Commit graph

180 commits

Author SHA1 Message Date
Oleg Agafonov
939ff7b441 GUI: added real objects in card popup for game logs and hints toolbox (workable hints, actual abilities, etc - closes #9529) 2023-11-26 14:42:49 +04:00
Oleg Agafonov
4500b79008 GUI: added changeable card popup mode for chats/logs by card name clicks (alternative to mouse wheel from game cards);
other: fixed duplicated chat popups in game, added miss error logs from popup related code, added additional checks for good code usage;
2023-11-26 12:48:41 +04:00
Oleg Agafonov
63290d3ed6 GUI: fixed not working card popup near screen border, improved card popup for chat and choose dialogs; 2023-11-25 17:27:59 +04:00
Oleg Agafonov
a0ed89035f GUI: fixed wrong clicks from additional mouse buttons (now only left clicks are allowed, closes #11455) 2023-11-23 09:23:01 +04:00
Oleg Agafonov
2bbe2b3c43 GUI - new card hints window features:
* new help window can be opened from a player panel;
* it collect and show all visible game hints from all players and all zones;
* it updates in real time on game update;
* allows to customize visible data;
* allows to open multiple windows (current limit is 5 windows, can be slow to render);
* allows to minimize opened windows;
* workable card popup on mouse move over card name or card id;
* filter modes:
  * all - show hints from all players;
  * player - show hints from single player;
* group mode:
  * by hints - show same hints as one with all used cards;
  * by cards - show full cards list with own hints;
* search mode:
  * allows to filter card hints by player name, card name, card id or card hint;
  * allows to search multiple words (equals to "or")
* current limitation:
  * card popup shows a card instead a real object, e.g. miss card hints in it (relelated to game logs problem);
  * unsupport of emblems, dungeons and other non card objects from a command zone;
  * unsupport of revealed and library's top cards;

GUI - player's panel improves:
* added hints helper button;
* added player hithlight as possible target in choose dialogs;
* improved player name button in small mode;
* fixed wrong height in small mode;

Other fixes:
* game logs: added card popup support for logs with custom object name;
2023-11-18 14:48:25 +04:00
Oleg Agafonov
8a65b0f149 refactor: removed netbeans's auto-generated comments 2023-09-02 16:05:29 +04:00
arcox
2f0c1d84c5
Lint: fix 'declarations should use interfaces instead of classes' bugs (#11082) 2023-08-31 21:42:45 +04:00
Alexander Novotny
519b3988be
game timer: Add chess-style buffer time option (#10598)
* UI Changes

* Add new buffer time options

* Main functionality

* Final implementation

Also added player UI for when they are using their buffer time (timer turns green)
2023-07-28 22:05:21 -04:00
Oleg Agafonov
a7480aeab1 * Game: fixed random sort order of choices in choose dialogs 2023-03-21 03:11:55 +04:00
Oleg Agafonov
46081d9185 GUI related improves:
* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225);
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00
Oleg Agafonov
c328c71ef9 GUI: chats code upgraded to use new popup hint code; 2021-08-15 10:47:19 +04:00
Oleg Agafonov
d587cc9151 * GUI: added card popup info in choose dialog (example: choose dungeon, #8012);
* GUI: added texts popup info in choose dialog (example: choose from any list);
2021-08-14 09:18:50 +04:00
Oleg Agafonov
b6cb5cef9c Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
Oleg Agafonov
a1da5ef437 * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
Oleg Agafonov
b8b2dd2c9b * GUI: fixed that abilities and triggers on the stack were not highlighted as valid target; 2020-12-24 21:43:17 +04:00
vyacheslav.raskulin
022c1407ed C-style arrays declaration should be replaced to java-style 2020-09-09 14:53:03 +03:00
LevelX2
c16fb75668 * replaces all [source} by {this}. ATTENTION !!!: Only supporting [this} from now on in rule text. 2020-08-22 12:52:49 +02:00
LevelX2
d51acbf090 * Removed unused imports. 2020-08-22 11:51:34 +02:00
Oleg Agafonov
486c0d7c2c GUI: added problem cards selection on legality label clicks (#6854) 2020-08-17 05:15:31 +04:00
Oleg Agafonov
fcaacd8c1e GUI: deck legality improves:
* Fixed wrong sorting;
 * Added tooltip errors limit (#6854);
 * Added tooltip size restrictions (#6854);
2020-08-17 02:55:51 +04:00
Oleg Agafonov
c5d7a3e9f9 * GUI: added auto-fix for deck files on usage (if deck contains wrong card numbers then it will be fixed and saved automaticity); 2020-08-08 21:27:20 +04:00
Oleg Agafonov
e95b9f145c GUI: deck legality improves:
* Added partly valid status for deck legality panel (if all cards are fine but user must add more cards to complete, see #6854);
 * Improved legality errors sorting (important errors visible at the top now, e.g. commander's errors);
2020-08-03 02:03:54 +04:00
Oleg Agafonov
309b3f5636 GUI: deck legality and themes improves:
* Improved formats list in deck legality panel (#6854);
 * Added hide button to deck legality panel (#6854);
 * Fixed themes names and added theme info in startup logs;
2020-08-03 00:07:13 +04:00
18ths
99d5eafc8a
GUI enchancements (themes, sound notification, deck validation) (#6755)
GUI enchancements (themes, sound notification, deck validation)
2020-07-17 19:15:02 +02:00
Adam Pocock
26d94db661 Update Mage.Client, Mage.Server.Console, and AbilityPicker LaF to use the supported class name. 2020-04-25 14:02:14 -04:00
Oleg Agafonov
39b56d525a * Planechase: fixed not working plane hint in game logs (now you can see popup with full plane description); 2020-04-13 21:55:27 +04:00
Oleg Agafonov
b56587a383 Code cleanup (removed outdated client's config.properties settings) 2020-01-26 15:19:22 +04:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
Oleg Agafonov
17c7ea63ba Merge fix 2020-01-18 13:02:41 +04:00
Oleg Agafonov
7da62e13ec UI: changed ESC to BACKSPACE in choose dialog hotkeys (compatibility fixes); 2020-01-18 09:34:02 +04:00
Oleg Agafonov
ce60a9d75b * UI: choose ability to play improves (see 8add25fa12) 2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12 * UI: choose modes dialog improves:
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
 * "Up to" modes choose dialog - added "done" button in dialog;
 * "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
 * Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
 * Fixed that mode choose dialog doesn't close on cancel (#6199);
2020-01-18 06:30:44 +04:00
Oleg Agafonov
862fe69b53 * Adventure cards - improved game logs (card hint works with adventure spell now, added original card info to cast's log); 2020-01-02 14:48:28 +04:00
Ingmar Goudt
5ba206111a add missing Override annotations 2019-07-14 20:28:48 +02:00
Oleg Agafonov
c45f64bdec UI: improved card render test dialog (added render mode and size choose); 2019-05-06 23:16:58 +04:00
Oleg Agafonov
10234d508f * UI: added CTRL/SHIFT/ALT supports for hotkeys (#2042); 2019-04-06 07:32:44 +04:00
John Hitchings
5c01b38ed6 Rename pressing to tinting. Change to behavior when leaving the rect will remove the tint (would stop tinting only when button released). 2019-03-10 23:12:48 -07:00
John Hitchings
11b93d0771 Simulate JButton behavior while still preserving check for BUTTON1 using MouseAdapter. Add a slight tint when button is pressing, but not pressed. 2019-03-10 23:02:13 -07:00
Ingmar Goudt
ee3f592186 fix some bugs from Sonar 06032019 2019-03-06 23:01:05 +01:00
Ingmar Goudt
8319fbf9ad replace public fields with encapsulation 2019-03-03 09:51:14 +01:00
John Hitchings
f76efb2b65 Merge branch 'master' into migrate-google-collections-to-guava 2019-02-22 22:43:23 -08:00
Ingmar Goudt
3359c1f3f1 sonar 220219, criticals 2019-02-22 12:06:11 +01:00
Ingmar Goudt
056226d83c Sonar fixes 19022019 2019-02-19 21:51:45 +01:00
John Hitchings
b18efe2fbf Migrate from older version of google collections to guava. Required migration from MapMaker to CacheBuilder. See: https://github.com/google/guava/wiki/MapMakerMigration 2019-02-10 10:13:05 -08:00
Oleg Agafonov
e1f8d97512 Refactor: removed outdated images code and fixed missing images logs for tokens; 2019-01-12 03:03:04 +04:00
Oleg Agafonov
79370108eb Refactor: extract make window centered code; 2018-12-18 17:57:46 +04:00
Ingmar Goudt
f04d7c9b03 remove redundant null checks before instanceof 2018-09-17 21:09:42 +02:00
Evan Kranzler
50b5377a8e fixed mana pool errata 2018-04-15 14:30:01 -04:00
spjspj
e932c139d9 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00
spjspj
7698856d29 Add an on-hover highlight effect. 2018-04-02 01:01:32 +10:00