Commit graph

6 commits

Author SHA1 Message Date
Oleg Agafonov
960e896903
Network upgrade and new reconnection mode (#11527)
Network upgrade and new reconnection mode:
* users can disconnect or close app without game progress loose now;
* disconnect dialog will show active tables stats and additional options;
* all active tables will be restored on reconnect (tables, tourneys, games, drafts, sideboarding, constructing);
* user must use same server and username on next connection;
* there are few minutes for reconnect until server kick off a disconnected player from all player's tables (concede/loose);
* now you can safety reconnect after IP change (after proxy/vpn/wifi/router restart);

Other improvements and fixes:
* gui: main menu - improved switch panel button, added stats about current tables/panels;
* gui: improved data sync and updates (fixes many use cases with empty battlefield, not started games/drafts/tourneys, not updatable drafts, etc);
* gui: improved stability on game updates (fixes some random errors related to wrong threads);
* server: fixed miss messages about player's disconnection problems for other players in the chat;
* refactor: simplified and improved connection and network related code, deleted outdated code, added docs;
* tests: improved load test to support lands only set for more stable performance/network testing (set TEST_AI_RANDOM_DECK_SETS = PELP and run test_TwoAIPlayGame_Multiple);
2023-12-07 20:56:52 +04:00
Oleg Agafonov
7475ee922a GUI: improved chat messages with card names and popup supports (example: [[card name]], closes #4189); 2023-11-25 16:26:12 +04:00
Oleg Agafonov
53add71826 Improved network stability and other related fixes:
* server: fixed that a critical errors ignored in user commands threads (now it will be added to the logs);
* network: fixed frozen user responses in some use cases;
* network: fixed accidental and incorrect user responses (only latest response will be used now);
* network: improved freeze logs, added problem method name and code's line number;
* cheats: removed outdated deck and card load logic (only init.txt commands supports now);
* cheats: fixed wrong priority after add card dialog (closes #11437);
* cheats: improved stability and random errors on cheat executes (related to #11437);
* docs: added details on network and thread logic, human feedback life cycle, etc (see HumanPlayer, ThreadExecutorImpl);
2023-11-24 21:22:16 +04:00
Alex Vasile
b473300680
More robust searching and importing of MDFCs, Split, Adventure cards, etc. (#8948) 2022-07-08 22:19:54 -04:00
Phred
2b2f30a88a
corrected typo: prefered -> preferred
ag -l prefered | xargs sed -i 's/refered/referred/g'
2021-09-11 10:03:10 -05:00
Francesco Burato
6e3750d50a [app-wiring-refactor]: Apply review comments:
- Add reference to original library in `FluentBuilder`.
- Change `I<Name>` notation to `<Name>Impl` notation.
- Move error config to test resources
- Add comment with config instruction
- Add config to the documentation
2020-11-12 20:12:50 +00:00
Renamed from Mage.Server/src/main/java/mage/server/ChatManager.java (Browse further)