ElspethSunsChampionEmblem:1) 2023-12-16 02:25:03 +04:00
Oleg Agafonov
960e896903
Network upgrade and new reconnection mode (#11527)
Network upgrade and new reconnection mode:
* users can disconnect or close app without game progress loose now;
* disconnect dialog will show active tables stats and additional options;
* all active tables will be restored on reconnect (tables, tourneys, games, drafts, sideboarding, constructing);
* user must use same server and username on next connection;
* there are few minutes for reconnect until server kick off a disconnected player from all player's tables (concede/loose);
* now you can safety reconnect after IP change (after proxy/vpn/wifi/router restart);

Other improvements and fixes:
* gui: main menu - improved switch panel button, added stats about current tables/panels;
* gui: improved data sync and updates (fixes many use cases with empty battlefield, not started games/drafts/tourneys, not updatable drafts, etc);
* gui: improved stability on game updates (fixes some random errors related to wrong threads);
* server: fixed miss messages about player's disconnection problems for other players in the chat;
* refactor: simplified and improved connection and network related code, deleted outdated code, added docs;
* tests: improved load test to support lands only set for more stable performance/network testing (set TEST_AI_RANDOM_DECK_SETS = PELP and run test_TwoAIPlayGame_Multiple);
2023-12-07 20:56:52 +04:00
Oleg Agafonov
1641698584 GUI: fixed mana symbols in add lands cheat command 2023-12-03 00:24:22 +04:00
Oleg Agafonov
0b0e947741 connection: improved error processing and stability in connect dialog 2023-11-30 21:52:47 +04:00
Oleg Agafonov
c5632f6868 refactor: removed client side threads from a server, improved test log files rotation; 2023-11-27 18:13:05 +04:00
Oleg Agafonov
4500b79008 GUI: added changeable card popup mode for chats/logs by card name clicks (alternative to mouse wheel from game cards);
other: fixed duplicated chat popups in game, added miss error logs from popup related code, added additional checks for good code usage;
2023-11-26 12:48:41 +04:00
Oleg Agafonov
53add71826 Improved network stability and other related fixes:
* server: fixed that a critical errors ignored in user commands threads (now it will be added to the logs);
* network: fixed frozen user responses in some use cases;
* network: fixed accidental and incorrect user responses (only latest response will be used now);
* network: improved freeze logs, added problem method name and code's line number;
* cheats: removed outdated deck and card load logic (only init.txt commands supports now);
* cheats: fixed wrong priority after add card dialog (closes #11437);
* cheats: improved stability and random errors on cheat executes (related to #11437);
* docs: added details on network and thread logic, human feedback life cycle, etc (see HumanPlayer, ThreadExecutorImpl);
2023-11-24 21:22:16 +04:00
Oleg Agafonov
fe8b8e1def server: fixed npe error on load tests (miss buffer timer), code refactor 2023-10-11 14:15:15 +04:00
Oleg Agafonov
9b634d44c6 server: fixed broken work on network's non-compress mode (-Dxmage.network.nocompress) 2023-09-18 12:05:55 +04:00
Artemis Kearney
9ba0da00ff
Basic groundwork for extra decks (contraptions, attractions) (#10378)
* extra deck cards not counted in deck size

* extra deck handling in deckbuilder

* move responsibility for extraDeckCard boolean to CardImpl

* remove redundant field copy
2023-08-06 21:06:32 -04:00
Alexander Novotny
519b3988be
game timer: Add chess-style buffer time option (#10598)
* UI Changes

* Add new buffer time options

* Main functionality

* Final implementation

Also added player UI for when they are using their buffer time (timer turns green)
2023-07-28 22:05:21 -04:00
Oleg Agafonov
23d9fc50ba actual beta version instead release 2023-06-17 18:20:09 +04:00
Oleg Agafonov
bc79b5f5d1 dev: enabled debug main menu by default in developer builds (example: test render dialog) 2023-05-09 00:49:46 +04:00
Oleg Agafonov
c9eacfda26 Prepare new release 2021-09-05 22:49:33 +04:00
Oleg Agafonov
2158d682cc Prepare new release 2021-08-30 14:44:03 +04:00
Oleg Agafonov
0c394ab6a1 Prepare new release 2021-08-06 21:54:10 +04:00
Oleg Agafonov
9baa36c2e3 Prepare new release 2021-07-31 23:00:06 +04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Oleg Agafonov
c4750ff6c9 prepare new release 2021-02-27 22:27:11 +04:00
Oleg Agafonov
53cadd8ce9 * Server: improved versioning to support new launcher (maven version numbers compatible, see #7515); 2021-02-24 15:58:33 +04:00
Oleg Agafonov
eb64a7bb73 GUI: fixed broken add lands and random deck dialogs in deck editor (#7562); 2021-02-13 20:26:06 +04:00
Oleg Agafonov
e94fd1b456 Prepare new release 2021-02-13 19:35:26 +04:00
Oleg Agafonov
10e557b873 * Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515); 2021-02-12 22:12:18 +04:00
Oleg Agafonov
a1da5ef437 * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
Oleg Agafonov
9893e9d254 Prepare new release 2020-12-29 02:18:49 +04:00
Oleg Agafonov
81e0cc6403
Merge pull request #7158 from fburato/app-wiring-refactor
Application wiring refactor and externalise configuration path for server
2020-12-26 07:42:46 +01:00
Oleg Agafonov
cc5fce4256 Prepare new release 2020-12-19 23:59:44 +04:00
Francesco Burato
6e3750d50a [app-wiring-refactor]: Apply review comments:
- Add reference to original library in `FluentBuilder`.
- Change `I<Name>` notation to `<Name>Impl` notation.
- Move error config to test resources
- Add comment with config instruction
- Add config to the documentation
2020-11-12 20:12:50 +00:00
Francesco Burato
e8bb8ae24b [app-wiring-refactor]: Externalise configuration path 2020-11-12 20:12:49 +00:00
Francesco Burato
cf3dd2d94c [app-wiring-refactor]: Define external configuration 2020-11-12 20:12:48 +00:00
Oleg Agafonov
ea46afbe62 Prepare new release 2020-11-10 13:11:45 +04:00
Oleg Agafonov
6b457f5265 Prepare new release 2020-08-30 00:05:03 +04:00
Oleg Agafonov
920697d2e5 Prepare new release 2020-08-23 01:52:55 +04:00
LevelX2
d51acbf090 * Removed unused imports. 2020-08-22 11:51:34 +02:00
Oleg Agafonov
c4f028ffa0 Prepare new release 2020-07-10 16:50:38 +04:00
Oleg Agafonov
3f2a5fc362 Prepare new release 2020-06-20 11:36:13 +04:00
Oleg Agafonov
3c4f93c44d Prepare new hotfix release 2020-04-19 01:50:00 +04:00
Oleg Agafonov
1b60dfc258 Prepare new release 2020-03-04 20:33:30 +04:00
Oleg Agafonov
169d9bf761 * Non basic mana abilities - fixed rollback errors in AI games (#6300); 2020-02-25 12:41:45 +04:00
Oleg Agafonov
bca181f2dc Prepare new release 2020-02-21 12:41:47 +04:00
Oleg Agafonov
e12db6d8ae Prepare new release 2020-02-15 14:40:38 +04:00
Oleg Agafonov
b708494647 Prepare new release 2020-02-01 13:57:16 +04:00
Oleg Agafonov
0f0b9798a0 Prepare new release 2020-01-18 11:42:31 +04:00
Oleg Agafonov
12aec087b2 Prepare new release 2020-01-16 18:26:38 +04:00
Oleg Agafonov
dae2c57c45 fixed Heliod's Punishment (counters not removes after tap); 2020-01-14 09:34:41 +04:00
Oleg Agafonov
11976b5c89 Refactor: move player.damage params to default (same as permanent.damage); 2020-01-14 09:15:33 +04:00